Tag Archives: Graphics

Bethesda called me a liar

In a recent podcast, Bethesda Softworks VP Peter Hines discussed his views on graphics in games. Bethesda’s VP states that he feels that graphics are of the utmost importance in video games. Here is his quote: There’s a lot of

This ’90s “Next-Generation” guide to spotting bullshots is great

Via Fort 90 See also: The truth behind doctored screenshots

How are the graphics?

These HTML5 landscapes are beautiful. As always, it’s not how many colors you use, or how many polygons or processing power or anything of the sort. It’s how you use the tools and your creativity that makes a great game.

Wii Zelda pushed back to refine visual style

Nintendo stated during their E3 press conference that they had wanted to finish The Legend of Zelda: Skyward Sword in time for holiday release, but decided instead to aim for an early 2011 release date to ensure quality.  What will

Nintendo says there’s “no immediate need” to upgrade Wii. I’m not so sure.

The nine year old graphic technology of the Wii is finally showing its age. Despite this, Nintendo seems set on drinking console milk beyond its expiration date. “I do not think that there is an immediate need to replace the

O’RLY? Conduit 2 will be played in “spaces players will want to fight in!”

Released last year on Wii, The Conduit was a generic shooter with great controls. I’ll let you decide if that’s worth your time or not. But that all changes with the Conduit 2, boasts Sega. This time the game will