Kid Icarus Uprising is a fantastic game, but it features an overwhelmingly talkative voice track that could be the most polarizing stylistic decision since Link went all toony in Wind Waker.
When players and reviewers comment that Uprising’s characters “never shut up,” they’re not exaggerating. From start to finish of its 10 hour main quest, KIU is one huge festival of banter, jokes, complaints, debates and bickering — lots and lots of bickering. The overall effect turns the adventure – despite its nonstop monster slaying and deaths of thousands of humans at the hands of irresponsible deities – into one big rollicking comedy show.
Personally, I love it. For me, the audio gives KIU a unique and wonderful atmosphere unlike anything else I’ve ever played. I laughed out loud several times during the quest, and ended each session in a great mood. I enjoy having the characters aware that they live in a game.
Kid Icarus: Uprising has had many Infendo contributors, myself included, wondering if the game was going to have some serious problems when it finally released. Since then, it has, and let’s just it has never been more fantastic to be proven wrong. Project Sora has with their first project already proven that they are a top tier developer, making the wait for Super Smash Bros. Wii U/3DS all the more unbearable.
Ever since E3 last, I have been skeptical of Kid Icarus: Uprising. The controls just didn’t seem quite right and the voice acting left a lot to be desired. This new trailer for the game, however, has got me wanting to play the game, and may even get me to put money down for a preorder. Not sure what it is about the trailer that got me excited, but the game does look like it will be fun, even if the story might not entirely grab me.
None the less, it is great to see more games coming out for the handheld. Although I have been bogged down with titles as of late, and am having trouble finding time to finish all the great games! What about you? Are you planning on picking up Kid Icarus next month?
If you like this post, be sure to follow me on Twitter @infendo_eugene and check out my personal blog at Nintentunes.com!
So Kid Icarus: Uprising has had a pretty rough game development cycle to say the least. What started off as a 3DS launch title has since been delayed numerous times and is now slated for a March release. In my hands on with the game it was easy to see how fun the game could be, but there was one glaring problem witht the game. Playing it was simply not comfortable. Nintendo seems poised to address the issue once and for all. They are including a kickstand.Â
is currently holding just finished up withÂ a 3DS specific press conference in Japan, and a ton of new details have emerged. First and foremost, no, Nintendo didnâ€™t show off the second analog add-on nor did they mention any redesign with dual analog support. The conference was mainly to show off a TON of new games coming to the handheld, and quietly delay another one.
Letâ€™s get the bad news out of the way first. It turns out that Kid Icarus: Uprising wonâ€™t be released this year as planned, and will launch sometime in the first quarter of next year. The reason given for the delay is that Nintendo plans to use the extra development time to add some spit shine to the game and improve the quality of the title. The release window for the game wasnâ€™t specific, but I expect to hear more details about the game as the holiday season draws nearer.
On to the new games…and oh boy are there new games.Â