
Metroid: Other M is easily one of the most anticipated games of the year, but does it live up to the hype? In this critic’s opinion, no. Although a beautiful looking game and at times rewarding, it’s the other stuff that makes Other M a top contender for “weakest Metroid ever.” Primary among them: the developer seems to have been more concerned with making a movie rather than making a good game. And we all know game makers should stick to their day jobs and get out of the movie business.
Hollywood-inferiority complex aside, Other M has moments of brilliance. The majority of the game is played with a fixed camera angle from behind, as you move from room to room. Some rooms are designed like a 2d sidescroller, and others are like a 3d free roam, similar to old Crash Bandicoot games. Using the D pad while holding the Wiimote sideways like a NES pad, Samus can move in any direction. At any time, you can point the Wiimote at the screen and you are instantaneously taken into first person perspective. The effect is really polished and slick. Team Ninja obviously spent a lot of time on making sure this effect works properly, and it shows.
Once you are in first person perspective, you can shoot baddies and scan items. However, you cannot move Samus in any direction. The B button pulls triple duty in this mode. It scans items, locks on enemies and also locks you into first person perspective. This becomes handy as you are looking around rooms because you will switch out of first person as you look to the sides of the screen if the Wiimote loses contact of the Wii sensors. So B is used to lock you into first person.
Because the game only requires the Wiimote, you have a limited amount of buttons for a very complex character. But Team Ninja did a good job of simplifying the controls to take advantage of the shortfall of buttons. Jump is mapped to the 2 button. Fire is mapped to the 1 button and morph ball is executed by pressing A. When in morph ball, 1 and 2 buttons work the same. To get out of morph ball, press A again. By holding the 1 button, you power up your arm cannon or bombs. Upgrades are automatically added to your arm cannon and there isn’t a need for a hud to switch between various upgrades or cannon types as in Metroids of old. I like this a lot, as the controls really need to be as simple as possible given the decision to play with just the Wii mote.
The controls aren’t perfect, however, and do lead to some frustrating moments. When battling rank and file enemies such as flying aliens or ground crawlers, the controls work fantastic. When you are battling medium to big bosses, the controls are about as frustrating as any game I’ve recently played. The reason, the smaller enemies can be killed easily by button mashing in any perspective. You can just run around and slam the 1 button all day and kill all the baddies you want. The gun auto locks on the nearest enemy and without any troubles, you pulverizing the aliens to oblivion.
The bigger enemies are a different story. These baddies require you to switch between the normal perspective and first person perspective. The big problem, you can’t move while in first person mode. This is immediately frustrating as you battle the first main boss. You are required to lock onto him with missiles and that can only be accomplished in first person mode. However, you are a sitting duck in first person mode because you can’t move. It takes too long for your missiles to lock on and in the meantime, you just get man handled by the boss. It seems as if the timing is just not right between the amount of time between attacks from the boss and the amount of time that is required to lock on with you missiles. The boss can move that much faster than you can lock on. If the lock on was a little faster, this would not be as frustrating as it currently is.
I think Team Ninja was aware of this shortfall and they seem to have included some gameplay mechanics to compensate. First, you have unlimited missiles and potentially unlimited health. When you want to replenish your missiles, you hold the Wiimote vertically and hold the A button. It takes a few seconds and once the charge is completed, you have all of your missiles back. No longer do you need to find missiles laying around the room. You just make your own at any time.
Health is almost the same. Once you have taken the beating of your life and are on the verge of certain death, the screen informs you that you can hold the Wiimote vertically and hold the A button to replenish your health. It’s like drinking a red potion in Zelda. But like I said, you can’t do it all the time. This only works when you are below 25% health. It takes a little longer to replenish your health and it requires a full charge. If you get hit while charging your health, you have to start over with the charge. You can and will die while attempting to recharge your health especially during the boss battles. If so, just continue and try it again.
Overall, the controls work well and the new mechanics are welcome and relevant to Other M. But the switching from 2D to 3D, as impressive as it is, doesn’t always empower the player with the best available controls (that is, split second speed).
As for presentation, Other M looks and sounds fantastic. The graphics and effects make for one of the best looking Wii games to date. Samus is highly detailed and very shiny. (She is wearing metal after all) The lighting is dark at first, but as you restore power to various areas of the game, the atmosphere lightens up. Details emerge and the world becomes vibrant and lively. The sound works well on a stereo TV. I don’t have a surround sound system, but I can imagine it sounds good if you do. When you hit a save point, little sounds start spewing from the Wiimote speaker. I always like when developers find a way to use that little guy.
Now, I want to discuss the main complaint I have with Other M. Unfortunately, it is so big and glaring that it really takes away from what would otherwise be a great game: THE CUT SCENES. Giving Samus a voice was the worst idea in the history of ideas. I know Metroid fans have been clamoring for this for a long time. All I can say is, be careful for what you wish for. Team Ninja has turned a video game fantasy into a nightmare. Samus is a whiny soul searching brat. Instead of coming across as the sexy confident bounty hunter we all thought she was, she turns out to be nothing more than a rebellious and insecure teenage girl with a daddy complex.
The worst part, you can’t bypass these cut scenes and are forced to listen to this dumb blond as she tries to figure out who she is and why she is. And there are a lot of these cut scenes. The first hour of gameplay is at least a third cut scenes. Reportedly, players can unlock a two-hour film presentation of every cut scene somehow upon completion of the game. But I don’t know why you would even want to torture yourself with that, though. The computer-generated acting is that bad, and detracts from gameplay in a disappointing way.
The linear level design is also questionable. In fact, I believe I may have overlooked an important part of the game while exploring, with no way back to the area that I need to access in order to advance the game. If so, I will have to reset my game and start over, forcing me to sit through the heaviest of the torturous cut scenes. If I can’t find a way around this, this will go down as a major design flaw. I have spent over an hour and a half trying to figure out a way back without success. Lame.
Even if I can successfully find a way past this point, it’s still a design flaw in my opinion, as clues aren’t properly given. Not that I like games that are overly easy, but I’m way past the point of acceptable problem solving. It’s a line Team Ninja should have steered clear of.
Conclusion
Other M is a weird game. I don’t see it appealing to anyone other than hardcore Metroid fans. Also, I’m not sure the hardcore Metroid fans will enjoy Other M like some of the other games in the series. Some will, but I think the flaws in the game are going to be enough to turn off a good chunk of hardcore fans, especially as word of mouth spreads. If you are on the fence, rent Other M or wait to hear reviews from friends with similar tastes before spending $50. If you’re already set on buying Other M, don’t say I didn’t warn you of its shortcomings.
Three stars out of five. (more here)
Review based on incomplete play-through (50%) of retail copy of the game provided by Nintendo.
RATING SCALE
***** = A masterpiece. Not to be missed by anyone, including veterans and newbies. Furthermore, it advances the medium. Think Wii Sports.
**** = A great game but more of the same. Would be enjoyed by all that play it. Think Mario Galaxy 2.
*** = Good if not average game. Playable. Good and bad things about it. Fans will like it. But it falls short of greatness.
** = Bad game. Poorly executed. Not worth your time.
* = Unplayable. A joke. They get one star for publishing a game.
So, why'd you break the embargo if you got a legit review copy?
Maybe he never had a "legit" review copy to begin with.
Toadofsky:
'This is just the first of many negative reviews on this game. Doesn't surprise me. Blame Sakamoto being obsessed with making a movie rather than making a game.'
Well, I played it at comic con, and while I dont agree with any of these reviews with people whos game skills have atrophied over the years with slow comfortable analogs ticks…
I sincerely thank you for knowing WHO to blame for your disgruntlement. It is indeed the creator of the franchise who made the game the way he wanted.
You are like a god among your peers.
I aim to misbehave » Blog Archive » Emperor's New Clothes says…
August 26th, 2010 at 5:02 pm
[…] It's funny: The most “serious,†hardcore of gamers leave the most asinine, ill-informed and childish comments on blogs when a review doesn't go their way. […]
It's funny: The most "serious" hardcore of journalists leave the most asinine, ill-informed and childish reviews when their morning doesn't go their way.
Seriously. STFU no one is being that serious about it. The people who don't like it are pointing out horrible ill-informed problems with this review. It is more for the people reading the review than anything. They are doing it for so they realize just how poorly this review was written. Sure the man is entitled to his opinion, and this is just a review. But, many people do look at these things to decide if they may like a game or if it is flat out broken before they buy it. But not only opinion a review should have lots of little things called facts about the game. His 'facts' are so horribly wrong even someone that hasn't played the game can point them out.
@baelnic
Exactly. "MIXED RESULTS" is what this review said it was. Self-fulfilling prophecy. Gonna pass on this and finally finish Super Metroid.
How is 9 out of 10 mixed results?
By the way you're talking about GeekDad's review which and I'm talking about Wired's gaming blog. See the link I provided.
I bet those reviews Steve linked to didn't finish the whole game. Either that or they're not familiar enough with the series, which should be a requirement before forming an opinion on something.
In any case, I get really frustrated when other people criticize something I was really excited for. It's not like reviews should help me decide what I want to spend my time and money on. They should confirm assumptions.
My life is so hard.
@baelnic
your linked to review plus steve's 5 links equals "mixed results." unless of course you're saying Game|Life is the only credible authority on reviews, which most people don't.
As its heading, when you add all of the reviews, Other M will go down in history as a mixed game, and as mark said, a contender for "weakest metroid ever."
or maybe infendo and those other five sites are the only outliers, but I doubt it.
This story is picking up steam on other sites. The author of the review is being rung through the coals. Can't say he doesn't deserve it though. At least they are getting the page views.
And also, nice job deleting some of my comments. Nice to see you moderate posts you don't agree with.
EDITOR'S NOTE: Uh, dude. No one deleted your comment and there's nothing in WordPress's spam folder.
Reminds me of how people complained about Super Mario Sunshine back in the day. I had no problem with Sunshine and see no problem with Other M.
A game not for everyone? Sure.
@ Poochy:
Look, if you're saying that I should be thanking Nintendo for making a new Metroid game, yes, I am thankful at their ATTEMPT, but I'm not going to grovel at their feet. This game does not go with what some have been accustomed to with Metroid. Metroid is about exploration, and being in isolation, not a girl with "mommy issues", shes's a bounty hunter, heck, thinking bounty hunter brings to mind Boba Fett. Sure, she's not as cold as he is, but you get the point.
If I, or anybody for that matter, wants a true Metroid game, they want it done right. Maybe it was the technological limit, that prevented the story-line Sakamoto wanted, and IF that's really the case, then Super Metroid is nothing like I thought it was, in fact, I could view it as a lesser game now. Heresy from a fan? I guess.
@ Tired:
That wasn't sarcasm was it? I can't really tell….
There's an underlying problem this review shows clearly with game developers. They have the mentality that their games need to be like some sort of cinematic wonder, that could barely make it as a SyFy daytime movie. The more I watched trailers for this game, and read about it, the less I liked about it.
For all the "hardcore" fans, and how this review was handled, let it go. It's a blog, an OPINION, if you want a "formal" review, go read a magazine/site that'll shouts it's praises so you can be happy. Just because some don't see eye to eye with you or agree with you, means you need to have more perspective. And it's a video game for crying out loud. It's not the end of the world. Funny, you call somebody out for having preconceived notions that the game was going to be bad, but you have preconceived notions that it's going to be good, pretty ironic eh? It's not like the reviews are going to hurt this game any worse than Sakamoto has.
@Toad, they're saying their opinion, do the same and stfu about what they should or shouldn't do. As for people claiming "mixed reviews" the vast majority is overwhemingly positive, from sources people may actually care about that is, like these:
GameFan Magazine – 9.5/10
Wired – 9/10
Joystiq – 4.5/5
Worth Playing – 9/10
Famitsu Magazine – 9/9/8/9 for a total of 35/40
Nintendo Power – 8.5/10
IGN – 8.5/10
GameSpot – 8.5/10
Metroid-Database – 85%
Digital Chumps – 8.4/10
Eurogamer – 8/10
GiantBomb – 4/5
GamePro – 4/5
Kotaku – Text, no score, but very positive.
N-Sider – Text, no score, but very positive.
Games Radar – 7/10
Destructoid – 6.5/10
Game Informer – 6.25/10
G4TV – 2/5
Also, Giant Bomb have made it their thing to often bash the Wii for laughs and hits like it's 2006 all over again so it's weird to see them rate this so highly, I thought they'd be alongside the oddballs with this. I was just as surprised with Wii Sports Resort since they gave that top marks when they're the same people who played Wii Sports refusing to get up from that couch. I guess they didn't wanna get railed for the same bs again though, having realised they were too obvious with the whole retarded hate thing.
Watch a random live stream and you'll see why some people shouldn't be qualified to rate games though. I've seen players clumsily jump around obstacles when Samus would automatically and swiftly climb over them if they had simply run into them instead, players who only ever remembered to dodge by accident, players who just seemed to lack any kind of "game logic" understanding, what with taking them minutes to realise that the enemies keep spawning in certain rooms if they don't destroy the nest structures and other similar stuff. Some seemed to be oblivious to the first person perspective or the fact you can dodge while using it. Others were apparently unable to use the finishers, and instead clumsily blasted downed enemies until they got back up and repeated the fight. Let's hope those who reviewed the games actually took a look at the manual and/or the game hints because really, when a game uses such simple functions and yet people have trouble understanding how it all works, sheesh, it sure makes you lose faith in human ability…
Considering the contradictions in this review (linear, got lost, combat, bleh, etc) I have a feeling this guy played it just like the paragraph above… So yeah, some people could play the game for 5 minutes and be able to judge it properly but clearly this guy couldn't do it after 5 hours, and probably won't be able to do it even after he finishes it, if he sucks so hard. Oh well, plenty reputable sources like Wired to check instead folks, have at it and stop biting the bait that was this "review" taken with a pirated copy breaking the embargo (since pirated copies didn't come with a note saying not to publish until today, obviously).
@ Agnates:
I apologize if you think I'm saying those that are in support of the game should shut up, that's not what I'm saying. All I said is just move on, it's not the end of the world, especially if the response is positive from other websites. If they like it fine, let them defend the game that probably few us have even played (I know the whole debate is that the reviewers hasn't finished the game).
I'm not trying to turn it into a flame war, sorry for my lack of perspective myself, and lack of decent word usage at times.
Holy shit, dudes! Steve and Toadofsky were totally right—this is only the first in MANY negative reviews:
GameFan Magazine – 9.5/10
Wired – 9/10
Joystiq – 4.5/5
Worth Playing – 9/10
Famitsu Magazine – 9/9/8/9 for a total of 35/40
Nintendo Power – 8.5/10
IGN – 8.5/10
GameSpot – 8.5/10
Metroid-Database – 85%
Digital Chumps – 8.4/10
Eurogamer – 8/10
GiantBomb – 4/5
GamePro – 4/5
Kotaku – Text, no score, but very positive.
N-Sider – Text, no score, but very positive.
Games Radar – 7/10
Destructoid – 6.5/10
Game Informer – 6.25/10
G4TV – 2/5
Hot damn, what an overwhelmingly negative set of reviews from a list of top gaming websites.
AH BETTER CANCEL MAH PREORDER NOW, DERP!!!
@ Poochy:
I'll rethink what I said. I honestly think in the long run, as time goes on, the game probably won't be looked upon greatly. And that happens ALL THE TIME. Not necessarily the Metroid series as a whole, but other games that were lauded as some great Game of The Year material, or had high praise (Modern Warfare 2), were heavily criticized later.
Will that be the case with this game? Maybe, maybe not. But it won't surprise me for a lot of people to later retract their feelings on the game. I wouldn't be surprised if these ratings were notched up higher because they don't want to have a bunch of angry fanboys flooding their pages for days on end, is that what's going on? I can't say, obviously.
And to be perfectly honest, I could care less what websites really say on games anymore.
If you want to be a smart alike, fine, I made my own assumptions on what the opinion of the game would be as of right now, and I'm very, very wrong. Sure sorry to have my own opinion and thoughts on the matter.
I'll just pretend to be positive and "keep in line" with all the fans, instead of speaking my mind like everyone else gets to.
"Pleease forgive me."
@ Toadofsky
Oh. Gee. The old "sorry I can't have my own opinions" defense.
*Yawn*
Any valid responses to offer, or will you just waste more of my time?
@ Poochy:
Okay, I apologized for being wrong on reviews, what more do you want?
You've been all over this review and how inaccurate it is, what else is there to add? Other than to change the review to an impression? The fact that there's grammatical errors? What?
Actually, I already said enough about the review and game, admitted I was dead wrong on the reviews, and, that's about it. I'm square, you?
3 stars out of 5 = 60% right? Congratulations, you are officially the lowest score on Metacritic.
Is there just a tiny chance, an infinitely small chance that you need to play more of the game before you pass judgement?
Finish the game, then give us your final thoughts and perhaps a retraction.
Hn, I love and have played through every major metroid release, however, I am not sure I'll pick this one up. I will, however, play through Metroid II again. So good.
@ progressiveaudio
LOL at citing Game Informer as evidence of this game's "mixed reviews" while ignoring the reviews of IGN, Kotaku, Joystiq, 1UP, and Wired—all positive reviews from sources far more respectable than GI.
@Rene
>> Implying Infendo is worthy enough to be on metacritic
I am sorry…. I am soooooo sorry…. But I had been facepalming myself for the last 20 minutes reading all these comments….
Just to clarify, I am on the side of lord_vynos…. I wholeheartedly believe that the reviewer was very flawed in reviewing this game and that he needs to up his writing capabilities.
1. Stuck in a linear game (Make sense? Hmmmm…)
2. 5 hours into a 15 hour game (And YES, it does matter… Final Fantasy 13 was the first Final Fantasy I've played and I thought it was well worth the 20 hours in to finally get freedom in the game… I apologize for having patience in playing video games.)
3. Died 20 times? Bad control scheme? Well then, at least tell everyone on the review that they can DODGE in FP mode BEFORE spouting it out on the comments….
4. Taking this too seriously? Sure, I don't mind this comment cuz it's partially true and I am kinda going crazy with the argument, but dammit…. This reviewer needs to improve his points when he is trying to inform his audience.
5. Oh yeah HE HAS AN OPINION?!?!?!? I never knew THAT!!!!!! (Sarcasm…) No $h!t he has an opinion, but that's not what I have problems with… I have a problem with his writing and his contradictory "facts"…. As said before… And yes, he needs to finish the game in order to post a legitimate review… If he doesn't I don't want this guy writing for Infendo… He can still write for other people, but not for Infendo if he keeps up with the whole "I have played a good enough chunk of the game to post a decent review.
6. Yes Games CAN get better over time…. Windwaker: Forsaken Fortress, Final Fantasy 13: 20 hours of linearity, Valkyria Chronicles: Story progression (Was corny at first, but then got better and more deep). Stories can get better over time (Plot devices, HELLO?!?!?!?) Gameplay can get better over time (New items, new playable characters?). If you think otherwise, give me some ******* evidence… PLEASE….
I dare anyone to find my contradictions, and I bet u that I can find theirs and make them not want to write ever again. Go ahead and try…
I do not care what critic thinks about a game. I will decide the game is good or bad.
UPDATE:
I just finished the game for all of those that wanted me to. I'll post an update to my review in the next day or so. Stay tuned.
@ Mark:
Somehow I don't think your opinion will change…
Thanks for the updated review, regardless of outcome. I'm of the opinion that you should have waited and posted the full review and this column as an impression.
"You guys are missing the point. It doesn't really matter that he hasn't finished the game. He played enough to make an informed opinion on it. " – No…no he didn't, sparky.
"Thankfully, the entire game soars so high in the closing moments that it ends up a must play for franchise followers."
-Games Radar
yes, yes he did Cyberxion.
Why didn't he? Because you said so? who are you?
I don't need to watch all two hours of a movie to know that it is a bad movie. The first 10 min. will tell me enough.
The fact that he put in five hours of a 15 hour game is more than enough to give his opinions.
Problem with facts in his review? Get over it. Each 'problem' you point out is easily explained without needing to be 'defended'.
Why so defensive? He said at the beginning that it was 'this critic's opinion' which is what all reviews are. He isn't trying to take your game away from you.
Damn, BlueRocks. You have to have something severely wrong with you to have taken all of that from the five measely words that I typed out.
Look, if you had even a passing familiarity with the concept of context, you might have noted that I simply disagreed with the guy who opined that Mark was somehow able to pull together a comprehensive, well-informed review after only playing a pitiable 33 percent of the game.
Contrary to your assumption, I don't even give a damn about the score that Mark gave the game. I simply would have appreciated his review a lot more had it been written after he completed it.
While that sort of lackadaisical approach to reviewing games might fly when folks like you and I do it, we expect more from folks who get paid to review games. These guys aren't just sharing their opinions like you and I would do, they're also attaching a score to the end of their review. Screw me if I don't think someone ought to be qualified to do that until he or she has played all the way through a game.
This sort of nonsense is exactly why modern videogame journalism is considered to be such a joke.
By the way, someone once said "While everyone is entitled to their own opinion, not every opinion is entitled to equal consideration." I think that applies here. Mark is entitled to his own opinion, but by half-assing the review, he ensured that nobody is going to take them all that seriously. Maybe that's not a reality that you're prepared to face as an obvious Infendo apologist, but it's reality just the same.
@cyberxion,
No one on infendo gets paid. This is a fan site with volunteer staff. Although, with as much crap as I had to take for this review, I should have been paid.
So, a great game gets 3/5 because of the story? What game did you think had a great story which didn't bring it down, because all games I've played have had shit stories, most more so than Other M. And less than 2 hours of cut scenes in a modern game is not showing any sort of "hollywood inferiority" attitude, if anything it's much less than usual showing they did indeed want to make a game and not a movie. The cut scenes basically come in the beginning, the middle, and the end of the game, the bulk of it is all gameplay or very small scenes like boss and area introductions which happen in past Metroid games as well. As for your issues with the first boss and locking on, what are you talking about? The lock-on happens as soon as you point to the right place while holding B down, there's no delay whatsoever to it, just your own aiming speed, you can often start firing missiles as soon as you've switched to first person if you happen to aim right from the beginning. And that boss is very slow to attack. Were you trying to do it while it was in the middle of the multiple hits? Of course you'll get hit then, it's your own damn fault. Did you never play a game where you had to time your attacks and moves with the bosses' attack patterns? That's all you need here, and you can tell when it's safe to go in first person. And even if you fuck it up, all it takes is a switch back to the third person mode. Time it right and Samus dodges during the camera switch, so while it's not exactly dodging while in first person mode, it's also faster than first switching and then dodging, you aren't left completely vulnerable when in first person since you can do that basically instantly. It's also funny that you removed all your contradictions in this rewrite, like the "too linear" "got stuck a lot" or whatever. Considering you even said you'd only edit the review if your opinion changed after finishing it, this just shows you only edited it to hide your errors, not because you really wanted to give the game the fair chance you neglected to the first time. I wonder if you even did finish it if the first boss which is so easy gave you a hard time. Since when is proviging a challenge a bad thing for a game to do anyway? Lol, what a joke.
Oh. You didn't finish it, lol. You say "reportedly" you can unlock the movie (which includes gameplay to make the cut scene transitions smoother, it's not purely cut scenes, so the cut scenes are less than 2 hours of gameplay). If you had finished it, you'd have unlocked it and have known all this instead of both make an error and say "reportedly" lol. So why did you rewrite it if you didn't really play it more than the first time you wrote this? You also don't mention anything about the dodging even though you outline the controls in a couple parts, did you play without ever doing that? What a joke. And you say you should be paid? You'll never, ever be paid with this kind of sloppy writing I'm afraid, you better find a dayjob like you say game devs should keep, lol.
"Missiles take TOO long to lock on?"
what game were YOU playing? It takes all of ONE second to LOCK ON. Obviously you don't know how to aim.
Ur review FAILS.
As for the other games in the Metroid series, have YOU EVEN PLAYED FUSION?
She talked in the SAME way in the END OF THAT GAME as she DID in the intro.
As for your "Sham" of a review, I'm assuming… that you only played a DEMO.
so, honestly, SHUT THE EFF UP. This game is one of the best of the series, at least it continues SUPER METROID's storyline, which WE ALL have been waiting for.
The way you bitched about the controls, yet you didn't mention THE DODGING ability… you must be a fuckin NOOB at games, and don't understand the simplest of controls.
Seeing that you bitched and moaned "oh oh the missiles take forever" how HARD is it to POINT at something for ONE second? Are you fucking SERIOUS?
You sir… are a fucking MORON. Seeing other people complain about you, you're nothing more than the zit on the ass of a donkey for a reviewer.
Don't quit your dayjob, and I hope this isn't your dayjob, as you sucked.
To BlueRock, obviously those 5 hours he was "stuck"… I'm assuming at the BEGINNING. Cuz that's all he mentions is the FIRST BOSS.
Sigh, why are game journalists so worthless nowadays? Just enjoyed another runthrough of this game and decided to look up the later reviews and they were going good until this one.
At least learn the basic controls before reviewing a game.
Mr horrible non gaming journalist, you are NOT a sitting duck in first person mode, you are free to weave in and out of enemy fire and attacks with first person sense dodges It even resets your bullet time. (Oh wait, you never mentioned anything about the bullet time in the review, guess you never noticed it.)
In fact, the game forces you to perform one while spelling the directions out on the screen before allowing you to actually engage the boss to prevent this very situation from happening.
I think Im done reading this review, its likely more of the same, made up non existant BS to join on the 'bash other M cause its not a metroid prime game' bus
I don't leave a comment, but after looking at through a great deal of comments here Mixed results: Infendo reviews Metroid Other M – Infendo – Nintendo news, reviews, podcast, Wii, Wii U, DS, and retro video game blog. I do have 2 questions for you if you do not mind. Could it be just me or does it look like a few of these responses appear as if they are left by brain dead people? 😛 And, if you are posting at other social sites, I would like to keep up with you. Could you post a list of the complete urls of all your social pages like your linkedin profile, Facebook page or twitter feed?
you might have a great weblog here! would you wish to make some invite posts on my blog?
I had no issues with this game, and I found it to be great. It was the Metroid game that got me into Metroid games. I have since beat every Metroid game to date, and find the lack of emotion, and story to be a little sad. I really liked Other M, because it took a character I admired, and gave her a soul, feeling, and I liked that.
I'm disappointed by the immaturity of a lot of people online these days. It's funny how childish interpersonal relations have become since the internet came around. Anonymity does not equal abusing your fellow people.