Kid Icarus Uprising is a fantastic game, but it features an overwhelmingly talkative voice track that could be the most polarizing stylistic decision since Link went all toony in Wind Waker.
When players and reviewers comment that Uprising’s characters “never shut up,” they’re not exaggerating. From start to finish of its 10 hour main quest, KIU is one huge festival of banter, jokes, complaints, debates and bickering — lots and lots of bickering. The overall effect turns the adventure – despite its nonstop monster slaying and deaths of thousands of humans at the hands of irresponsible deities – into one big rollicking comedy show.
Personally, I love it. For me, the audio gives KIU a unique and wonderful atmosphere unlike anything else I’ve ever played. I laughed out loud several times during the quest, and ended each session in a great mood. I enjoy having the characters aware that they live in a game.
Kid Icarus: Uprising has had many Infendo contributors, myself included, wondering if the game was going to have some serious problems when it finally released. Since then, it has, and let’s just it has never been more fantastic to be proven wrong. Project Sora has with their first project already proven that they are a top tier developer, making the wait for Super Smash Bros. Wii U/3DS all the more unbearable.
Ever since E3 last, I have been skeptical of Kid Icarus: Uprising. The controls just didn’t seem quite right and the voice acting left a lot to be desired. This new trailer for the game, however, has got me wanting to play the game, and may even get me to put money down for a preorder. Not sure what it is about the trailer that got me excited, but the game does look like it will be fun, even if the story might not entirely grab me.
None the less, it is great to see more games coming out for the handheld. Although I have been bogged down with titles as of late, and am having trouble finding time to finish all the great games! What about you? Are you planning on picking up Kid Icarus next month?
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