May 2007

Nintendo’s Harrison: Console lifecycles? Peshaw!

Tuesday, May 29th, 2007 at 9:53am by Jack

225_wii_base_unit.jpgA smidgen of a tidbit of a morsel from Game|Life’s interview with Nintendo of America’s George Harrison reveals that the Wii could be disrupting more than just software libraries. The 5-year life cycle, commonly accepted by many in the industry as standard across all consoles from all time, could be next.

WN: In five years, where do you see the Wii? In the US. (more…)

Every Mii has a Friend Code

Tuesday, May 29th, 2007 at 9:44am by Jack

p42.gifA French interview meticulously analyzed by 4cr reveals the Friend Code mystery, such as it is, has grown ever deeper.

G – And what about the Mii-specific codes?

Each Mii created generates a Mii code which never changes. This code will be used for all online games in the future.

Now, this doesn’t mean that Nintendo will retain a list of your friends from game to game – instead, specific Miis are assigned unique, permanent friend codes that will be used universally. It isn’t Xbox Live, but hey, just months ago, people were ready to go wading with their Wiis. It’s a lot better than we were expecting, right?

At this point, with all of the delicious misdirection coming from Nintendo (which they can do as king of the hill, right Reggie?), I have no frackin’ clue what the heck the Friend Code situation is going to be when the first batch of online Wii games drops in the very near future. Perhaps some of our European readers can keep us abreast of these kinds of developments as Strikers draws near.

Nintendo media day: The gaming press gets left behind

Monday, May 28th, 2007 at 8:55pm by Jack

225_crying-girl.jpgDid anyone else get the impression that Nintendo’s big media day was kind of like one of those meaningless photo ops that politicians do these days just because they “have to?” (bear with me, I’ve been sunning it in the Outer Banks for the past week and I’m playing Infendo catch up today).

From Game|Life:

One longtime mainstream journalist who I spoke to was really disappointed in the lineup. Many of the enthusiast press members felt the same way — I’m sure you’ll read similar impressions coming from some of them later tonight.

There were more just like that one, but don’t bother reading them. It certainly wasn’t intentional, but every blog I read about the event read like it was cut and pasted from the previous blog entry I read. “Nintendo didn’t give us what we think we deserved. Waagh waagh waagh.” And so on. The whining was as far-reaching as it was intense. Luckily, savvy blogger Blake Snow kept a level head about him and Infendo did not delve into the world of self-aggrandizing and entitlement that gripped the blogosphere last week. (more…)

Poll – Wii Sports and real sports

Monday, May 28th, 2007 at 8:08pm by David

Tennis Racquet and BallsOther than hitting a raquetball against my friend Danny’s garage in 3rd grade, I have never played real tennis. Ever since Wii Sports came into my life six months ago, I keep thinking, “Yeah, I could probably do this for real…” Baseball gets me hyped up to go hit the batting cages. Even golf makes me want to hit the links.

This week we want to know:

Has Wii Sports encouraged you to play real sports?
View Results

Monday Thoughts: The Reggilution/The Miyamoto-verse.

Monday, May 28th, 2007 at 7:50pm by Kyle

Reggie may control it, but its still Miyamoto’s universe.There was a question posed this weekend on Infendo radio of who has had more of an impact on Nintendo, Reggie or Miyamoto. My initial answer was that since being hired in 2003 Reggie has been the driving force for the rebirth of Nintendo and is the reason I am here so for me Reggie is the impact player at Nintendo. So a day goes by and I am watching my girlfriend play Super Paper Mario. I ask her which of the characters she enjoys plaing more and while I assume her answer would be Princess Peach (she always leans towards the female characters) she responded withour hesitation “Mario”.
(more…)