43 search results for "Eiji Aonuma"

Video: Eiji Aonuma turns into wall art to promote Zelda: A Link Between Worlds

Longtime Zelda producer Eiji Aonuma was seen roaming the streets of New York City to promote the upcoming release of The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS. In a video released by Nintendo, Aonuma can be seen evading members of Nintendo of America by leaping onto walls of various buildings of the New York landscape. This ability is one of the many predominant features in L...

Eiji Aonuma Talks Zelda

Our friends over at Zelda Universe received an amazing treat when they were asked whether they wanted to interview Eiji Aonuma.  What would you say if such a situation arose?  YES, of course!  So, after the the Symphony of the Goddesses concert, Jason Rappaport, Daniel Akerman, and Cody Davies, sat down and casually spoke to Aonuma.  It looks like they had a lot of fun during the interview, and Ao...

Eiji Aonuma wants to work on a new game, but not Zelda

In an interview with Industry Gamers, Eiji Aonuma discusses his wish to work on a non-Zelda title. Makes sense, Aonuma has been with the franchise since Ocarina of Time. Industry Gamers: Speaking of the personal side, do you wish at times that you could work on something other than Zelda? You’ve been sort of the go-to guy for the Zelda franchise for a long time now. Do you have a creative desire...

Eiji Aonuma talks Skyward Sword, Zelda not a princess this time around

In an interview about upcoming Wii title The Legend of Zelda: Skyward Sword, Eiji Aonuma talks to Famitsu Magazine and reveals some slightly spoilery details. If you are attempting to keep pure and avoid all Skyward Sword info, you probably won’t want to click through.

Infendo Radio 167: “Black Podcast” is on NOW! We talk up the shopping weekend while Eiji Aonuma talks about Zelda

Enjoy Infendo Radio this week as you take-on your re-fried deep-fried turkey leftovers!  This week we dive into some quotes from Zelda guru Eiji Aonuma, look at the possibility of a new DS Metroid, and read and respond to THREE reader emails.. ..and more! Radio Feed iTunes Feed MP3 Wanna be like this week’s Infendo Radio write-in superstars? It’s easy! Just email tips@infendo.com, cal...

Eiji Aonuma, Altering the Traditional flow of Zelda

“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.” – Eiji Aonuma All I can say is… I like where this is going. [...

Aonuma: “I want Zelda (Wii U) to be vast!”

Longtime Zelda producer Eiji Aonuma has offered more insight on what he hopes to bring to the Wii U version of The Legend of Zelda. In a post on Nintendo of Japan’s official website, Aonuma writes how he wants the landscapes and various areas to be an important gameplay mechanic for the Zelda series’ next console installment. “I still won’t say so much about this, but we made it a them...

Aonuma: Yes, that was indeed Link in the Zelda Wii U teaser

Earlier this week, famed Zelda producer Eiji Aonuma stirred up a bit of debate on whether or not Link was the hero shown in the short Zelda Wii U teaser. When asked about Link’s appearance, Aonuma stated, “No one explicitly said that that was Link.”  Many who took the comment at face value began to question if the person shown in the trailer was possibly a new protagonist or even a female Li...

Aonuma on Link in new Zelda teaser: “No one explicitly said that that was Link.”

The short teaser for Zelda on the Wii U has the majority of E3 goers and all of social media talking when it was shown during Nintendo’s Digital Event this morning. What we know from the brief glimpse into the next-gen Zelda is two things: 1.) It will be open-world; and 2.) It looks beautiful in it’s early stages of development. But, there might be another detail that could have Ninten...

Aonuma: “Recent Zelda games have been rather linear”

The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS has been praised for not only its call back to A Link to the Past but its departure from the usual norms of the popular franchise (item renting and choosing dungeon order, to be exact). However, aside from a few drastic changes, longtime Zelda producer Eiji Aonuma hopes to change more for the series’ betterment. In an interview ...

Aonuma confirms previously cut dungeons will not come to Wind Waker HD

When the Legend of Zelda: The Wind Waker was initially released for the Gamecube in 2003, longtime series director Eiji Aonuma went on the record that at least two dungeons were cut because of time constraints. In place of those missing dungeons, a Triforce scavenger hunt was added to pad the game’s length, which was met with mixed opinions. Once the HD remake of the Wind Waker was announced...

Eiji on Zelda 3DS

We are all still very excited about the Link to the Past Sequel for the 3DS.  Although it has not been officially confirmed as a “part 2”, the Japanese title does have a “2” in it, so I think it is fairly safe to assume.  According to Eiji Aonuma, the game is still in development, but moving along smoothly: The world of Hyrule has been reborn in a highly realistic stereosco...