Missing: Vitality Sensor

Nintendo’s E3 ’09 press conference brought the announcement of the Vitality Sensor and shortly thereafter specualtion about what it might be used for. This years press conference however did not even contain a mention of the device. Why was the vitality sensor completely absent from Nintendo’s press conference?

A Nintendo spokesperson told Kotaku yesterday that “the peripheral wasn’t right for the show.” It looks like Nintendo remembered this year who E3 was for. The Zelda: Skyward Sword, Donkey Kong, Mario, Kid Icarus, Star Fox 64, Paper Mario, Mario Kart, Ocarina of Time-loving fans. However, I’m still slightly disappointed that we have no idea what the Vitality Sensor will be used for.

Are you disappointed or happy that the Vitality Sensor was a no-show at this year’s press conference? Let us know in the comments!

8 Responses to Missing: Vitality Sensor

  1. Fuzz says:

    Not to disappointed. They showed an epic amount of stuff, and the vitality sensor never had me interested enough to really want to know what it was about. Certainly not compared to the 3DS.

    If they ever figure out how to make a game out of it, I may be interested, but it seams they haven’t got that nailed down yet.

  2. Alexis says:

    I think we might hear about it in a press release or maybe a small, separate event.

    I’m not disappointed with Nintendo’s showing at all this year. I’m amazed by it in fact. I just can’t quell my curiosity. What in the world do they want to do with that little plastic thing?! [Insert something here about the old saying, “Curiosity killed the cat.”]

  3. Jamie says:

    I’m not sure how to feel about it. I don’t really think it’s something that I would want for myself in games but I can see how Nintendo could make it useful for others (like tying it in to Wii Fit somehow).
    I suspect it will slowly die off in light of the bigger and better things Nintendo has coming out.

  4. BlueRocks says:

    I read somewhere that it is tilting to Japan only. Maybe it got a better reception there than here.

  5. Drahken says:

    The what sensor? Oh right. Meh. Who cares?

  6. I think the Vitality Sensor was so poorly received by the majority last year that they didn’t want to feature it in their briefing this year. I’m surprised it wasn’t mentioned at all, though.

  7. Digital-Disease says:

    I’m hoping it’ll end up being vaporware, rather than another ill thought out peripheral. I just can’t see myself getting excited about putting that on my finger…

  8. Archaic says:

    I’m disappointed, since the implication of it being “not appropriate” for E3 is that it’s only going to be used for health & lifestyle titles. What about all the suggestions for its use in survival horror games, amongst others? Waste of a good opportunity.

Leave a Reply