Infendo Radio Special: Game Night – Team Battle

Holly Fellmeth On Oct 29th 2014 with 3 Comments
Infendo Radio Special: Game Night - Team Battle

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Welcome to a special episode of Infendo Radio! You may have heard: myself and the rest of the Infendo Radio crew have been trying to meet up online regularly for game nights. It’s been several weeks in the making, but we finally managed to get a special episode out of it! In our first game night special, Lewis Pugh, Colin Crompton, and myself play Super Smash Bros. 3DS and discuss topics ranging from Luigi to final smashes to Pokemon. I must say, I had a blast editing this edition of the podcast, so I hope you enjoy listening to all the crazy hijinks we get up to!

It may be a special episode of the podcast, but the same rules apply: we would love to know of any comments or questions that come to your mind while listening! Leave a comment below this post if you’re in your browser, or send an e-mail to contact@infendo.com. Feel free to also let us know what you think of the chaotic game night structure; are you interested in hearing more in the future? Thanks and…

Enjoy the show!

Click here to listen to the show on your Wii U!

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Infendo Radio Episode 331: Halloween 2014

Holly Fellmeth On Oct 27th 2014 with 5 Comments
Infendo Radio Episode 331: Halloween 2014

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Welcome to our special Halloween episode of Infendo Radio! In this episode, Colin Crompton, Justin Riley, and myself discuss the recent Super Smash Bros. for Wii U “50-Fact Extravaganza” stream and our Halloween recommendations (Silent Hill: Shattered Memories, Luigi’s Mansion: Dark Moon, Zombies Ate My Neighbors, and more). Let us know if you play any of our Halloween picks and what you thought about them! You can send your thoughts on that or on anything else discussed in the podcast in an e-mail to contact@infendo.com. Alternatively, you can leave a comment below this post if you’re in your web browser.

Enjoy the show, and have a happy Halloween!

Click here to listen to the show on your Wii U!

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Top 5 “new” things in Super Smash Bros. Wii U from the livestream event

Holly Fellmeth On Oct 24th 2014 with 2 Comments

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A little behind-the-scenes info on Infendo for you: many of us were too busy to watch, let alone post on, the Super Smash Bros. for Wii U “50-Fact Extravaganza” that streamed yesterday. Our deepest apologies for that. Since everyone who wanted to watch the broadcast has probably seen it by now, I’m going to approach it by listing my top 5 favorite items from the lengthy list we were given. Here we go:

Number 5 – Character Commentary

Those who played Kid Icarus: Uprising for the Nintendo 3DS probably remember the almost-constant commentary that went on in the background of the action. Reactions to this were mixed, but I personally loved it. Sakurai has taken this idea and implemented it into Super Smash Bros. Wii U in a way: using Pit’s down-taunt will bring up commentary from characters in Uprising, and the livestream also hinted that characters from other games will make appearances this way. One big reason I play Super Smash Bros. is to see all of Nintendo’s characters thrown together (not just in battle), and the more the merrier!

Number 4 – Miiverse Stage

A special Miiverse stage was highlighted during the stream. It won’t be available right off the bat, but when it arrives, it will actually bring user posts to the background that feature the characters who are fighting at the time. The posts will be of the hand-drawn/written variety, and I presume Miiverse users will be able to somehow tag characters in their posts so hopefully we don’t get Link posts mistaken for Peach posts. I can’t wait to see what people create!

Number 3 – More Music Than Ever Before

What can I say? I just have an enduring fondness for Nintendo music. A comparison chart in the video showed the amount of music in the 3DS version of the game vs. the amount in the Wii U version. My estimate would be there’s about 3 times as many tracks in the Wii U version. You can bet a good chunk of my time with the game will be spent listening in and choosing my favorites.

Number 2 – Two Plans of Battle in Some Stages

The livestream event shone a spotlight on a stage inspired by Donkey Kong Country Returns. Even though I disliked that game (another topic entirely), I am loving this stage. Why? There will be two planes of battle in it! This means fighters will be able to duke it out in the foreground or the background (or both!). Switching between the two is as simple as hopping into a blast barrel. I’m thrilled to see how this changes battle strategies and the like. And two-planed stages will also support…oh wait, I’m getting ahead of myself. On to number 1!

Number 1 – Eight-Player Smashing


Two-planed stages will also support matches with 5-8 players! Playing Super Smash Bros. simultaneously with 7 friends/family members is easily my most anticipated addition to the series. I had some fantastic game nights playing Super Smash Bros. Brawl with friends back in its time. I never thought I’d be able to step that up in such a dramatic way! There are some caveats, though: eight-player matches won’t be an option in online play. Also, only certain stages will be large enough to accommodate 5-8 fighters. Still, when it’s an option at all, I can easily accept the drawbacks. The question is, can you? Leave your thoughts in a comment below!

In addition to that, please also leave your top 5 favorite new things in Super Smash Bros. for Wii U! Everyone’s list will inevitably be different, so I would love to hear your thoughts.

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Link’s amiibo figure will be compatible with Hyrule Warriors

Holly Fellmeth On Oct 21st 2014 with 2 Comments

Nintendo of America tweeted today that Link’s amiibo figure will be compatible with Hyrule Warriors. This is a game that wasn’t listed as amiibo-compatible until now, but we’ll have to wait to find out exactly how the NFC figure will work with Hyrule Warriors. Since Link’s is the only figure currently announced to work with the game, does this change your previous amiibo purchasing plans? Do you think Zelda or possibly other amiibo figures will also be compatible with Hyrule Warriors later on down the road? Let us know your thoughts in a comment.

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Oddworld: New ‘n’ Tasty! has been delayed for Wii U…

Colin Crompton On Oct 20th 2014 with 0 Comments

…and the blame seems to be on the Basic model’s rather limited 8GB memory.

Don’t look so down, there’s hope for you yet.

Oddworld: New ‘n’ Tasty! is a remake of Oddworld: Abe’s Oddysee, a puzzle/platformer released for the original PlayStation way back in 1997, and is being redone completely from the ground up. The original creator of the series, Lorne Lanning, is working alongside Just Add Water on the remake and has stated: If you’re going to make a Wii U game, it better run on the 8GB unit. Otherwise, it’s not really a Wii U game.”

This is certainly admirable for him to say, but it’s a shame to hear developers are having difficulty porting their games to the system and it seems the Wii U is always getting delays with multi-platform titles. How do you feel about the Oddworld series coming to Wii U? Let me know in the comments.


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50 things about Super Smash Bros. Wii U to be revealed in Oct. 23 livestream

Holly Fellmeth On Oct 20th 2014 with 2 Comments


The Super Smash Bros. for Wii U-focused Nintendo Direct we’ve all be waiting for is just around the corner. Nintendo announced this morning that a livestream focusing on the game will air over at the Nintendo Direct website on October 23rd at 3:00 p.m. PT. A tweet from Nintendo of America’s official Twitter account reveals that the broadcast will show off 50 new things from the highly anticipated Wii U game. Undoubtedly, many of these 50 things will be fairly small, but I think we can expect several big reveals to find their way into the mix as well.

What do you expect to hear about during the livestream? Sound off in the comments section below!

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