Mega Man 9 sells 140,00 in one week, makes $1.4 million in revenue

Jack On October 1, 2008 01.10.2008 with 8 Comments

One week ago today, Mega Man 9 sold a healthy 60,000 digital copies via WiiWare. Now, one week later, the title has continued to show promise, with 140,000 copies sold and $1.4 million in revenue.

That’s a pretty good chunk of change for Capcom. The game was inexpensive to produce (and I’m talking strictly time, not talent), and was a blast to play, so here’s hoping other developers are taking note–if they haven’t started development already.

On a final note, what better way to celebrate MM9’s success today than a great new Penny Arcade comic. As always, it’s funny because it’s true.

Update: These are WiiWare downloads (says VG Chartz tracking data).

8 Responses to “Mega Man 9 sells 140,00 in one week, makes $1.4 million in revenue”

  1. Chris says:

    Expense, just like the $1.4m in revenue, is measured in money, not “strictly time” or “talent”.

  2. Jack says:

    Thanks, Chris. Poorly explained on my part. I just don’t want people saying this game was “easy to produce” just because it was 8-bit. It’s simply not true.

    Fair enough?

  3. Jonkind says:

    Do I ever have to get this game. But I promised myself I’d finish 1 and 2 first.

    Gotta give the Penny Arcade guys credit though, they know how to distill their thoughts on a game down to what is really their point. Great comic.

  4. Joltman says:

    The PA comic is definitely funny – and true.
    So what is the breakdown of the 140k copies? Are they all WiiWare?
    IIRC, it was released on PSN this week as well…

  5. ejamer says:

    I’m playing through the old ones before buying this… and am almost finished MegaMan 5 right now (well, I’m at the “Protoman” castle). Won’t be long, although 5 and 6 are essentially new games to me since I abandoned NES MegaMan games around that time.

    On a semi-related note, did anyone notice similarities between Wave Man’s stage in MM5 and Splash Woman’s level in MM9? In the Nintendo Channel MM9 info video, at the 0:43 mark, there is a scene copped exactly from Wave Man’s level where you have to jump on rising bubbles. Of course, a single screen is hardly worth getting excited about… but it made me wonder how much (if any) of the rest of the game is recycled material.

  6. Gausser says:

    I was a Mega Man virgin so I bought the anniversary collection for the cube. I’m currently playing Mega Man 1 and it is brutally hard. I’m sticking with it, but it can be very frustrating. I hear the second game is better. Maybe I’ll get to find out if I ever complete this one.

  7. EdEN says:

    Still weird that PA used a 360 controller on their comic instead of a Wiimote which would have brought the feeling of nostalgia and going back to childhood full circle…

  8. Atlantis1982 says:

    Just to point out; PA is never funny. ;/

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