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Sky Crawlers contest winner announced!

Tuesday, February 9th, 2010 at 9:52am by David

sky crawlers wii

Last week we announced your chance to win a copy of Sky Crawlers for Wii.  All of the entries were awesome, but the winning entry belongs to Instant_Awesome.  Here’s an excerpt of his comment:

About 15 minutes into our Pictochat session, a third person entered. Someone else on the plane joined our Pictochat room! After chatting for a few minutes, it became evident that it was a little boy flying with his mother.

Runner-up prize goes to Hurley and his weird story of time travel.  He gets large container of ranch dressing.

Congrats again to our winners and be sure to enter our new Glory of Heracles contest!

Youtube Tuesday – Return of the Brawl Hacks

Tuesday, February 9th, 2010 at 8:43am by Will
YouTube Preview Image

Seems a group of hackers [DasDonkey Team and Kitty Corp] have created a texture hack that replaces Ike with Cloud Strife from Final Fantasy VII. Texture hacks aren’t exactly new in the world of brawl hacks, but a complete replacement of character and extensive edits are a little harder to do.

So I want to ask the question, if you could texture edit any character in smash bros brawl and have them replaced with a character of your own design or choosing would you do it?

[Cloud Strife Texture Download]

Contest: Tell us why you love RPGs, win Glory of Heracles for Nintendo DS

Tuesday, February 9th, 2010 at 6:39am by Blake

glory of heracles nintendo ds

Wanna win a free RPG? Tell us why you love role-playing video games, and win Glory of Heracles for Nintendo DS. The winner with the best reason will be selected announced next week by Infendo overlord David Cole. Good luck!

New hardware, MotionPlus game mentioned by Miyamoto

Monday, February 8th, 2010 at 6:48pm by Alexis

Miyamoto

“Did I do it again? Did I let something slip?! I just get so excited!”

As the recipient of a “Special Achievement Prize” during a symposium at the 13th Annual Japan Media Arts Festival on Saturday, Shigeru “loose lips” Miyamoto had time to spill two tidbits of information while up on stage. Not only has Miyamoto confirmed that Nintendo is working on some new hardware, but he mentioned that he is hard at work on a Wii MotionPlus game other than the upcoming Zelda title.

Continue reading…

Even Netflix doesn’t think Wii’s lack of HD is a big deal

Monday, February 8th, 2010 at 11:58am by Jack

netflixHDAs much as some may piss and moan about the lack of HD on the Wii, it’s just not that big of a deal, and won’t be for some time.

Netflix agrees.

Now, when HD is ubiquitous, and “hardcore” developers like Epic Games can say 80% of their customers play core games in HD, and not just 50%; and companies like Microsoft ship HD cables, you know, in the box that contains their HD consoles, you’ll see an HD-capable console from Nintendo. And at that time you’ll naturally see pro-HD streaming quotes from Netflix CEOs. However, by that time, ironically, HD still won’t be that big of a deal, because it will simply be the Way Things Are.

New Game Get needs to catch its frog with Blaster Master Overdrive

Monday, February 8th, 2010 at 10:02am by David

BlasterMaster

With only a day’s notice, we suddenly have a new Blaster Master game for WiiWare! If that’s not your cup of tea, then hop on your Balance Board and check out Super Monkey Ball Step & Roll, or maybe even Data East Arcade Classics. Shiren The Wanderer might be interesting, too. Then again, you could just go thrash out with Megadeth DLC on Rock Band 2. Wow, it’s a pretty good week!

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What’s the best shooter on Wii?

Monday, February 8th, 2010 at 8:38am by Blake

Although Xbox, PlayStation, and PC carry a lot more first-person shooters, said games exist on Wii—even good ones. But they’re few and far between. So what would recommend for trigger-happy Wii owners looking for a moving target: Metroid Prime 3, Link’s Crossbow, Medal of Honor, Modern Warfare Reflex, an entirely different game? Do tell.

Blaster Master Overdrive arrives tomorrow on WiiWare

Sunday, February 7th, 2010 at 3:43pm by Jack

Well hello Blaster Master Overdrive. The WiiWare release date was announced today. It’s tomorrow. Shortest turnaround time for a game announce-to-launch ever? Possibly. It’s certainly got Nintendo’s usually model beat by a couple of weeks, at least. Costs 1000 Wii Points.

What are you playing this weekend?

Friday, February 5th, 2010 at 1:29pm by Blake

question-mark

It’s a simple question. Let us know in the comments already!

Review: The Magic Obelisk
Delivers a Magical Puzzle Platformer

Thursday, February 4th, 2010 at 6:00pm by Zacko
The Magic Obelisk introduces us to Lukus, a spunky little tree spirit, and Popo, his fairy-like light spirit sidekick. The game starts off as Lukus ventures into the world to find a good place to plant himself and grow into a tree. However, Lukus is forced to stick to the shadows. You see, if he stands in the sunlight, he will turn into a tree! Don’t worry though, you control Popo as he interacts with Magic Obelisks to cast shadows to help Lukus on his journey. This simple yet brilliant mechanic lets The Magic Obelisk shine as one of the puzzle platformers on WiiWare, even if there are a few minor imperfections.
GRAPHICS, SOUND, AND PRESENTATION
The Magic Obelisk has a beautiful (at the risk of my manliness I’ll even call it cute) storybook style. As you progress to each new level, the pages of the book flip and the next level pops open like a pop-up book. The characters are animated and each has a great personality attached to them. As you encounter animals, robots, ghosts, and others, you will notice a distinct personality to each. The soundtrack for this game is great, adding to the cheerful and fun nature of the game.
GAMEPLAY & CONTROLS
For the most part, the game plays very well. The mechanics are a fresh new approach to a puzzle game. The different obelisks (red, blue, yellow, etc.) cast different types of shadows, adding additional complexity which is used in later levels. Speaking of which, this game gets really hard. I found myself very frustrated with the difficulty at times. The difficulty in earlier levels was due more to the learning curve involved in learning to convince Lukus to go where you want him to go. At times I found myself wishing for the analogue stick on the nunchuck. For the most part, it was simply a matter of getting used to it. The later levels, however, were just plain hard. It provides a great challenge to players, and you feel really satisfied when you figure out how to pass one of those really difficult levels. Also, with over thirty levels, you’re definately getting your money’s worth.
THE LAST WORD
For 500 Wii Points, The Magic Obelisk is a no-brainer. Its charm, challenge, and (*shudder*) cute tone set a great standard for other developers for WiiWare. Other than the learning curve and issues with controls, I can’t find anything wrong with this game. Its just a great, fun puzzle platformer that will make you smile.

TheMagicObeliskThe Magic Obelisk introduces us to Lukus, a spunky little tree spirit, and Popo, his fairy-like light spirit sidekick. The game starts off as Lukus ventures into the world to find a good place to plant himself and grow into a tree. However, Lukus is forced to stick to the shadows. You see, if he stands in the sunlight, he will turn into a tree! Don’t worry though, you control Popo as he interacts with Magic Obelisks to cast shadows to help Lukus on his journey. This simple yet brilliant mechanic lets The Magic Obelisk shine as one of the puzzle platformers on WiiWare, even if there are a few minor imperfections.

Continue reading…