Dead Rising Chop til you Drop is already Dead

Will Thompson On January 20, 2009 20.01.2009 with 28 Comments
Pin It


It seems that zombies are not the only problem that is an issue for the port of Dead Rising. According to the latest Nintendo Power it would appear there a many problems with the game, and a majority of game play elements have been changed. Chop til you Drop will now feature the following list of edits, as summarized by Kotaku.

• There are no time limits.
• Players are not restricted to a single save file.
• Main character Frank West can only carry one melee weapon at a time.
• There is more emphasis on firearms and collecting ammo.
• Frank cannot jump.
• There is no photography in the game anymore.

This game is now substantially different from the original Xbox360 game. So let me ask you guys this, Do you think this is going to be the new trend? Downgraded ports?

28 Responses to “Dead Rising Chop til you Drop is already Dead”

  1. peshue says:

    With any luck the horrible sales of this game will make it clear that cruddy ports like this just arena acceptable.

  2. gojiguy says:

    Well, if anyone (including you) purchases this game and Capcom churns a profit (like they did with their last downgraded port: Okami) then you would bet it’ll become a new trend.

  3. Reynard says:

    Um, we’ve already known about these changes for months now…

  4. John says:

    Im just as big a Nintendo fan as the next guy, but this is really sad. Is the Wii really this powerless? There has to be a little more under the hood than Capcom is using, right?

    Or is this what I keep telling myself?

    It just seems the Wii is drastically underpowered, so yes, you will continue to see downgraded ports. No question about it.

  5. Reynard says:

    Of course there’s more under the hood John, you just have to look at what was done on the cube to know how visually slack many devs are being.

  6. deepthought says:

    will, was this ever not a trend? i feel like we’ve seen this for a while now.

  7. DaveRage says:

    @deepthought

    Exactly, this has been going on since 2006.

  8. Dr. Rock says:

    well the trend have already begone, with all the shit ports. If a company wants to experiment with the wii, with the motion sensow/wii board e.t.c, make a exclusive game, ports isn’t fitting the bill any more, just a cheap way of earning money, but i think dead rising will be a major loss, a crappy game, it at least looks like it…

  9. KillerHeroes says:

    What is the point of this game anymore? Capcom should just drop the whole idea and give us some original content. It was fine when they ported Resident Evil 4 and Okami over because those were a great game and the new controls actually added something to gameplay. Dead Rising was a mildly amusing zombie killing fest that was enjoyable for all but 5 minutes.

  10. McClain142 says:

    FAIL!

    (that is all.)

  11. Liraco says:

    So basically this is a re-skinned Resident Evil 4 (with rotting zombie flesh apparently as it looks so hideous :P )…
    …in a bland mall
    …without people screaming horrible Spanish.

    You know what? Just hope that this thing tanks like its framerate (oooh, burn). We’ve seen more can and already HAS been done on the Wii, there’s no excuse for this garbage.

    Technical limitations or not, that’s not an excuse for a horrible game. Let Dead Rising serve as an example to all other companies and as a lesson to Capcom.

  12. Drahken says:

    No photography? Wasn’t just a tad important in the original? I mean, Frank West IS a photographer after all. He’s covered wars. What’s the point of him being there then?

  13. Lord Toker says:

    absolutely horrible. stop this now please.

  14. Used Cisco says:

    First, let me say, yes, I agree with the poster who said, forget silly ports like this and give us something original.

    But, barring that, I only have problems with 2 of the edits. No jumping sucks. I loved jumping and kicking zombies in the face. Only one melee weapon sucks. You need to have a backup for if your chainsaw fails.

    I’m glad their are no time limits. Hated them in the original. Otis and his bullshit radio nearly ruined the experience for me. Thank God there is more than one save file. It was really stupid that my wife/friend couldn’t play the game while I was. More firearms is always a good thing. I’m pretty excited for Dead Rising with headshots. :) I don’t care about the camera it was a stupid gimmick anyway.

  15. [...] Source Share and Enjoy: These icons link to social bookmarking sites where readers can share and discover new web pages. [...]

  16. neko to kuruma says:

    I’ll agree with Used Cisco about the lack of time limits, multiple save files, and more firearms. Especially the firearms, because when I ran out of ammo I had to finish the first boss fight by throwing plates. It took like 40 minutes. Not that it isn’t funny now, but WHAT THE HELL.

    But other than those points this game fails in every way imaginable. Jumping on zombies was awesome, photography was PART OF THE PLOT, with more than one melee weapon you weren’t a sitting duck when your 2×4 broke. STUPID.

  17. XCWarrior says:

    Well this is a lose-lose situation.

    If the game does poorly, we won’t see any more games like this because M games don’t sell on the Wii.

    If it does sell well, it tells developers that you can make crappy ports and still make money off of them.

    Sigh… another bad shovelware game for the Wii, and title doesn’t even end in Z.

  18. stepha_t says:

    well this is the concequence of going with “weaker” hardware

    capcom probably tried their best

  19. deepthought says:

    don’t worry XCWarrior, they wont need this game to convince them of that. W@W wii already did the job just fine.

  20. Lord Toker says:

    if you think about it you don’t need a back up weapon if there is only two zombies on the screen…

  21. To tell you the truth I DONT want this to be a trend and I don’t want to simply accept this which WILL lead to a trend. Crude down graded are unacceptable! But in the end I have to be honest those changes do not effect me. I know nothing about the 360 game so I don’t know what has been lost, unless there is less to explore no jumping is not going to effect me. No melee weapons who cares, no photos so what? I like no time limits. I just want to shoot zombies.

  22. Another thing, Nintendo has always been the subject of downgraded ports for a long time. Nintendo insists on being one generation back in visual technology so they will suffer. Now I do and I dont care about graphics but certain things have given Wii a substantial victory over other consoles i.e. Wii remote and simplicity of the system with unique game ideas but Wii lacks in others. Yes Wii is capable of beautiful games but there is still the option to downgrade, which is tempting for a quick game. Unless Nintendo learns its lesson and has HD in the next console and has visual capabilities comparable to its competition, you can always expect downgrades and shovel ware games.

    Nintendo should look at it this way, if you have powerful graphics you can make beautiful games and still make simple Wii games with Mii characters if they want. I mean the PS3 could render Mii characters with its eyes closed. The point is with high-end graphics you can make visually stunning and simple games satisfying everyone. With a 360 model being more inexpensive then the Wii, the lack of graphics to save money is a pathetic excuse from Nintendo and one that is wearing thin. Nintendo is holding back till the last minute to bring forward a truly revolutionary console. They will bleed money out of every market until they have to move on…until they NEED to change.

  23. Used Cisco says:

    “if you think about it you don’t need a back up weapon if there is only two zombies on the screen…”

    Well played Lord Toker, well played.

  24. Robin Show says:

    I’m just puttting this out there, why should we even expect anything good from third party developers? I bet they would love to have this content in their game, but with a console that can’t even rival ps2 graphics, what choice do they have but to cut parts out of their games?

  25. Kannon says:

    Third parties are great, its just that the established ones are less likely to put effort into developing cheaper because they already have lots of money to spend on developing.

    There are lots of great developers doing wonderful things for the Wii, but the media outlets give little time to those that have great ideas but little money to through around.

    Seriously, how many times have you seen a bad stories about Dead Rising, but have heard practically nothing on games that might actually turn out good.

  26. PapaTripleJ says:

    Lame lame lame!! I was somewhat interested in the game until I saw how they were trimming down certain aspects a few months ago. Now to see this, I am no longer interested at all. I agree that third parties are great, and they have to be part of the ecosystem for a console to succeed. As long we speak with our wallets, these games will fail. I’ll keep my money.

  27. Billman64 says:

    Is it the PS2 that’s holding 3rd party Wii games back?

    There is also the trend where 360 and PS3 have the “next gen” version, while PS2 and Wii are treated as the same generation platform. Check out Rock Band 1. These games are probably created more for the PS2 since the Wii is more powerful. So the dev’s scaled down their games for PS2 to fit both platforms.

    I say if processing power is such an issue, then treat Wii as a separate bridging generation or as a scaled-down “next gen.”

    Better yet, make the game for Wii first, taking advantage of lower dev cost, see if it sells, then port to PS3/360/PS2.

  28. reefinyateef says:

    Why are there several comments regarding the lower power, graphics, etc of the Wii? The changes don’t seem to have anythin to do with the fact that the Wii can’t pump as much power as the other two consoles

  29. Lance says:

    I’m set with my 360 version of Dead Rising. Honestly they shouldn’t have taken out those features. I honestly felt that the strong point of Dead Rising was in fact the Melee combat. The shooting controls were all a mess on the 360 making some bosses a total pain in the ass.

    One user though said that the Wii version of Okami is a downgrade. I want to know: how so? I felt that it was actually better than the PS2 version in nearly every way, wow there was one video missing at the end, big deal, youtube the video if you miss it that much.

    I won’t be wasting money on the same game I already have, well it’s not really the same anymore. But for those who haven’t played it, I highly recommend getting it on the 360, If a Wii is all you have, you should still do yourself the favor and buy it.

Leave a Reply