Mega Man has held a special place in gaming for me since I first played Mega Man 1 back in the day. At first, I thought the game was easy…until I fought the level boss. It was then that I realized there was going to be some strategy involved in this seemingly normal side scroller. I was hooked.
Mega Man 6 has just released on the 3DS virtual console, and there are are more planned for the future. According to Brett Elston, Capcom’s community manager, there is definitely more of the Blue Bomber on the way.
“Hope to have additional news regarding classic MM games hitting the Virtual Console soon. We’re on a roll with the 3DS and Wii U lineup, and I have a feeling there’s more on the way…” – Brett Elston, Capcom’s Community Manager
Could this possibly mean a new Mega Man is coming to the Wii U or 3DS? If so, do you think that Capcom will partner with Nintendo for exclusivity?
As a side debate fr the weekend, how would you feel if Nintendo got the “old gang” back and re-launched a majority of the NES/SNES titles for the Wii U with sequels/relaunches/remakes/etc? What if those titles were all exclusives to Nintendo? Obviously, some of the developers are gone for good, but what if the titles returned? Would it be a good move for Ninty, or would it feed too much on nostalgia? This is a “what if” situation, but I thought it would be an interesting discussion. My thoughts are that it would be great to bring many of the old/forgotten classics back and make them new again. There would still be room for new IPs and sequels. In fact, it could bring the additional sales that Nintendo is wanting to attract third party developers. There is not right or wrong answer here, just good discussion and debate.
Hot on the heels of the reveal of the next-gen Super Smash Bros., Nintendo has confirmed a few tidbits about the Wii U version of the title. On detail in particular is that the title will run in 1080p. The 3DS and Wii U versions of the game are slated for release sometime in 2014, but series creator Masahiro Sakurai has offered more details on the title in a developer direct, which can be seen below. In the video Sakurai mentions why the visual styles are slightly different between the Wii U and 3DS versions of Super Smash Bros., and how the development team was adherent on replicating the classic Mega Man design for both games.
In addition to Mega Man, Sakurai revealed that the Wii Fit trainer would be making an appearance. Her final Smash is, you guessed it, Wii Fit. As of this time, you can see the current character lineup at smashbros.com where Sakurai and members of his development team will update daily.
Capcom announced yesterday that they would be offering Mega Man 3DS and 3DS XL cases to commemorate the 25th anniversary of the series. This appears to be a new product strategy for key franchises from the company, as they have already produced similar cases for the Monster Hunter series and for Resident Evil Revelations. The Resident Evil and Monster Hunter cases currently retail for $14.95 and $15.95 respectively, so it is reasonable to assume that the Mega Man offerings should be similarly priced.
These cases are not for sale yet, but Capcom plans to sell them in their store, as well as at San Diego Comic Con this year. The introduction of these cases also fits well with the recent releases of the first four Mega Man titles on the 3DS eShop, and Mega Man 5 on the way soon.
The front of the case prominently displays Mega Man firing, while the back displays a 25th anniversary logo.