Triforce talks Zelda timeline

It has been confirmed previously that a Zelda timeline does in fact exist. Problem is, we probably won’t ever see it for ourselves according to friend of Infendo Triforce Johnson. According to Johnson, Nintendo feels that if the master timeline was revealed, it would take away from the mystique  of franchise.

Here is another take from Dan Owsen of NoA:

Dan Owsen: You know, at one point we had drafted a timeline and wanted to make it available online. We showed it to the guys in Japan and they basically told us that it would be best if we didn’t post it. They do have a timeline that has continuity between the games but they wanted to keep it open for how each player views the chronology of the series. There are a lot of connections between the games, but they do have a timeline that has continuity. It’s up to the player to place all the pieces together.

I have to agree with Nintendo on this one. It would be nice to have an official word on the Zelda timeline, but that wouldn’t leave much room to the imagination, would it?

What do you think? Do you have your own Zelda timeline mapped out in your head?

11 Responses to Triforce talks Zelda timeline

  1. Artefacto says:

    I do have a theory myself oh how games fit together, but it’s broken in a few separate universes or sublines so to speak, though I don’t worry too much about it. Also, I think Miyamoto confirmed that Skyward Sword would explain the origin of the Master Sword, so that would prequel all Zelda games that have the Master Sword somehow, I’d say.

  2. deepthought says:

    this feels like LOST- where the end revealed the master plan wasn’t really ever there.

    i just want a hero living up to all the Joseph Campbell-type archetypes. and a good story. i can’t get interested in trying to reconcile the timeline. there’s really no way to take it that seriously.

  3. Warren says:

    I’d rather see one and see how everything fits together. I don’t think it’ll soil the franchise or make ti die. (Contra hasn’t died. I daresay it has more entries than the Zelda series, btw.) I guess I can understand it but I’m more of a blue pill guy, I want to see the real world 🙂 It wont’ diminish the games for me. Heck knowing the Roman gods and goddesses aren’t real doesn’t make me dislike mythology any less.

  4. Drahken says:

    @ Warren

    First of all, you’d take the red pill if you wanted to wake up from the matrix. Nitpicking aside, the are 13 games in the Contra series. There are 16 in the Zelda series. Skyward Sword will make 17. More of you count things like Link’s Crossbow Training, Tingle’s Rosy Rupeeland, and OoT 3DS, and the CDi games. And why are you comparing Contra to Zelda? Was there ever a master Contra timeline that was kept secret, then revealed? Is Contra known for it’s storytelling? Does it have an epic overarching storyline set across all of it’s games? I recognize that there is some connecting continuity between some of them, but nothing worth talking about. And really, who’s playing it for the characters? You’re comparing apples and oranges here.

  5. Brett says:

    I agree with Triforce. I’m fine not knowing the whole story in return for keeping it a legend. This is, IMHO, arguably the best defense for Nintendo’s not releasing the timeline I’ve heard.

  6. Verius says:

    I’d rather be kept speculating on what the timeline should be. Plus the mystique and legend around the legend of zelda franchise is what keeps me coming back!

  7. Stan says:

    Did you ever notice that you could put Wind Waker at the beginning or end of the timeline and both would make sense with some justification?

    I feel like the same can be said about all of the Zelda games, but Wind Waker is the one that is most often put at the end of most fan-created timelines.

  8. CrusherX says:

    A person did a detailed look into the timeline recently. I suggest checking it out http://calatia.wordpress.com/2011/04/07/zelda/#more-468

    I still need to play through some of the older Zelda games.

  9. Artefacto says:

    @Stan
    Wind Waker doesn’t make sense as a beginning game because it’s directly related to Ocarina of Time as seen by what lies beneath the ocean; and since it marks the destruction of an era, it makes sense to leave it at the ending of the timeline before the portable DS games.

  10. Stan says:

    @Artefacto,

    But what if Ocarina of Time all took place underwater. Someone had already saved Hyrule, so you wouldn’t know if the Hyrule is now or later! Just something fun to think about.

  11. Artefacto says:

    @Stan
    Then you’re forgetting that Hyrule was frozen in time before Link arrived, and that at the end of WW, Hyrule was destroyed. Sorry bro, no chance that what you say could have happened at all.

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