Top Spin Wii controls still sound bogus, man
Monday, January 14th, 2008 at 9:00am by Blake
Last August, I criticized 2K Games’ decision to use both the Nunchuck and Wii Remote on the upcoming Top Spin Tennis game, scheduled for release this spring. Without trying 2K’s setup, I’m convinced the wired Nunchuck will impede full swings while nerding out.
As a result, I designed the pictured controls, using the (still reachable) D-pad for player movement, and motion for swings. Holding the B trigger could lock movement while swinging or something. Whether or not that’s a good idea, it would at least preserve authentic swings.
Commenter Doc_R posed a different creative idea where racket placement (either forward, back, left, right, or diagonal) would trigger Wii-Sports like automatic running. To maintain the importance of positioning, developers could map shot accuracy to swing timing in lieu of court positioning which the computer will do. Does that sound better?
Sorry for beating a dead horse — I’m disturbingly passionate about tennis games.
2K Sports Announces Top Spin Tennis for Nintendo’s Wii™
Popular Top Spin franchise to make its Wii debut by combining real life tennis experiences and fun features this spring
New York, NY - August 22, 2007 - 2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today it will be releasing Top Spin Tennis for the Wii™ home video game system from Nintendo. As part of 2K’s critically acclaimed Top Spin franchise, Top Spin Tennis features fun, flawless tennis action and the most real life tennis experience to date for the Wii. Developed by 2K’s Paris studio PAM Development in conjunction with 2K Shanghai, Top Spin Tennis will be available exclusively on the Wii in spring 2008.
The intuitive pick-up-and-play action in Top Spin Tennis allows gamers to use the Wii Remote™ and Nunchuk™ controllers in a way that matches the movements players would make on a real court. The Nunchuk controls the player and aim, while the vibration-enabled Wii Remote hits the ball like a tennis racquet and determines the style of shot ranging from a top spin move to a slice. The Wii Remote also allows players to control the power and the quality of the shot and to serve in many different ways.
The gameplay in Top Spin Tennis will feature an array of modes including singles, doubles, mixed and non-mixed matches, exhibition, tournament and more, with four levels of difficulty and ten international venues. It will also feature more than a dozen licensed tennis stars as well as ten original characters. Up to four players can play Top Spin Tennis using as many as four sets of controllers. To add to the group fun, there are a collection of party games included.
“We are excited to bring our popular Top Spin series to the Wii,” said Christoph Hartmann, President of 2K. “Given the Wii’s unique controllers and the fun family-oriented gameplay, Top Spin Tennis effectively bridges the gap between a sports and a party game.”





January 14th, 2008 at 9:10 am
I love the table tennis controls that rockstar has….interesting to see how tennis pans out
January 14th, 2008 at 9:22 am
I was just wondering, last week in fact, when a full tennis game was going to come along. Seems overdue, dosn’t it?
January 14th, 2008 at 9:24 am
Get ready for a serious case of Wiimote thumb with that setup.
January 14th, 2008 at 11:13 am
I never feel like the D-Pad is within my reach. Even hitting down on it to shoot rockets in Metroid is a pain. And I have pretty big hands.
January 14th, 2008 at 11:17 am
Using the nunchuck might get in the way. But I think not using it would cause many many many more problems. Good luck trying to ctonrol movement (with the d-pad none the less), singing, and controlling how you swing all with one hand in a heated match.
January 14th, 2008 at 12:06 pm
It would be foolish of them to not offer various control schemes. Also I wish Virtua Tennis Wii had been born first, as I feel that it has a more arcade feel to it, while retaining some depth. Top Spin always seemed more serious to me. It seems that the Sega offering would give more of a Wii experience. (whatever that means) Either way a true tennis game on the Wii is welcome.
I guess it’s time for a wireless Nunchuck eh Nintendo? I don’t really want to grab that 3rd party one.
January 14th, 2008 at 1:32 pm
Virtua Tennis Wii would be fantastic. I would do almost anything for a deep tennis game on the Wii.
January 14th, 2008 at 2:07 pm
See that’s how I feel. Virtua Tennis to me is acradey, yet deep at the same time. I’m sure they will jump on the bandwagon after Top Spin comes out… meaning we have to buy two games if it’s a long wait between them.
January 14th, 2008 at 5:37 pm
It would take some instruction for player to grip the the Wiimote higher up than they’re normally used to, but I could see it working. As a personal preference, I would prefer the nunchuck option, though.
January 17th, 2008 at 1:31 pm
I think there would be problems with the nunchuck option but im willing to give it a go. The d-pad option i think would work but it would take some time to get used to. Oh if only there was a wireless nunchuck for games like this.