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How will the recently announced Zelda Wii game play? More of the same, that is if out of context quotes from Shigeru Miyamoto are to be believed. “I don’t think it’s going to be that radically different,” the Zelda creator reputedly told Nintendo Power, by way of Aeropause. Great news for Twilight Princess fans hungry for more levels. Not so great for fans looking for the n...
In an interview with Wired, Nintendo’s killer-app had this to say about motion control finally becoming the industry standard: “Looking at what the other companies have shown here at E3, it feels like they have finally obtained the very basic technology for doing motion control, but… I don’t think I could create an experience that truly feels interactive if you don’t ...
No short hand or sissy blog updates for this one, straight from Miyamoto’s translators mouth.
A new Nintendo patent has showed up on the blogging scene yesterday. What is really interesting about this is that it was not filed by Nintendo. It was actually filed by the game design honcho himself, Shigeru Miyamoto. The patent goes on to describe a lot of things, here is an excerpt. [0008]Therefore, an object of the present invention is to provide a computer-readable storage medium having stor...
There’s a five-pager up over at Edge today with Shigeru Miyamoto that makes for a good Friday morning read. In it, the father of Nintendo talks Wii Music, and the trials and tribulations that have come so far with that evergreen title. There’s also the brief aside to online play that every Nintendo exec seemingly makes today, in addition to some insight about what Miyamoto has in store...
Super Mario Galaxy played it safe, and Twilight Princess was missing what makes Zelda games special. Or so says their creator. In an interview yesterday with MTV Multiplayer, Nintendo development guru Shigeru Miyamoto addressed the most common criticisms of his latest Mario and Zelda games by essentially agreeing with them. What I’ve been saying to our development teams recently is that Twil...
So, new Mario and Zelda games are in development. Right. Now. That’s a given, and we knew as much after reporting on the shenanigans at E3 this summer. And then we knew a little more thanks to Reggie at Nintendo’s autumnal press foray a week or so ago (or Atonement, as some would like to call it today). Forgetting the fact that the past 12 months have been a Nintendo first party bonanz...
Nintendo has already conquered your living room. Now, the heralded games maker is setting its sights on your childrens’ classrooms. In a candid conversation about Wii Music, the company’s controversially basic new rhythm game, Nintendo President Satoru Iwata and development mastermind Shigeru Miyamoto discussed the goals and design decisions behind the game. They also talked about the ...
Think the Nintendo E3 presser was terrible, and lacked core games? It was by design, said Shigeru Miyamoto. “I think that there’s probably one other element to it, and that’s that our view of how we use E3 has changed. For a very long time, E3 was an event where – and certainly Nintendo included – catered specifically to the core gamer. Now we look at more ”¦ an oppor...
LOS ANGELES — Shigeru Miyamoto, father of Nintendo game development and an interactive entertainment icon the world over, today revealed an ambitious new Wii title that will entice even the most cautious of non-traditional gamers into the Wii fold. Called Wii Music Mp3, the title is meant to provide non-traditional players with a non-threatening and approachable music-playing venue right out...
Wii’s storage issue is something I can somewhat get behind, especially as the blocks on my console get smaller and smaller. Now Miyamoto is getting in on the act, albeit in the same ambiguous way Reggie and other Nintendo execs have thus far: “There isn’t anything that we can announce today, but we have been thinking along a variety of different lines regarding this matter for some tim...
No one expected to be dissecting quotes again so soon, but if I don’t write about some good Nintendo games during E3, I am going to lose my freaking mind. If I have to dig through interviews for more vague hints, the likes of which are usually pre-E3 fodder, then so be it. Nintendo broke my heart during its onstage waggle-fest idiot parade yesterday, but the company has dropped some hints of...