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Infendo Radio 88 has you in its sights

Saturday, January 12th, 2008 at 1:18pm by David

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Tune your Internet to our frequency and bring Infendo Radio into your ears. If you do, you’ll hear the guys discuss FPS controls, WiiWare, and more.

15 Comments

  1. terapwn says...

    Is it sad that i know that keyboard is a Razer Lycosa?

  2. droop4 says...

    I just had the opportunity to listen to the previous podcast which i couldnt listen last week, and here’s my take on Wiimote.

    I’ve seen this problem with people that maybe arent used to Wii FPSs, people USE thier ARMS to move the aim, not just a bit, but exagerate the whole movement to either side of the screem. Well, here’s a suggestion, USE YOUR WRIST.

    YOU DONT HAVE TO MOVE THE WHOLE ARM POINTING AT THE SCREEN TO MOVE. Just have your arm resting and your wrist moving. Its not hard or tiring.

    It’s either that, or you guys are just too old and lazy…

  3. Will says...

    I played Harvey Birdman Attorney at Law, and I have to say, if you go in expecting something similar to Phoenix Wright, your sadly mistaken. Then game is funny, but its really lame…

    Watching the show is better than playing the actual game.

  4. NeuroMan42 says...

    Played MP3 with advance controls through the entire game and the controls were DEAD ON. I am an old school FPS, keyboard/mouse gamer and the controls felt the same OR better to me with MP3.

  5. Dustin says...

    On the topic of durability…the consoles might be ok but the controllers for SNES and N64 were terrible. Both felt and were flimsy relative to the NES and GCN controllers. I’ll forgive The N64 controller had the analog stick that would eat itself and get pretty loose after while.

  6. Will says...

    Paolo Nutini - New Shoes is the song btw, if anyone was wondering.

  7. Senkait says...

    I own that keyboard! :D

  8. CaliHurBoy says...

    Is it me or does Blake always sound like he is saying “Blay” when the show starts? Just wondering. =P

  9. InvisibleMan says...

    I’m surprised that nobody mentioned the REAL reason the Nintendo online experience is so frustrating… I’ve commented on this before, so here I go again…

    Scott ALMOST mentioned, too.

    The real problem with the Nintendo online service is not so much the Friend Codes… I think most of us could live with that, and we probably wouldn’t think about them after the initial setup for every game. The real problem is actually the lack of a “gamers’ lobby“, like the Xbox LIVE dashboard. Anyone who has a job and, especially, kids, knows how difficult it is to coincide with your friends’ gaming schedule. It is not easy to call up everyone on the phone, or on e-mail, and organize a get together every night! You need to know if your friends are online the moment you have a free hour, and most importantly, WHICH GAME they are playing right now so you can join!

    It doesn’t look like Nintendo is willing (or has the budget, since their service is free of charge) to take their online service that far…

  10. kyle says...

    thats a great point invisible. with out some sort of reminder that there is a community i tend to forget of the Wii as anything that could even be an online machine.

    maybe wii’s ‘immediate’ (read: the people in your house) community gets in the way of its global (read: online) community.

    a gamer’s lobby is definitely needed.

  11. ejamer says...

    Good point about the lack of a “lobby” area for online play. A while back, I was still hoping that a community channel might be released allowing you to meet with Miis from your friend list to chat or arrange gaming sessions like this… and it probably wouldn’t be that hard to show when people are online or what they were playing either (with Wii settings allowing the feature to be turned on or off).

    So far, I’ve rarely played online though - my Wii is a party machine, and is always in use when other people stop by to visit. Online still seems to be an experiement (or afterthought?) for Nintendo this generation… hopefully that will change soon.

    Big props for mentioning Carcassonne on the air. I’ve been enjoying the board game for about 4 years now with friends and family. If you like the XBLA game, you should really try and find the real game too, because it’s even better playing the “real thing” against friends/family.

  12. ejamer says...

    @Dustin:

    I remember when Mario Party first came out on the N64… we swore the game was nothing more than a gimmick to sell more controllers.

    (That didn’t stop us from playing incessantly, however. Go figure.)
    :)

  13. Hoodoo says...

    I just wanted to comment on the VC or XBLA titles. As a married man with young children, it is very difficult to get away for a few hours to play games. I find myself playing more and more of the XBLA arcade titles. Most of them are perfectly suited for some quick “get in and get out” gameplay.

    I agree with Invisible about the lobby system. Of the times when I have a little more time to play, I want to see who is on and what they are playing instantly to know if I want to join in.

  14. Nick says...

    Just finished listening to the podcast. I really identified with Scott at the end mentioning having 100 friends on XBL and being able to seamlessly jump from one game to another. Typing in 100 codes would not be cool. You guys also mentioned the problem of how do you retrofit the system so it works w/ older games. I thought, what if you had a handle of your choice and you only entered YOUR friend code and the computer did all of the exchanging and typing for you. Ok, so Nintendo wants anonymous friend codes, then do exactly what i said above, except instead of choosing a handle, use the wii code. I don’t particularly dislike friend codes, I just think there has got to be a better way of doing it.
    I think the idea of a lobby channel is a step in the right direction.

  15. Rob Dalton says...

    Another point on Nintendo durability: The fact that in a contest between a Wiimote and a 60″ flatscreen TV…the Wiimote wins.

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