Fils-Aime tells IGN Disaster isn’t a $50 game
Thursday, October 30th, 2008 at 3:07pm by Derek
As if two years of development struggles and trips to the drawing board weren’t enough, Disaster has hit another serious roadblock.
Reggie doesn’t like it.
According to IGN’s Matt Casamassina, Nintendo of America president Reggie Fils-Aime is unimpressed with Disaster: Day of Crisis, the new and oft-delayed action-adventure title from developer Monolith Soft.
Said Casamassina on his latest Nintendo Voice Chat podcast:
We hung out with Reggie, and basically, he doesn’t think Disaster is a $50 game. Especially in terms of audio, which he said is laughable. He said he’s going to watch it and see how it performs in Europe. If it does well, you’ll probably get it in America, and if it’s a bomb, you probably won’t.
Disaster: Day of Crisis was released Sept. 25 in Japan and Oct. 24 in Europe. It has not been given a North American release date.

October 30th, 2008 at 3:27 pm
It’s nice that he can give this kind of honesty in his opinion.
October 30th, 2008 at 3:39 pm
I hope this isn’t Matt inserting his own thoughts and wishes in place of Reggie’s actual words. Like the Kid Icarus revival he keeps rumoring so Nintendo can “fail” to release news about it. They need a story to sell for Wii.
October 30th, 2008 at 3:48 pm
Translation: “Lets just toss it over to the Europeans first and see if they nibble at that trash!”
October 30th, 2008 at 3:56 pm
Well, Reggie, glad to see you’re starting to implement some quality control. But how about instead of canceling the game period, improving it so it is a 50 dollar game?
October 30th, 2008 at 4:12 pm
@ DmNt
The game its already done… but if it isn’t worth $50 I’ll take it for $30
October 30th, 2008 at 4:46 pm
(Naive idiot response): Budget Title Confirmed!!!
October 30th, 2008 at 5:16 pm
Bloody selling it as one over here, though. Wanker.
October 30th, 2008 at 5:18 pm
Well Reggie is the Pres. of Nintendo of AMERICA, get mad at the European pres.
It’s interesting and somewhat refreshing to see the pres. somewhat bashing a game from his own company, certainly throws the idea of loving everything they make out the window. Nice to see he’s not afraid to say that he’s unsure of the product (but there might still be an audience for it even if it wasn’t for him).
October 30th, 2008 at 5:26 pm
Maybe it’s just me, but this seems like kinda a silly plan. If they’re going to do all the translation work for a European release but not gve it too the us doesn’t make sense to me. It’s in english, just release it everywhere for $30 and make more money.
October 30th, 2008 at 5:55 pm
Anyone play it yet in Europe?
How is it.
October 30th, 2008 at 6:32 pm
For the time being – absolutley nothing else to play for a Wii-only person – It’s a lot of fun. Maybe not 50 dollars worth of fun – but pretty close. For the time being…
October 30th, 2008 at 7:06 pm
Hah, classic case of reverse psychology. Reggie says it’s NOT worth 50 bucks, and that he doesn’t think they are going to release it over here, but of course he knows that they are going to release it over here, and now everybody is going to rush out and buy it just to see if it is worth 50 bucks.
Smart Reggie, very smart. We’ve got to keep our eyes on you.
October 30th, 2008 at 7:40 pm
@Shiroogs
Thanks, but I already know the game is finished. My point is that Reggie is saying it isn’t a good game. How about continue working on it until it is a good game? In other words, jump back into the finished product, figure out what there isn’t to like about it and try to make remedy it. Things like the audio may be unchangable due to the late state of production, but the typical Nintendo player isn’t going to play a game by its graphics or audio.
Of course, reading some of the other comments here, this could be just a scheme Reggie’s got up his sleeves…
October 30th, 2008 at 8:22 pm
… i hate to say it, but i get the idea that it’s largely minigames… it sounds like reggie is in fact criticizing how good it is if he says the audio is laughable. i suspect he’s not laughing with them.
October 30th, 2008 at 8:32 pm
[...] [Via Infendo] [...]
October 30th, 2008 at 9:15 pm
[...] his decision on whether or not Disaster makes it to the U.S.Gallery: Disaster: Day of Crisis[Via Infendo]Say what you think: Reggie lays into Disaster: Day of Crisis originally appeared on Nintendo Wii [...]
October 30th, 2008 at 10:29 pm
Hey Infendo, which episode of the Nintendo Voice Chat is this quote from? I listen every week and don’t remember this statement.
October 30th, 2008 at 10:31 pm
Well, color me stupid, that’s what the link in the article is for. Never mind.
October 30th, 2008 at 11:27 pm
[...] [Via Infendo] [...]
October 31st, 2008 at 2:21 am
[...] Thanks, Infendo. [...]
October 31st, 2008 at 7:21 am
Not bad as a game… it’s fun! surely not a masterpiece and Reggie is true about the price point: it should be around 35! And that’s about what I paid in euros to get it!
Should be like RE:UC price point!
But the idea of not getting it published in USA is just plain stupid, whatever the price may be!
October 31st, 2008 at 8:44 am
Its a $50 game.
You not liking something does not make it worth less.
Reggie doesnt have to like every game in existance.
Guesss what, i dont think halo is worth $50 or $60. Its too generic. But many people think it is worth that much and more.
Opinions do not determine the worth of a game. Alot of time and money went into it. Alot of people love it. It has good voiceover, high cinematic values, and good length and extras.
He doesnt have to like everything you do and you do not have to like everything he does. He may be the final say in what is brought to america, but he is not the final say in what is considered quality.
October 31st, 2008 at 11:51 am
“Opinions do not determine the worth of a game.”
It does in the free market!
October 31st, 2008 at 1:08 pm
Disaster is not a $50 game, but Nintendo had no qualms about selling Wii Music at full price.
October 31st, 2008 at 1:08 pm
[...] Source Share and Enjoy: These icons link to social bookmarking sites where readers can share and discover new web pages. [...]
October 31st, 2008 at 2:02 pm
I finished the game last weekend and its really good. Not Awesome (camera could be better) but still very good. Präsentation vice its the closest thing to Metal gear (literally) you can get for Wii. The exploration part is actually much deeper than I expected. And dont be afraid of the action sequences, the variety of the “minigames” is very high and they are implemented into the situation very well. I really enjoyed it and i hope its sells well, so that it will come to the US.
November 1st, 2008 at 12:35 pm
[...] euro? Se ? cos? vedo di prenderlo, visto che pure Regginator ha detto che non ? un gioco da 50$! Fils-Aime tells IGN Disaster isn’t a $50 game – Infendo – Nintendo news, podcast, Wii, DS, and… Intanto negli USA si rodono le mani perch? NOA non ne vuole sapere di localizzarlo… [...]
November 4th, 2008 at 5:48 pm
[...] for those hoping that Disaster would eventually release in North America. Poor sales, coupled with discouraging remarks from Nintendo of America president Reggie Fils-Aime, indicate that Day of Crisis may very well stay [...]
November 23rd, 2008 at 4:48 am
[...] [Via Infendo] [...]
November 25th, 2008 at 4:09 pm
[...] Il nostro amato Reggie, anche se vista la posizione che occupa e la serietà dei suoi interventi ormai bisognerebbe smettere di chiamarlo con soprannomi, ha dichiarato che vedrà come si comporterà Dysaster in Europa, e poi deciderà se portarlo negli Stati Uniti. Ha confidato a Matt di IGN che secondo lui non vale i 50$, anche perché “ha un’audio risibile”. Sarà vero o Matt ne ha sparata un’altra? Uh, fonte. [...]