Miyamoto Interviewed By Polygon

Milo On March 12, 2013 12.03.2013 with 3 Comments

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Today Polygon’s interview with the great Shirgeru Miyamoto went up.

Although obviously on a tight PR leash, the interview makes an interesting watch or read nonetheless. Miyamoto goes over what he wants to be achieved by the imminent Luigi’s Mansion: Dark Moon, and why Nintendo have decided 2013 should be the ‘Year of Luigi’. Amongst the other topics discussed are Nintendo’s plans for the in built NFC (Near Field Communications) technology, where Miyamoto tells us to expect an NFC-related announcement this E3.

Miyamoto goes on to talk over Nintendo’s decision to design the Wii U as it is, placing a screen on the controller, how they always wanted to deliver these experiences even in the Gamecube-Gameboy Advance days, trying to push the infamous link cable. Even when the Wii and DS introduced wireless communication and ubiquity of hardware, it didn’t take off. The Wii U is Nintendo’s final push to try and get developers to bite and at last give these ideas to players.

However, he tells us not to expect any games involving two Gamepads any time soon, although it is technically possible and experiences are being developed internally, the viability of getting a player to purchase another $100 peripheral isn’t there. Nintendo are however exploring the idea of using the 3DS as a third screen.

Also interestingly discussed is how Nintendo treats the idea of new IP differently to the players they provide for. Players of course want to know “What’s the next character after Mario or what’s the next character after Pikmin?”, whereas at Nintendo the problem is approached from the more logical approach of looking not for the next iconic character or world, but for the fresh game design, to do something that hasn’t been done before. Nintendo want to wow players, and build a memorable world around that, not just build a world for the sake of new IP.

You can check out the interview for yourself here and glean what you will.

Source: Polygon

3 Responses to “Miyamoto Interviewed By Polygon”

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