So you say Metroid Prime 3 isn’t online…
Tuesday, July 3rd, 2007 at 10:43am by Jack
Metroid: One of the most innovative single player experiences ever created for a system. It spawned countless side scrolling adventures in its wake and features one of the most jaw dropping “WTF?” moments in gaming history.
As with all timeless series however, it found itself in need of a remake, and today it exists as a FPS (and with good measure — Metroid Prime is the third best game of all time, according to media pub rankings). But it’s a FPS, mind you, that will not feature online play in its latest iteration, Metroid Prime 3: Corruption. There’s been some outcry from the vocal Internet minority on this last point (as usual), but then again, Metroid was never really about playing well with others now was it?
I thought some of the comments for David’s Metroid Prime 3 Poll were too good not to include on the main page, so you’ll find a taste of some of the best — according to me — after the jump. And take the poll already.
“While this news is not the end of the world , some form of online Wi-fi SHOULD have been included. A co-op mode, a team mode, training mode… something. This game could revolutionise FP games, but without any online aspect, it may fall short for many fans. Afterall, online multiplayer is a STAPLE of FP games.” – Wii-Wii.
I respectfully disagree. The control scheme is eagerly anticipated, but there is no law written that says online play is a necessity for FPS success. Unless, of course, we’re talking about the Xbox 360. Which we aren’t. If we are, I agree. About half of 360 owners have an online account, and a smaller portion of those play online FPS. But Metroid isn’t a FPS, nor is it available on the 360. It’s a different beast entirely. People even went so far as to label it a FPA, or first-person adventure, because of its exploratory nature. Metroid isn’t about fragging or teamspeak, it’s about you against the world. Alone.
“The problem is there are no decent alternative FPSs on the horizon for Wii (thanks a lot all you 3rd party bastards), but any sort of multiplayer doesn’t really work in the Metroid Universe. It’s about loneliness, not bombastic swearing at your ‘bud’. The weapons are Boss oriented energy beams designed to wear the enemy down, not for a 20 second life between frags. The atmosphere is about eerie alien environments, not blood stained war trenches.” — elmer
I agree. I feel as though including multiplayer would have A) delayed this game indefinitely and B) not fit the style of play. Nintendo is not about to throw the small % of gamers who “need” online play a bone at the expense of one of their greatest franchises. That’s the kind of ridiculous the-world-revolves-around-me thinking that pollutes the Net these days, so just stop.
“Multiplayer on the Wii is all about inebriation and intuitive minigames. Bravo for more focus on the core of the game.” – greatslack
Many games — though not all, obviously — that feature online play often feel as though the online part is an afterthought; shoehorned into the DVD to appease, you guessed it, the small % of gamers who say it’s not a 2007-era game unless it has it. The DS has proven that single-minded things beat out multi-headed hydras that try to do everything, and I think you’ll see the same approach with MP3. Give me great gameplay and story over 5 stripped down 12-player maps (with the option to buy 5 more at the modest microtransaction price of $12.99!!!) any day of the week.
It’s sad to see Metroid fans turn away just because it doesn’t have multiplayer. — Killer Heroes
Killer, my man, no kidding! I honestly can’t believe the number of comments I read yesterday that said “no” to Metroid simply because it didn’t have something that was never really promised in the first place. I simply don’t understand that way of thinking. Are people saying they’re going to turn down what could potentially be one of the greatest first gen games on the Wii simply because they can’t get their frag on? Is a game of capture the flag that much more enjoyable than Metroid? This kind of knee jerk reaction is going to deny many people the chance to experience a great game. Infendo reader elmer answers Killer, btw, by asking if those people moaning about no mulitplayer were really Metroid “fans” to begin with. I say no they aren’t. I don’t think they really understood what the series is about, to be honest with you.
“Some people may not like playing online, but they are not the majority.” — James from BritPod
I guess if you clap harder, then it suddenly becomes true?
“Besides, it seems as if some people just want online for the sake of being online, without thinking about how it would actually fit into the game.” – reefinyateef
That’s a pretty good one to end things on. No one has yet said how online multiplayer will make Metroid a better game. “It needs online for online’s sake” fails the logic test. How will 24-players a side frag fests benefit this title and its history?
Not at all. Metroid Prime 3 will pass or fail based on its merits as a solitary gaming experience, not because people can’t frag strangers in another state with the Ice Beam.





July 3rd, 2007 at 11:06 am
I respectfully disagree with most of the Statements you´ve made. I don´t expect MP to include an CTF Multiplayer-Online-Mode. I expect MP to lead FPS (or FPAs) to a new level…and therefore innovative Multiplayer-Online-Modes are required. The Wii is not capable of any graphical Wonders, the only way to make a Game look better than the Competition is the Wiimote and innovative ideas for the Gameplay. That includes some sort of “playing online with your friends”…in the best case in a way you never experienced it before… Maybe you are satisfied with another Standard-Gamecube Port…most Gamers are not!
July 3rd, 2007 at 11:06 am
It’s not a first-person shooter. It’s a first-person platforming adventure. Would you call Elder Scrolls: Oblivion a first-person shooter? It’s a small hybrid genre generally composed of niche titles, but niche titles that always stand out. Metroid Prime focuses on exploration and puzzle solving far more intensely than it focuses on twitch gun-play. Calling the game an FPS is very stereotyping and pigeon-holes the game.
July 3rd, 2007 at 11:21 am
sure, say that the vocal minority doesnt matter but may i remind you that the Xbox 360 lives of people like us. Now you’ll point to hardware numbers, but i point my stubby finger to the software numbers. The average attach rate for an Xbox 360 is close to 9 games while Wii’s is closer to 2.
I agree that Metroid Prime as we know it wouldn’t have fitted the normal FPS multiplayer format but we KNOW Nintendo for innovating. They gave us online but without any games to go along. Only with the promise that, one mythical day, someone would grant us an awesome online game. And Nintendo touted Metroid to be that game. I think that creative use of the beam weapons (shoot magma on the ground and it can become a hazard for a short time) and Retro’s famous level design could have made this a unique and exiting exprience. Different from the main game, but interresting nontheless…
July 3rd, 2007 at 11:25 am
BTW, youre one hell of a fanboy. No offense, I’m not trying to be a dick! I must say i considered myself one when i defended Nintendo innovation’s in the darkest of times but you supersede me! I bow before you
July 3rd, 2007 at 11:29 am
I still agree with the comment that there should be a new version of Metroid Prime Hunters released for Wii.
July 3rd, 2007 at 11:42 am
does nobody here remember Reggie’s comments on this matter.. ? - when quizzed as to whether there would now be an online mode (after the initial delay - and who wouldn’t be asking this after that exact series of events happened with hunters?) - and he said ‘the game will be perfect’ - and they said ’so will it have online modes?’ - and Reggie said simply, ‘well, that’s perfect for you..’ - does nobody remember!??
July 3rd, 2007 at 12:31 pm
Personally, multiplayer in a Metroid game isn’t needed, but that doesn’t make it bad if it does have it. Metroid Prime Hunters had a good multiplayer component. But, mp was never the biggest draw for the Metroid Universe for me. It’s gonna be good either way.
But one thing that would have been really cool is co-op. Have a few small maps/campaigns that are specifically designed for 2 players. With Retro’s level design, that could have been amazing. And it does show a lack of keeping up with the times if the 360 has a plethora of options for every FP game, while Metroid hasn’t really changed since Metroid Prime 1. It doesn’t really need all of the new options, but again, it could have made the experience a little more robust.
Either way, Corruption will be purchased on day 1.
July 3rd, 2007 at 1:02 pm
While I couldn’t care less about Metroid since I haven’t liked any of the games in the prime series I can at least agree with Elmer, Metroid isn’t an FPS it’s a FPA, the whole game is unsuitable to have a multiplayer mode. And not to forget: multiplayer has sucked in all Metroids with multiplayer…
July 3rd, 2007 at 1:11 pm
exp’s right.
and no multiplayer’s still weak. it’s good to play together. well, at least until your pos system red rings.
July 3rd, 2007 at 1:15 pm
A normal online multi-player mode simply doesn’t fit right with the Metroid universe, I don’t understand why people want it so bad.
July 3rd, 2007 at 2:08 pm
Bioshock is going to be a big 360 hit and guess what it is a first person adventure game without multi. The game is about the single player experience and so is this. I was hoping there would be some kind of multi, but I am ok that there is not. Why am I ok? I am ok because Battalion Wars 2 which is being developed with a Wi-fi focus will be out the next month and offer me something that is different from Halo, not trying to kill it.
July 3rd, 2007 at 2:17 pm
I agree with Hunter, except I never really expected MP3 to have multiplayer, and I don’t understand why anyone did. The thing that surprised me the most about the announcement is that there was an announcement at all! Multiplayer on Wii by August?? Please!!
I think most of the complainers are really angry about there not being ANY multiplayer game on Wii yet, and they just took this announcement as an opportunity to rant about it. I don’t think MP3 should be it, but the one I really am expecting to have multiplayer is, like Hunter said, Battalion Wars 2… I think that was the only blemish in the original game (oh, and the “radar” view system… that needs to be fixed, too!).
For now, if I want multiplayer, I’ll play Halo 2…
July 3rd, 2007 at 2:39 pm
But, InvisibleMan Mario strikers charged is online at the end of this month.
July 3rd, 2007 at 3:02 pm
Gamers buy into Metroid primarily for the single player experience it offers. Sure, it would’ve been nice if ‘Corruption’ featured online play, but if we means we lose the feature in place of a much more robust and solid single player experience, then I’m cool with it.
Nintendo & Retro studios may save the online multiplayer for a ‘Hunters’ series and keep it seperate from main entries into the series.
Either way this game will rock.
July 3rd, 2007 at 3:20 pm
I don’t understand this “Online doesn’t fit into the Metroid universe” crap; that’s such a copout. I seem to remember the First Person aspect not “fitting into the Metroid universe” and that’s seemed to work out pretty well.
Again, if you don’t like online that’s fine and personally I’m not really upset about MP3 not having online, but I do think it’s silly to act like “If Nintendo didn’t put it in, then obviously it’s best that it’s not there”.
July 3rd, 2007 at 3:21 pm
Guys, a multiplayer mode is not “innovative”. Halo was already made. Enjoyable first-person weapon aiming and movement using the wiimote and nunchuck would be “innovative”.
July 3rd, 2007 at 3:56 pm
I rather have this game now that wait another year for to have an online thing that will surely bring those other “hunters” back. This game killing Metroids using Samus, not fragging new “hunters” that appear for no reason other than online. it would have been amazing had it included online matches, but if they couldn’t pull it off would you not buy the game? I rather have Nintendo make another ip for online fragging than messup Metroid. Maybe a Metroid Tournament 2008 might be better right now, proof is Nintendo is barely coming to grips with online, that’s why they rather not have a so-so component that will get laughs from reviewers.
July 3rd, 2007 at 3:56 pm
I don’t need online play to complete a gaming experience, but I do greatly appreciate a “skirmish mode” with bots for the times when you just want to blast stuff. I had a lot more fun in skirmish mode on Alien vs Predator than a lot of the actual story play.
Any tiny disappointment I would have over no online, would be quicky erased by having a skirmish mode.
July 3rd, 2007 at 3:58 pm
hahaha: Enjoyable first-person weapon aiming and movement using the wiimote and nunchuck would be “innovative”.
yeah. yeah it would.
July 3rd, 2007 at 4:34 pm
@ ResidentEvail:
Think of it as a resource issue. Would you be satisfied if the single player mode was less polished due to resources committed to building an online experience?
I can see the reviews now for a Corruption title with online: “The single player is not as good as the old ones … the multiplayer seems thrown in … etc”
I believe that it’s taken them this long to perfect the single player, and I’ll only accept a multiplayer element IF the single player is fully, fully finished. Unfortunately, in this case that would mean an even longer delay to for the game.
July 3rd, 2007 at 4:57 pm
Hey, thanks for putting my thoughts on the matter into your post. This is a great topic for debate. it is nice to see Nintendo fans NOT agreeing on everything singel thing Nintendo related.
Unfortunately, it seems that many of the people that are defending the ” no online” stance on this game are using Deathmatch online multiplayer as the sole example of why ANY online aspect would suck. And yes, we have seen in Metroid on the DS that online dethmatch is not so good. I think it could have been good, if done better. But from what we have played so far, deathmatch wi-fi in a Metroid game is not that great.
But my comments were that I am disappointed that Nintendo and Retro have not included ” some form of online Wi-fi” . Not necessarily a “deathmatch frag fest only ” wi-fi multiplayer experience.
A 2 player co-op multiplayer or a team based game, heck some form of leaderboards or rewards that are downloaded via Wi-fi.
Something. You see, I don’t know, I am not as creative nor as innovative as Nintendo is, they could come up with SOMETHING involving wi-fi multiplayer in the Metroid universe that would be both creative and innovative ,I am sure. I have faith in it ,actually. I know they could do it, make some form of wi-fi online multiplayer experence that would be fun and innovative in the Metroid Universe.
As for Samus being a loner, against the world. Yes. I love it so much. It is great for the story. In Halo online, you do NOT play as the Master, but a Spartan warrior. This helps the players realize that they are not the Chief, are not unstoppable, and makes the multiplayer somewhat different than the single player. Maybe involving some new , multiplayer only characters who are not bounty hunters into the Metroid universe could help out with the issue of playing as Samus online against others.
Dont laugh…. I don’t know, again, I am not as creative nor as innovative as the people making this wonderful game so I can only come up with some lame examples. But SOME form of Online wi-fi could have been implimented.
My point is, was, and still will be, it is a disappointment to me and to many gamers that Metorid Prime 3 will not have SOME SORT of Wi-fi multiplayer aspect. Again, not necessarily a death match, but something new involving multiplyers in the Metroid universe.
Anyways, there is no denying the fact that this game will be kick ass when it comes out. We all agree with this … right? We will love it. Unfortunately for many of us, we wont be involved in some form of wi-fi multiplayer together as an added option to this great game.
July 3rd, 2007 at 5:22 pm
Jack, you are the reason that I…
a) Keep coming back to read Infendo
and..
b) Have hope for the future in gaming journalism
Thank you.
July 3rd, 2007 at 5:48 pm
THANK GOD it doesn’t have multiplayer! This means we won’t see another “meh” game like Prime 2! I couldn’t care less about online multiplayer in FPS games and I don’t care about FPS games in general. And before you say anything remember that Metroid Prime is not an FPS (look at the great Prime 1).
If there will be FPS online multiplaying let it be for other titles, but don’t touch my Metroid
July 3rd, 2007 at 6:23 pm
MP3 was the chance for nintendo to show that they could deliver solid multiplayer experience.
Is time for people to understand that the Wii is not a hardcore gaming platform and because of that will not feature strong multiplayer support ever (we were all expecting that mp3 was going to deliver the experience and the way nintendo was thinking in multiplayer for the wii).
It seems that the multiplayer in the Wii was broken since day one afterall.
Anyweay, probably the single player will rock anyway.
July 3rd, 2007 at 7:13 pm
It’s true that most online forum wankers prefer multiplayer, but even on the FPS king, the Xbox 360, only half the users ever go online. More damningly, out of the 10+ million Halo 2 buyers, as of May, only five million of them had ever played it online, even once.
Therefore, it’s more accurate to say that not only do most video game players prefer to not play online FPS games, but even most FPS fans prefer to not play online. Sure, the ones who do play online log literally billions of hours of online play, but that’s because they don’t actually have lives away from the Xbox.
As for the Wii’s multiplayer ability, I think I’ll wait till I see Animal Crossing and Mario Kart before I give it a thumbs up or down.
July 3rd, 2007 at 8:06 pm
“Only” over 5 M I L L I O N LOL!!!
I hope that Metroid prime 3 can have that many Total Sales !
Also, not everyone has a high speed internet connection to even TRY playing online with the 360 or X-box. Especially all the kids who have no choice as to what connection Mom and Dad use.
The PC is the FPS King, by the way.Don’t forget that FPS originated, and some would argue are still best on the PC.
The bottom line is, online play is a great additional aspect to any FP game and there is no reason what so ever to not have it as an option for those who love it.
It is funny because I don’t play a lot of FP games online, but here I seem to be an advocate of them. It just goes to show how far behind Nintendo is in the online world of Gaming. I hope for this to change.
July 3rd, 2007 at 8:08 pm
Ok
Here Here
Order in the Court
I don’t know if the writers are reading this but I pose this question:
If Metroid Prime isn’t the game that shifts Wii online for realz (I never expected it to be), and assuming Smash Bros. isn’t either (though I suppose it could be), what is?
What Is Wii’s Big Online Game Going To Be?
They didn’t put Wifi in for nothing.
They didn’t tell us Online Play would be free for nothing.
If it’s not any of the Big Three what could it be? Will this be what E3’s about?
July 3rd, 2007 at 10:44 pm
@EXP.Menno,
“The average attach rate for an Xbox 360 is close to 9 games while Wii’s is closer to 2.”
Ahem. Link Please.
July 3rd, 2007 at 11:39 pm
I personally think that not having online is a huge mistake. The reason is because it gets people playing your system even after you have beat the single player. It gives people a chance to turn on your console and develop a community of friends to play with. That is what XBOX has done right. Having Nintendos big flagship FPS online would have done wonders for the hardcore gamer which is exactly the type of game metriod is going to be. Metriod is not for the casual gamer so therefore it needs to be developed for the hardcore gamer and the hardcore gamer wants online.
Huge Mistake
July 3rd, 2007 at 11:40 pm
Nevermind,
I found a good one myself. Unfortunately I think you have your facts incorrect.
http://wii.ign.com/articles/801/801285p1.html
“Famitsu says the software-to-hardware tie ratio is the higher on the Wii than any console released since 1996.”
At least for Japan, the attach ratio on the Wii is the best in over a decade. I can’t imagine it would be drastically different in the US.
Also, I recall seeing Nintendo fiscal reports ending March 31st and the tie ratio at that point was already nearly 5. I can’t find that blasted link though.
July 4th, 2007 at 2:41 am
@Cisco, Japan is a totally different market than US or Europe… That software to hardware ratio could consist of “How to be a better housewife XVII” non-games for all we know… Seriously though, I think that the 360 probably has a higher software to hardware attach ratio considering the audience of the platform. And if the Wii has a larger software to hardware ratio (say 5-7 g.p.s) , doesn’t that mean that mostly enthusiasts have bought the system, not the blue-ocean people?
July 4th, 2007 at 7:44 am
@stalis,
I never said the 360s wasn’t higher. In fact, I’m sure it is. I’m just saying that someones claim that the 360s attach rate is 9 while the Wii’s is 2, is completely baseless, and it is. And don’t discount Japan, that market is VERY important. Even MS has taken major steps to gain share there (without much success). Don’t disregard the Japanese market just because it’s different than what you’re used to.
“And if the Wii has a larger software to hardware ratio (say 5-7 g.p.s) , doesn’t that mean that mostly enthusiasts have bought the system”
Not at all. It means that people who bought the system enjoy it. This is not a launch attach rate, (which WAS about 2 on the wii). This is the attach rate after more than 6 months. That give casual consumers a chance to BECOME enthusiastic about the platform. Nintendo’s blue ocean strategy isn’t simply to get non-gamers to buy the machine, it’s to turn non-gamers INTO gamers, so that they will, you know, BUY GAMES. It seems to be working.
July 4th, 2007 at 8:59 am
STOP…….CALLING IT……..A FIRST PERSON SHOOTER.
God, do you know how many Metroid fans there are that don’t even LIKE FPS? So stop pigeon-holing it! It’s not Halo, it’s not Call of Duty, it’s friggin’ METROID. Sorry, Jack, but Metroid doesn’t exist exclusively as a first-person shooter franchise these days, it’s not even a full-on first person franchise! There have been two new Metroid side-scrollers released since Metroid Prime and I’ll bet anything that THE REAL METROID TEAM is cooking up a new one even as we speak.
Anyone who doesn’t buy this game for lack of an online mode never really understood Metroid to begin with. Metroid is something you play by yourself in a dark air conditioned room….NOT something to play with your beer buddies.
July 4th, 2007 at 10:34 am
i can’t imagine any way in which metroid could possibly gain from multiplayer. if you’re saying that nintendo SHOULD have thought of some kind of awesome wi-fi add on, then you’re saying that nintendo SHOULD have just changed the point of the game. multiplayer has nothing to offer a real metroid fan. we might consider praising nintendo for resisting the pull toward multiplayer and staying true to the solo, first-person adventure experience that is metroid. metroid can boast something that few other games can: a highly refined and nearly flawless FPA. wi-fi has nothing to offer in this case.
July 4th, 2007 at 12:18 pm
i think that there should be an online multiplayer, just not for this game. they can always release another metroid game on the wii that does have online multiplayer at a later time. that way they can concentrate on making a great game, and not water anything down. i don’t see why they can’t release another metroid game down the road that has team battles and all kinds of online options.
July 4th, 2007 at 1:13 pm
@ Cisco
Its not completely base-less, you should listen to 1up Yours where John Davison claims this, and i believe him. About the Wii: there is a killer app packet in and most Wii owners i know are perfectly satisfied with Wii Sports and Pirates, Rayman of Excite Truck. Dont say i make baseless claims cuz youd be lying.
July 4th, 2007 at 1:46 pm
@EXP.menno,
Give me link, even to a podcast. As long as the podcaster bases his comments on verifiable information. Until then? Baseless.
July 4th, 2007 at 1:53 pm
http://www.nintendowii.net/2007/03/tiein_ratio_imp.html
http://biz.gamedaily.com/industry/feature/?id=16697
http://biz.gamedaily.com/industry/feature/?id=16463
go go gadget google search!
July 4th, 2007 at 6:15 pm
I finally found them.
http://palgn.com.au/article.php?id=7426
Talks about the Wii attach rate as of Mar 31st was 4.9. Not bad 4 months into it’s lifespan, thats more than 1 game per month. 360s was a bit better, but not by much.
http://www.beyond3d.com/content/articles/47
Shows an attach rate in the US of over 6. Very solid indeed. No, the Wii’s attach rate is certainly not 2. Completely baseless.
July 5th, 2007 at 7:44 am
@Cisco
… Dude. I told you, 1up Yours from the 1up Radio Network. I know you can do it! go to 1up.com, podcasts and download the latest 1up Yours. Listen to it, and John Davison makes a remark about it. Simple. Not baseless.
And BTW, my argument isnt based on the exact numbers, its an estimation that 360 owners buy more software, and i give some reasons why. Time to respond to that?
July 5th, 2007 at 12:08 pm
I have to say that, even though this IS a Nintendo fan site, the post just seems to be trying to explain away multiplayer being missing and making everyone feel better about it.
It’s an issue that it’s not in - a big one since there is a severe lack of online multiplayer games for the Wii now and this one could have made that issue disappear.
I still plan on getting the game, but I think this is a fairly big deal.
July 5th, 2007 at 12:46 pm
I’ve eagerly awaiting this game ever since I got my Wii on launch day, and the news of no online play hasn’t affected my anticipation for this game. I do enjoy playing games online, I could take it or leave it for the most part. Most of my gaming is done offline, with only about 5% of my gaming time is spent online… Now, having a version of Wii Sports with an online mode, that would surely increase my online playtime!
July 5th, 2007 at 5:04 pm
I’m pretty sure that those who refer to Metroid as a FPS are either people who haven’t played a FPS, or people like me whose last serious FPS addiction was Quake 2 in singleplayer.
Quake 3, with its focus on singleplayer, killed the FPS as far as I’m concerned. First person shooters were originally about exploration and finding hidden things, with multiplayer being a tacked-on afterthought. Some of you kids might be too young to remember Wolf3D, Doom and Duke Nukem 3D, but they were definitely first-person shooters and were not about CTF or teams or any of that garbage. They were about getting to an objective, then escaping or blowing up a boss. Just like any other action game before them, only with a 3D view.
Since then, the genre has bastardized by the multiplayer crowd, their obsessiveness making up for their lack in numbers. (Kind of a metaphor for the hardcore gamer in general.) Even so, you should notice that the most successful games since then have been games with a decent single-player mode - Halo and Half-life in particular - whereas multiplayer-focused updates to things like Doom and Quake have been pretty flat.
By my standards, Metroid Prime is the return of the single-player first-person shooter. It won’t sell as well as Halo 3, because I’m pretty sure Halo 3 will have excellent single-player and online multiplayer games. But just as the Wii has brought back a style of gaming previously thought dead - gaming as a social, in-person activity - the Metroid Prime series is a return to the roots of first-person shooters. Call it a “first-person adventure” if you can’t bear the thought of a FPS that helps you aim, or where the goal is discovery rather than kill count…. but both those qualities were present in most or all of the original first-person shooters.
July 5th, 2007 at 5:06 pm
That should be, “Quake 3, with its focus on MULTIPLAYER, …”
Sorry for the double post. I sure do like comment systems that are tied to decent forum software.
July 5th, 2007 at 10:53 pm
Hey, ResidentEvil
Your stupid comment has got me thinking. Why in the hell are we just getting angry at Metroid for not being online? So you say the shift to First Person didn’t hurt it and so why should Online? That saying it doesn’t fit in with the Metroid is a cop-out. I say lets extend your argument fully and apply it to another game.
Why isn’t Mario Galaxy online? Why isn’t there an online deathmatch? After all, Mario is supposed to be a platform for gaming experimentation. Sure we may say it doesn’t fit now, but then it was so obvious to you and me that First Person would be absolutely crap on Metroid until Retro proved us both wrong.
As for Nintendo’s decision making…well…I think it’s absolutely obvious that they merit no trust from us at all. I mean, every time they do something the rest of us don’t want them to do, it just blows up in all our faces. Just look at that damn touch screen system, or the waggle thingy. Absolute failures. Nope, they don’t merit one iota of faith from us, their adoring fans.