Posts Tagged With 'Wii U'

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Details on amiibo compatibility emerge

Nintendo’s first wave of amiibo figurines will launch alongside Super Smash Bros. for Wii U on November 21st. Their built-in near-field communication (NFC) technology will allow players to scan them into compatible games easily by swiping them over the bottom left surface of the Wii U GamePad. In addition to their function in Super Smash Bros. for Wii U, we now know how the figures will work in two games that are already out: Mario Kart 8 and Hyrule Warriors. Here’s the rundown:

Mario Kart 8

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For now, only 10 amiibo have been confirmed compatible with Mario Kart 8: Mario, Yoshi, Kirby, Samus, Link, Captain Falcon, Star Fox, Donkey Kong, Peach, and Luigi. Nintendo has designed racing suits for your Mii characters to race in based on each of these characters. Thanks to their respective visors, I think the Samus and Captain Falcon outfits look the best.

Hyrule Warriors

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About two weeks ago, Nintendo revealed that Link’s amiibo would be compatible with Hyrule Warriors, leaving us to wonder exactly how it would work with the game. Now we know: it unlocks a new weapon for Link, the spinner. The spinner was a fan favorite weapon from The Legend of Zelda: Twilight Princess, and now players can both ride it and decimate hordes of foes with it. Interestingly, every other amiibo that will be compatible with Super Smash Bros. for Wii U has a use in Hyrule Warriors as well. Each one you scan into the game will give you a random material, weapon, or rupee. Not too shabby!

Other games that will have some sort of amiibo compatibility include Yoshi’s Wooly World, Captain Toad: Treasure Tracker, and Mario Party 10. We’ll have to wait and see what the NFC functionality does in each game at a later date!

Posted by Holly Fellmeth 05.11.2014 in All
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Mario Kart 8 DLC Pack 1: Details, trailer, release date

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My one prediction for today’s Nintendo Direct involved Mario Kart 8’s first DLC pack: I thought it would be announced for release tomorrow, November 6th. Well, I was only a week off, as it’s officially coming on November 13th. The pack will contain three new racers:

  • Link
  • Tanooki Mario
  • Cat Peach

8 new courses, including:

  • An F-Zero course
  • A Legend of Zelda course
  • An Excitebike course

And 4 new karts, including:

  • The Blue Falcon
  • The Master Cycle (inspired by The Legend of Zelda series)

The shiny new trailer above will take you through a whirlwind tour of that and more. This may have been my favorite part of the whole broadcast.

Posted by Holly Fellmeth 05.11.2014 in All
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Video: Captain Toad: Treasure Tracker trailer shows off a little of each stage

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Nintendo didn’t disappoint with the Captain Toad: Treasure Tracker trailer in today’s Direct stream. The trailer shows a little bit of each of the game’s 70 stages, rapid-fire style. Bill Trinen prefaced the trailer by calling the levels “highly detailed.” He also described them as “mini universes,” whatever that means. The game is looking very good, as far as I’m concerned, though. It doesn’t hurt that each level will have challenges that unlock additional content. It comes to North America December 5th and to Europe January 9th.

Posted by Holly Fellmeth 05.11.2014 in All
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Nintendo Direct alert: November 5th, 2PM PT

Another Nintendo Direct livestream is just around the corner. Set to begin Wednesday, November 5th at 2:00 PM Pacific, it will apparently contain “updates about upcoming games for 3DS and Wii U.” Nintendo’s wording here may indicate a lack of any substantial announcements, but when it comes to Nintendo Direct broadcasts, the company surprises us more often than not. I’m looking forward to more info on Xenoblade Chronicles X (a release window, maybe?). What are you hoping for?

Posted by Holly Fellmeth 04.11.2014 in All
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Top 5 “new” things in Super Smash Bros. Wii U from the livestream event

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A little behind-the-scenes info on Infendo for you: many of us were too busy to watch, let alone post on, the Super Smash Bros. for Wii U “50-Fact Extravaganza” that streamed yesterday. Our deepest apologies for that. Since everyone who wanted to watch the broadcast has probably seen it by now, I’m going to approach it by listing my top 5 favorite items from the lengthy list we were given. Here we go:

Number 5 – Character Commentary

Those who played Kid Icarus: Uprising for the Nintendo 3DS probably remember the almost-constant commentary that went on in the background of the action. Reactions to this were mixed, but I personally loved it. Sakurai has taken this idea and implemented it into Super Smash Bros. Wii U in a way: using Pit’s down-taunt will bring up commentary from characters in Uprising, and the livestream also hinted that characters from other games will make appearances this way. One big reason I play Super Smash Bros. is to see all of Nintendo’s characters thrown together (not just in battle), and the more the merrier!

Number 4 – Miiverse Stage

A special Miiverse stage was highlighted during the stream. It won’t be available right off the bat, but when it arrives, it will actually bring user posts to the background that feature the characters who are fighting at the time. The posts will be of the hand-drawn/written variety, and I presume Miiverse users will be able to somehow tag characters in their posts so hopefully we don’t get Link posts mistaken for Peach posts. I can’t wait to see what people create!

Number 3 – More Music Than Ever Before

What can I say? I just have an enduring fondness for Nintendo music. A comparison chart in the video showed the amount of music in the 3DS version of the game vs. the amount in the Wii U version. My estimate would be there’s about 3 times as many tracks in the Wii U version. You can bet a good chunk of my time with the game will be spent listening in and choosing my favorites.

Number 2 – Two Planes of Battle in Some Stages

The livestream event shone a spotlight on a stage inspired by Donkey Kong Country Returns. Even though I disliked that game (another topic entirely), I am loving this stage. Why? There will be two planes of battle in it! This means fighters will be able to duke it out in the foreground or the background (or both!). Switching between the two is as simple as hopping into a blast barrel. I’m thrilled to see how this changes battle strategies and the like. And two-planed stages will also support…oh wait, I’m getting ahead of myself. On to number 1!

Number 1 – Eight-Player Smashing

 

Two-planed stages will also support matches with 5-8 players! Playing Super Smash Bros. simultaneously with 7 friends/family members is easily my most anticipated addition to the series. I had some fantastic game nights playing Super Smash Bros. Brawl with friends back in its time. I never thought I’d be able to step that up in such a dramatic way! There are some caveats, though: eight-player matches won’t be an option in online play. Also, only certain stages will be large enough to accommodate 5-8 fighters. Still, when it’s an option at all, I can easily accept the drawbacks. The question is, can you? Leave your thoughts in a comment below!

In addition to that, please also leave your top 5 favorite new things in Super Smash Bros. for Wii U! Everyone’s list will inevitably be different, so I would love to hear your thoughts.

Posted by Holly Fellmeth 24.10.2014 in All
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Link’s amiibo figure will be compatible with Hyrule Warriors

Nintendo of America tweeted today that Link’s amiibo figure will be compatible with Hyrule Warriors. This is a game that wasn’t listed as amiibo-compatible until now, but we’ll have to wait to find out exactly how the NFC figure will work with Hyrule Warriors. Since Link’s is the only figure currently announced to work with the game, does this change your previous amiibo purchasing plans? Do you think Zelda or possibly other amiibo figures will also be compatible with Hyrule Warriors later on down the road? Let us know your thoughts in a comment.

Posted by Holly Fellmeth 21.10.2014 in All
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