Go vote for your favorite Xenoblade Chronicles boxart!

Wednesday, February 8th, 2012 at 9:04pm by Eugene

Planning on picking up Xenoblade Chronicles this April? I know a few people that are. Nintendo is planning on finally releasing the game, after saying the game wouldn’t hit North American shores, in a few months, and they are letting fans vote for their favorite box art images to be displayed when the game ships.

By visiting Nintendo’s facebook page, you can vote for your favorite image that will then be put into place as the official North American cover art for the game. I personally like image number four best, and wouldn’t mind sporting that in my game case.

What image do you like best?

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BurgerTime World Tour Coming To WiiWare

Wednesday, February 8th, 2012 at 2:28pm by Dan

The classic platform puzzler game has its roots all the way back to the Atari and the more popular version of the NES is coming to WiiWare. Is this what Nintendo fans want? More retro games being rehashed? While BurgerTime was a great classic should it just be retired now?

 

Here is an excerpt from the press release:

MonkeyPaw Games Inc. today announced that BurgerTime World Tour will be available February 9th on Nintendo’s WiiWare™ service on Wii™. BurgerTime World Tour is an evolution of the arcade classic, enhanced with an innovative 3D rotating environment. The new BurgerTime experience introduces fresh and meaty additions to the re-imagined franchise. For the very first time, BurgerTime will feature platforming elements that widen the playing field.BurgerTime World Tour will be available worldwide for 1000 Wii Points™ and can be purchased from the Wii Shop Channel.

 

So what do you think. Is this a game that should have been resurrected to WiiWare or  was is better off being left to bask in its previous glory?

 

 

Not sure I’d pay $150 for this obscure Wii game

Monday, January 23rd, 2012 at 12:19pm by Dan

Infendo reader JJ writes:

I compiled a list of the 15 rarest and most expensive Wii games and what makes them so hard to find. Many of them have been discontinued or the publishers have closed.  The most expensive game, One Piece Unlimited Adventure, sells for $150 brand new.

Like I said before, Metroid Prime Trilogy is a want for me. Also, I’m surprised my dusty copy of Walk it Out is fetching so much these days on the second hand market. What about you: Any games on that list you have or like to get?

If the most interesting man in the world listened to music, he would listen to Nintentunes!

Sunday, January 22nd, 2012 at 4:54pm by Eugene

NES – Bionic Commando
YouTube Preview ImageBack in the days when most of my gaming experiences came from borrowing games from other people, and my uncle was the biggest gamer I knew (which also made him the coolest), I would spend many a weekend visiting family with all of us huddled around the NES waiting for our turn. Bionic Commando lended itself well to ‘die and pass the contoller’ style gameplay, and I can still remember the joy of beating the entire game in a single sitting with three other family members.

Bionic Commando comes from a school of gaming not found much in gaming today. Lose all your lives and run out of continues? Sorry small fry, you kind of need to start over from the beginning. Tough luck. (more…)

Sequel glut driving players away from consoles to more “original” games on iOS?

Friday, January 20th, 2012 at 6:02am by Dan

That’s what Gamaustrua analyst Matt Matthews suspects:

The second point (of last year’s annual console sales) brings out is just how sequel-driven the top end of the market has become. Every game, with exception of Just Dance 2 and Batman: Arkham City is a sequel several times over. I’m just now beginning to try to follow the mobile/tablet gaming market, and while many of the games I see there are derivative, the ones that appear to sell exceptionally well are still original in many ways. If there really is generational fatigue, as Piper Jaffray’s Connor suggests, and consumers are “spending more time on Facebook and the iOS app ecosystem,” then perhaps this heavy dependence on sequels is contributing to that trend.

It’s a valid point. Obviously Facebook and iOS are not only cheaper than console and handheld experiences, but they’re easier to jump in and out of, which a lot of gamers prefer. At the same time, I suspect I’ve played a lot more non-sequels on iOS in the last year than I did on consoles/handhelds. As a friend of the new, that’s a big hook for iOS gaming, however non-epic it still is.

The good news for Nintendo is they have a history of original games — more than any other, perhaps. Problem is, they also have a bad case of sequelitis at times (as they do right now), so it’s up to them to find the proper mix of new vs. retro games.

What do you think?