Rant: “Filmmakers”

The only way you will ever hear me say that a “movie mode” in Metroid Other M is a “good idea” is if Team Ninja has also installed an option that allows me to play the game without any cutscenes or cheesy voice acting whatsoever.

Unbelievable. I mean, really, really unbelievable.

An August release date make total sense now. This game is forgotten by Christmas.

I’m angry because I care, fellas. To all the usual suspects: Relax. Image: Kotaku

32 Responses to Rant: “Filmmakers”

  1. Kale says:

    You know that “funny taste” I keep talking about in reference to this game? Pardon me while I puke all over my desk… Now I know I’m not purchasing this game.

  2. Fuzz says:

    That’s a lot of vitriol for having not played a game. I don’t understand this anger. People whine and complain for developers to do something new, and when they do, everyone complains that its’ not like they remember.

  3. Blake R. says:

    I think you may care a little “too much”

    The game seems to be in good hands so I personally don’t get where this hate’s coming from. I for one am looking forward to cutscenes and an in-depth look at Samus’ story

  4. David says:

    Counter-point:

    I will rent and watch this in movie mode before I even play it. If I even play it.

    In college, I watched my friend play through Super Metroid one semester. I don’t think I even picked up the controller once.

  5. Leon says:

    I don’t understand this anger going on round here. But I think the developers are trying to make this game an easy purchase for as many people are possible. While, I wouldn’t first play it in movie mode, I’d be cool to be able to watch it again to see a certain part again.

  6. Kale says:

    In game design, story has an inverse relationship with interactivity. More story means less interactivity. Less interactivity means less meaningful decision making by the player, less opportunity for player experimentation and exploration. However, high levels of interactivity always produce emergent narrative, i.e. the player’s individual experience becomes the “story”. A Metroid game with 2 hours of cinematics? This is a franchise whose foundation is a game that was designed to be beaten by expert players in 2 hours of gameplay, not sitting there listening to poorly written dialogue babbling out a crappy, hole-ridden, Sci-Fi Channel quality bed-time story completely devoid of plot or substance. This goes beyond a “reboot” and more like a “reinvention”, ergo a totally separate franchise. All this emphasis on story in a Metroid title actually destroys the atmosphere and character of the franchise altogether, eliminating the eerie sense of solitude, desolation, and mystery the games were always built upon until now. As a fan of METROID, I’m not enticed by this game and rather am quite turned off by the direction it has taken away from established franchise staples.

    BTW, those “good hands” you’re referring to? They haven’t actually released an original title in more than five years, just rehashes and half-assed sequels, not to mention that Team Ninja is no longer under the direction of the individuals who established the studio and its reputation.

  7. quit your bitchin this game looks awesome! Im sick of hearing people whine about bullshit. to me this game looks pretty damn good. find something better to do!

  8. sterling1213 says:

    Really. Your getting worked up over the option of being able to watch the cinematics all together after you beat the game. I find it humorous that people would get worked up over an optional part of a game. Only gamers would throw a hissy fit over something that will in no way affect their enjoyment of a game. Gamers must be the biggest whiners on the planet or at least tied with comic book fanatics. The sad part is that for someone like me who enjoys them both it is impossible to find anywhere on the internet where you can get good info on those things without enduring the endless crying and whining that somebody had the audacity to create something that doesn’t meet their exact expectations. Boo Hoo.

  9. Why all the hate against this UNRELEASED game? I love the emphasis on story, and from watching the gameplay videos, it looks like other aspects of the game will not suffer at all. What’s so bad about story being incorporated into a Nintendo game? What other game has had a really tight story besides Zelda? Play the game first, and if you don’t like it for a decent reason, then you can bitch about it.

  10. Sheldon says:

    whats making me throw up is the fact that you are hating this game for something you havnt tried.

    now you see how zelda fans felt when skyward swords crappy graphics were unveiled to a disappointed audience. but they will still love it.

  11. I wish all games with cut scenes had a theater-mode that allowed you to watch them all strung together. It’s a great idea.

  12. jagsrock95 says:

    i dont get the hate at all. a movie mode after you beat the game is actually pretty sweet especially if the cutscenes are good. while gameplay is important every once in a while its nice to heavy a game thats heavy on story too.

  13. MetalMarc64 says:

    I’m with the majority of these commenters on questioning where and why people are hating on this game.
    I can’t tell you how many different games I play just to see certain cinematics, in-game or otherwise.
    And here’s another fun fact: I still love watching SSBB’s Subspace Emissary cinematics and the other movies as well.

  14. […] and will allow players to watch a movie of all the cutscenes at the conclusion of the game. While some other websites have already damned the feature, I think it’s a great idea and would kind of […]

  15. Ptolemy says:

    Oh no, I have the OPTION to watch all of the cutscenes. END OF THE UNIVERSE! If you don’t believe me, let me just remind you about how the world ended when they gave us the OPTION to have Luigi show you how to get past a level in NSMBWii. Yeah, thats right, Earth, gone.

  16. Poochy says:

    @sterling213

    Really. Your getting worked up over the option of being able to watch the cinematics all together after you beat the game. I find it humorous that people would get worked up over an optional part of a game. Only gamers would throw a hissy fit over something that will in no way affect their enjoyment of a game. Gamers must be the biggest whiners on the planet or at least tied with comic book fanatics. The sad part is that for someone like me who enjoys them both it is impossible to find anywhere on the internet where you can get good info on those things without enduring the endless crying and whining that somebody had the audacity to create something that doesn’t meet their exact expectations. Boo Hoo.

    ^ Quoted for Great Justice and Truth.

    You are now my best friend on Infendo. Unless your first name is Jim. Jim Sterling.
    Then we shall not speak of this incident. 😛

  17. While I’m not too terribly excited for this game (and this is coming from someone who’s been a hardcore Metroid fan for 10 years), I do think some of these complaints are going a little too far.

  18. The_Julian says:

    “Oh no, I have the OPTION to watch all of the cutscenes. END OF THE UNIVERSE! If you don’t believe me, let me just remind you about how the world ended when they gave us the OPTION to have Luigi show you how to get past a level in NSMBWii. Yeah, thats right, Earth, gone.”

    What they said. What is it with people hating on this game? Claiming it’s “not metroid” is something pretty similar to all of the “retroid” comments that were made when Prime was first announced. People complained about change, but when that change was well received, they decide that no other company should EVER have the gall to mess with an established good thing. How about reviewers actually PLAY the friggin’ game before they actually completely write it off?

  19. Sean says:

    While I don’t necessarily agree with Jack, I can understand his concern. The announcement of a mode like this, and the fact that the game contains enough story cut-scenes to fill the run-time of a feature film, raises concerns of where the developer’s focus was on creating the game.

    It leaves me mixed: 1. If it’s a “full length movie,” that makes complete sense without playing the game at all, a standalone Metroid “Movie,” that’s pretty cool – but on the other hand, why have a game at all? If you can, and DO tell the story without the player interacting, then the playable parts of the game are nearly irrelevant – and would likely have no bearing on the film, or visa versa.

    It’s easy to worry that we’re just getting a direct-to-dvd movie and the tie-in-game in one package. I don’t think that’s what we’re going to see, but I can understand concerns that might arise from this kind of mode. We’ll have to wait and see.

  20. Lord Lemmy says:

    @sterling1213
    Hey, you shouldn’t judge all gamers by the actions of a few, for I am a big gamer, and I agree with you on the most part (besides the whole “only gamers would…” thing)

    Anyways, I agree with most of the comments, don’t hate something before you even have a good reason to hate it! You have not experienced it first hand, so you have no reason to rant! This is one of the things that pissed me off with the announcement of Sonic the Hedgehog 4, because all the fans, despite Sega giving them what the wanted, wanted more because they are greedy and want PERFECTION and not experimentation! And how can anyone know perfection without first experimentation and failure?? I think Nintendo is doing the right thing with this next Metroid game, but idiots like you have to find a reason to complain about an awesome game. Now if you want to rant AFTER you played the game, be my guest, but don’t judge a game by it’s plastic case, or it’s trailers!

  21. Lord Lemmy says:

    Sorry for the double post, but I’m just clearing up that after the double space, my comment is about the post and not sterling1213’s comment

  22. Fesworks says:

    I sent in a 3 minute rant.

  23. Xelpud says:

    I believe most of you are missing the point here. The problem isn’t that there is a movie mode, but that there are enough cut scenes in this game to allow this mode to work seamlessly. I think that Jack, like myself, is worried that this game is going to be more like MGS4 (a constant wave of story and cut scenes), than say Super Metroid (Cut scenes? Story? What’s that mean?). Now, if they want to make a Metroid game that’s a bit heavier on the story side, I’m fine with that to an extent, but when you try to make a “cinematic” Metroid game, with the primary reason of the game’s existence being to develop Samus as a woman, then I have some serious concerns if what we’ll be seeing is truly a Metroid game. As far as I’m concerned, I really don’t care about Samus’s past, her relationships within the Galactic Federation, or her “maternal instincts”. For every Metroid game up until now, Samus as a character was irrelevant, as she played the role of a faceless avatar, content to let the player fill her role as the they explored whatever hostile, desolate, alien world Samus found herself on as of the moment. Now, I know I’m beating on a game I haven’t played yet, but from what I’ve seen, Other M seems to be less a progression of the series, than it is a spin-off/recreation of it altogether. Well, that’s my take on it at least. Feel free to pick it apart at your leisure.

  24. fesworks says:

    What do you mean Samus doesn’t mater?!?!?!? Faceless avatar my ass. I want to know more about her and her role as a character, and especially her past… maybe more her even younger past. I mean this isn”t some dumb 3rd person shooter where story is 2nd place, if not non-existent. Metoid series and chock full of story…. though usually through environment, clues, or scans (from Prime series). What is in a story? CHARACTERS!

    You play AS SAMUS! You don’t play as you, orsome random military guy… SAMUS! She is a person with character and history.

  25. Mark says:

    I don’t mind story, or even reading in a game (as someone who has played the Paper Marios 20+ times each). But the fact that there are two whole hours cinematics is… worrying. Plus, take that with the fact that we’ve still only see maybe two or three videos of actual gameplay versus however many trailers based on the cinematics is problematic. I mean, I can honestly say this is the first time I was excited for a title and became simultaneously conflicted even a month before it came out.

    I still haven’t preordered the title, and now I’m not very sure if I will so I can read some reviews. Has anyone heard a quote on gameplay hours yet?

  26. Mark says:

    ^ This Mark agrees with that Mark. =p

  27. ResidentialEvil says:

    You whine and then tell everyone else to relax? That’s classic. Perhaps you just need to go change your tampon and pull the wad out of your panties.

  28. ClaudeLv250 says:

    I’ve played games with copious amounts of cutscenes. Case in point: Xenosaga. That game has so many long, dry cutscenes that it actually prompts you to save between some of them. That’s how long you go without actually playing it. And this is what all the whining would be appropriate for *if* it applied to Metroid, which it doesn’t.

    This is just another example of an anal fanbase of manchildren wailing endlessly about things no one really cares about. Five minute cutscenes peppered between hours of gameplay are hardly something to get indignant about. Not only is this not new to Metroid, it’s not detrimental to its core mechanics.

    Worrying about Prime being in first person was a legitimate concern. Complaining about a theater mode is among the likes of the crying about Samus’s stance in Fusion, that Prime Pinball would ruin the franchise or that all Metroid games would become multiplayer focused after Hunters. In other words, it’s stuff we look back on and laugh at how idiotic the chicken littles were back when those games were still new. And yet somehow being both loud and wrong on at a constant rate doesn’t stop them from whining about something else.

  29. BlueRocks says:

    The first Wii game I ever played had a ‘theatre’ mode. It actually looked like and was called a ‘theatre’. Wario Ware: Smooth Moves let you rewatch all the before and after scenes from each challenge. I thought it was great.

    I have never and likely won’t ever play a Metroid game but I would think more ‘options’ are better.

    No?

  30. gojiguy says:

    Hahahahahaha this metroid game actually takes some bold new steps and people get all freakity!

    also, I should mention that MGS3, one of the finest games of last gen, did this same thing and no one cared.

    chill the fuck out infendo.

  31. It’s difficult to find skilled people about this issue, and you sound like you know what you’re talking about! Thanks

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