Mario arrives today!

The reason many of us bought a 3DS in the first place goes on sale in North America today! I’m off to pick up my copy, along with (hopefully) the Tanooki Mario keychain that was part of the preorder deal.

Anyone else jumping down a green pipe today? Were any of you lucky enough to attend the event in NYC and pick up your copy early? Did this convince anyone to actually buy a 3DS this afternoon?

 

8 Responses to Mario arrives today!

  1. Mohan says:

    I will definitely be picking this game up soon.

  2. Got mine at midnight at Meijers. Already beat half of it. Great game!

  3. Hitokiri_Ace says:

    I’m 1/2 way through World 4 🙂 It’s great! It really looks a lot better than I thought it would. Controls took a little getting used to, but it’s awesome. I just got it around 1pm, after church. Gamestop didn’t have a midnight release. 🙁 lol Oh well, they will for Zelda, so I’m ok!

  4. Mark says:

    I thought I had wasted my money… until the second half of the game was unlocked. Now I’m having a ton of fun!

  5. Richard says:

    I just have to collect a few more medallions to get into the final Bowser castle of the main game. I’ve loved every moment so far. The difficulty is right where I like it. I have a feeling the unlockable alternate levels are going to do me in! 🙂 Awesome game.

  6. Sal says:

    Got it today before I went to work. It’s amazing, nuff said..

  7. monkat says:

    I just want to say that I don’t think that this game really lives up to the hype.

    The graphics are alright–usually nothing spectacular, though. There are a few objects which look absolutely gorgeous (the graham crackers!), but by and large, it isn’t that great, and the 3D is negligible.

    The controls are a tad slippery, in my opinion. I feel like I’m running off of ledges much more often than I expect to, and much more often than in the Galaxy games. I’m also not sure that I like having a separate run button, but I’ll let that slide.

    The music is OK, but again, not up to snuff when compared to any of the other games in the series. It’s forgettable, and the ones that aren’t are just remixed versions of the songs from old games.

    Ignoring average visuals and sound, not to mention less-than-stellar controls, the game is devestatingly short. I’ve played the game for an hour, and am half-way done, and am only missing a star-coin here or there. That’s pathetic.

    I haven’t met anyone to test the Streetpass, but the default mystery box levels are stupidly easy.

    The level design so far has been up-to-par, and even great at times, though. It does feel like they are playing on nostalgia just a bit too much though, what with the over-abundant Tanooki Suit and the Mario sprite on the bottom of the level select screen. I won’t spoil it, but there’s a level that describes this feeling greatly.

    It sounds like I hate the game, but I don’t. It’s an average platformer, and I’ll give it that. But it’s not more than that. It doesn’t deserve the 89 metacritic that it has, even taking into account the 8-10 scale.

  8. Richard says:

    @monkat:

    Negligible 3D??? Slippery controls??? Are you playing the same game I’m playing? 🙂 Seriously, I’ve never had a moment of loose control, and the 3D effects when you’re falling toward the distant ground… Wow.

    SPOILER WARNING!!!!!!!!!!!!!!

    Okay, get through the final….final…,FINAL Bowser battle–without using the cheat suit–Unlock the under world, rescue Luigi from Bowser, see all the alternate realms open up, beat the second version of the game, and then come back and tell me you think the game’s “devestatingly short.” As Hermy the Elf’s boss said, “Gooooood Grrrieeefff!!!” 🙂

    And I love the nostalgia; for me, it just feels right in this particular game.

    I think this game’s amazing. There’s a few too many tanooki suits, I’ll grant you that, but the stupid PETA thing just made it funnier. 🙂

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