Posts Tagged With 'Wii'


Trade used games in-store to Walmart for store credit starting March 26

Retail giant Walmart is planning to begin an in-store video game trade-in program starting March 26. It’s as simple as taking your old games in for store credit of up to $35.

The service is currently available online, for both games and consoles. When the in-store service launches on the 26th, consoles will be excluded. I experimented a bit with the online calculating system. It’s very intuitive and accepts a wide variety of Nintendo games (I successfully calculated prices for Wii, Wii U, and Nintendo 3DS titles), but the trade-in prices are unsurprisingly low.

It will be interesting to see how the in-store equivalent stacks up. It may be even more interesting to see how this affects GameStop, the nation’s number one gaming retailer and seller of used games.

What does this news mean to you? Leave a comment below with your thoughts.

Posted by Holly Fellmeth 18.03.2014 in All
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Nintendo Slays Patent Troll


Let us begin with a review: In the original lawsuit, Interaction Laboratories (IA Labs) claimed Nintendo infringed its patents through technology in the Nintendo Wii, Wii Fit, Wii Fit Plus, the Wii Balance Board, Wii Remote, Wii Wheel, Wii MotionPlus, Wii Nunchuck and Wii Zapper. IA Labs lost that lawsuit in 2012 and, after a failed appeal in trial court, was ordered to pay Nintendo’s legal defense fees – which had to be pretty steep. Apparently, IA Labs thought so too. The company’s inability to pay resulted in a fire sale of its assets, including its patent portfolio, which Nintendo bought.  Here is what Nintendo had to say about the episode:

Nintendo’s track record demonstrates that we vigorously defend patent lawsuits, like the IA Labs lawsuit, when we believe we have not infringed another party’s patent. This includes holding those who sue Nintendo responsible for the costs and expenses incurred in patent litigation,” said Richard Medway, Nintendo of America’s vice president and deputy general counsel. “Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others.

During friendlier times, IA Labs was in talks with Nintendo from 2007-2008 about licensing its technology to Nintendo.  IA Labs also wanted to license a special device, named Sqweeze, a controller for PC and Wii designed to heighten physical activity during gaming. Apparently none of those plans ended well.

Source: Nintendo 

Posted by Rakim Reid 11.01.2014 in All
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Wii Mini Available at Select Toys ‘R’ Us Stores

Wii Mini Available at Select Toys 'R' Us Stores

Wii Mini

Apparently, you can find Wii Minis in select Toys ‘R’ Us stores across the United States.  If you are interested, call your local store and see if any are in stock. If so, don’t forget your $99 on your way out the door!

Source: Go Nintendo

Posted by Rakim Reid 16.11.2013 in All
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Nintendo Officially Discontinues Wii in Japan



Nintendo of Japan quietly listed Wii as discontinued in Japan on its official website today. We all knew it was coming. Earlier this year Nintendo shut down several off the system’s major channels and other networking functionality. Then Nintendo told us Wii production would end soon in Japan. Now, here we are. Nintendo will continue to produce Wii’s elsewhere in the world, but the writing is on the wall; the company will soon cease production internationally as the company focuses on Wii U. And at the end of the day, who can blame Nintendo? Wii has grossed over 100 million in lifetime sales since its release in 2006.

Source: Engadget

Posted by Rakim Reid 21.10.2013 in All
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Wii U System Update

Wii U System Update

Wii U

So with all of the attention that surrounded the Nintendo Direct on Tuesday, a system update for the Wii U stealthily downloaded to many consoles on Monday to surprise many gamers.  I should add, it will only update automatically (or stealthily if you prefer) if the user gives the system permission to do so.  After the installation is complete, there are a few new features that are easily visible.  Other changes were not so apparent, but could be discovered with a little reading.  Here is a quick overview of what this update had in store for Wii U owners:

-Very noticeably, a sixth icon has been added to the bottom row of the Game Pad screen after signing in.  It is the friend list icon, allowing for slightly quicker access to one’s friend list.

-Equally as noticeable is a change to Miiverse.  Upon entering Miiverse, an image of a globe and Mii characters will help illustrate what time it is currently in various countries throughout the world.

-This update also allows support for USB keyboards.  This will make surfing the Internet Browser more manageable, provided you actually have / want to use a keyboard in such a situation.

-Speaking of the Internet Browser, the update is supposed to improve this application as well.

-As usual, there are “overall system stability improvements”.

-Wii U Chat will support chatting via a headset plugged into the Game Pad.

-There is now an option to disable Nintendo ID use when accessing Miiverse from a smartphone or the web.

-The update prompts the user to accept or decline the ability to automatically receive recommended software and demos through Spot Pass.

-The update allows Dolby Pro Logic II Surround Sound to be supported when playing Wii software.

-This brings me to my final point, which also concerns Wii software.  This is a very easily noticed feature, provided that the user is actually accessing the Wii mode via the Wii U.  Upon entering Wii mode, the player will be prompted to select whether they want the display to be output to the tv alone, or to the tv and the Game Pad simultaneously.  This feature does NOT allow the user to play the games using the Game Pad as a controller.  As a matter of fact, if they press any button on the Game Pad during this time, a prompt on the screen will remind them of that specific fact.  The games need to be controlled with a Wiimote, nunchuck, classic controller, etc.  This feature simply allows the player to view the game on the Game Pad if they should wish.

I tried out some of these features already, including the use of the Game Pad to play Wii games.  I have a few Virtual Console titles that I transferred over to the Wii U, so I fired up Final Fantasy III for the SNES as a test.  I turned my tv off so that I could use the Game Pad as my only screen.  Even though I was holding a classic controller in my hands, it was a bit unusual at first that I was not pressing buttons on the Game Pad.  Overall, it does not affect the gameplay.  It simply offers an option to play more games without the need for the tv.  I would prefer simply being able to use the Game Pad for controls on games that do not require motion controls, but that is likely a huge undertaking in terms of programming.  Perhaps they could separate Wii software titles and possibly even Wii Ware from the Wii Virtual Console.  There would not be any Virtual Console games that allow for motion controls, but it is still likely a pipe dream on my end that they would create Game Pad support.

Either way, Nintendo continues to incrementally improve on the Wii U with every update.  The system has definitely come a long way from the sluggish, bare – bones console that released nearly a year ago.  While it still has a ways to go, Nintendo is at least making improvements over time.  I love playing games on the Wii U, and it has drawn nearly all of my gaming time recently.  My 3DS has a huge backlog, but I keep spending more and more time on the Wii U.  The Wii U is not a perfect system by any means, but I think it gets a lot of hate (some deserved, some not), but a number of times it is coming from people that have barely played it, if at all.  I will admit that I was not a fan of the Game Pad initially.  After giving it a chance by using it to play games like Arkham City and Mass Effect 3, I grew to prefer it over the Pro Controllers that I also own.  I think that the new footage from Mario 3D World will start to convince some of the naysayers to give the Wii U a chance.  There are at least a few third party games coming over the next few months, but the picture gets cloudy looking into 2014.  There are a few titles like Mario Kart and Super Smash Bros. that are slated, as well as Donkey Kong now, but very few other titles are known to be in the next wave of games for the system.

Let’s hope Nintendo has even better changes planned, as well as some software to fill the pipeline.  Now if they would just give me that unified account system so I could share my 3DS and Wii U purchases back and forth…


Posted by Michael Larson 02.10.2013 in All
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Nintendo Considered Two Other Zelda Titles for HD Remakes

Nintendo Considered Two Other Zelda Titles for HD Remakes



What if I told you there could have been high-definition versions of Legend of Zelda: Twilight Princess? How about Legend of Zelda: Skyward Sword? According to Eiji Aonuma, the series’ caretaker, his team tested these Zelda titles plus Wind Waker when deciding which to make HD.

In an interview with Polygon, Aonuma explained the thought process behind choosing Wind Waker in lieu of the other games:

When we were thinking about the new Zelda for Wii U, which is something we’re actually working on, we needed to experiment with a variety of graphic styles and it was part of that process we took some existing Zelda games and made them HD just to see what would happen,” he said. “In doing so we realized that the Wind Waker graphic style, the art style, really represented well on the Wii U given the graphic capabilities of the new system. It really brought that world to life.”

Unfortunately, Aonuma isn’t fond of remaking older titles. He believes his job as a creator is to create something new, refreshing. But we aren’t all like that. If you had to choose, which of the games would you have remade? I think Aonuma and his team made the right call in choosing Wind Waker. Wind Waker‘s art style shines on Wii U. Yet a Twilight Princess HD seems compelling too. Share your choice in the comments.

Source: Polygon

Posted by Rakim Reid 12.09.2013 in All
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