In an interview with Stephen Totilo of Kotaku, Reggie Fils-Aime discussed several burning questions regarding the Wii U and the Wii U GamePad. Some of theses questions included what the battery life of the controller is, how developers will utilize “Off-TV” play on the Wii U GamePad screen, and why multi-touch would have skyrocketed the price of said controller. However, one question that seemed to be bugging many was finally answered: The Wii U will have an achievement-esque system in place.
Nintendo has put an Achievement-like system in the 3DS, mostly to reward people for feats involving the system’s Street Pass networking system. In other words, the system itself has Achievements. “We will have that,” Fils-Aime said. “Once you start getting into game-specific [Achievements] that’s developer driven.” Microsoft may require every game to have Achievements, but, Fils-Aime said, “That is not our philosophy.”
With that being stated, Nintendo is giving developers the choice of implementing achievements into their games if they so please. So, not every game that is developed outside of Nintendo will be required to include this feature.
Now, as an avid “Achievement Hunter,” this bodes well for me and others who imagined the possibility of Nintendo’s take on Microsoft and Sony’s achievements/trophies system. But, like with any game with those features, there’s always fluff accomplishments to extend the game (“Finish the game three times,” “Collect X amount of X item,” etc.), which I hope Nintendo is able to polish. The system isn’t bad by any means, but some achievements/trophies appear to be frivolous.
What are your thoughts on what Nintendo may do with this decision?
I admit it. I’m an achievement junkie. Well, to be clear, I’m a trophy junkie, since I own a PS3, but “achievements” is the more common term. It’s fun to see what I have accomplished in the games I’ve played and it’s also fun to see what my friends have pulled off. The problem is that I’m just not as passionate about Playstation games as I am about Nintendo games. This is why I would like to see an achievement system for Nintendo consoles.
- Wired worked themselves into quite the frenzy with their opinion piece yesterday that harshly criticized the apparent lack of eShop and browser availability on day 1. Now, conflicting reports indicate that depending on the region, these features may be available at launch after all. I just don’t know what to believe anymore. You’re tearing me apart…! ( Examiner )
- Achievement Locked: Nintendo reveals their philosophy behind not including an achievement system with the 3DS, or any of their other systems. Personally, I can’t say I feel like I’m missing out just because I don’t get some arbitrary badge for swinging Link’s sword 300 times. ( Kotaku )
- Justin Bieber wants to use the Super Mario Bros. theme song in his new upcoming movie. Request: DENIED. ( Joystiq )
- Comparing the 3DS’s lackluster battery life with its juiced up predecessors is quite the depressing display of devolution. On the bright side, it’s not much heavier or bigger than the DS lite. Check out how the many DS iterations stack up with this handy hardware comparison chart. ( Wikipedia )
Some consoles have achievement tracking and leaderboards built in to their online services, but Nintendo seems to let each developer decide if they want to build something from scratch. Even Apple created Game Center for their mobile devices.
So before we ask if Nintendo should build something like this for the 3DS, we want to know:
Do you care about achievements or leaderboards?
[image detail ganked from Penny Arcade]