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Nibris’ Sadness is an art book

Tuesday, May 1st, 2007 at 12:09pm by Staff

Call me the cynical video game scientist, because when it comes to game development, I need to see screenshots and live action in-game trailers to believe a game actually exists.

So it is today that I have come to the conclusion that Nibris is not developing a game in Sadness, but an art book. Wii Fanboy has some new “exclusive screenshots artwork” today that, for the first time, has let me down. And this is with the lowered expectations I had as a result of yesterday’s post, so things are getting pretty grim. Like black and white grim.

Why all the hate for Nibris now? I’m not entirely sure. I think I saw the potential, as did everyone else who was Punk’d by the E3 trailer, and really put all my chips behind them. I think I was hoping they would deliver the next great thing — indie developer style — and make the big stuffy publishers take notice that gamers really don’t want FPS IV, or Halo 10, or Murder a Pedestrian 6.0.

But with today’s artwork release, I can only conclude that Nibris has fooled us all with some kind of musical mp3-playing art book. Bad form.

12 Comments

  1. Fuzz says...

    Those might actually be screen shots, its sorta tough to say. If you zoom in on the characters, you can see the sharp corners of polygons. So this could be in-game, or it could just be target renders. Tough to say.

  2. johnny milkshark says...

    Wow, you guys complain a lot around here.

    If you’ve been following the game industry longer than a year you’d know that companies often hype up games that may never even make it to a playable demo, or even release. Or in the case of something like Conker’s Bad Fur Day, a parent might be following the progress of the next game for their 6 year old only to find out it’s an adult-themed virtual South Park episode (which is a much more disturbing outcome than a Wii art book). Just chill out, wait for some hands on reports, nad if it sucks, DON’T BUY IT!

  3. InvisibleMan says...

    All I see is a FPS in black & white…

    But it’s not like you have to wait for Nibris to save the world! Just continue trying to finish Zelda Twilight Princess and when you’re done with that I’m sure Sadness will be back in production…

  4. stalis says...

    But wait, I want halo 3 and gta4, and I’m a gamer… wtf Jack? could you be a bit more condescending to the millions of people who are like me who enjoy those games as well as PQ etc on our DS’. way to go champ.

  5. Liraco says...

    They’re killing themselves with this. We all saw lots of potential, maybe in our minds we put them up really high for being a Nintendo-specific startup, an indie developer, that was going to support the Wii with interesting concepts.

    After what is probably a year and a half of having announced Sadness and still producing little more than artwork and a video, one can’t help but feel let down.

    At least when Nintendo elts us down with pushing games back for years they have screenshots to back their games up, or in some cases we just take their word but we KNOW they deliver most of the time. Nibris on the other hand has nothing, what little credibility they attained is gone, now they’re just vaporware like the Phantom.

    …but at least THAT was funny to follow.

  6. cronotrigger913 says...

    I’m not sure you have anyone to blame but yourself on this. NIBRIS only released a video and some shots, but you’re the one that put all the magic into the game, coming up with an intriguing storyline, and a call to arms for indie development. Your mind went with what they gave you, and you created this huge hype for the game. NiBRiS has done nothing but get you to acknowledge the fact that they are making a game for the Wii, and how it may look like. The hype, and the subsequent letdown, was all your doing. Not to say this is a rare thing. Gears of War went through the same thing. It’s just the trappings of hype. We always make it better than it will ever be. So even if it did come out, you will still say it sucks.

  7. Jack says...

    Stalis, let’ be fair. I’m critical, I freely admit, but you’re just making things up.

    I said “FPS IV, or Halo 10, or Murder a Pedestrian 6.0″ — could you point out the part in this post where I said what you just put forth in your comment?

  8. stalis says...

    “gamers really don’t want FPS IV, or Halo 10, or Murder a Pedestrian 6.0″

    There, I think that sums up what I just “made up” in my post.. unless that is some other halo game you’re talking about, and “Murder A Pedestrian 6.0″ isn’t a thinly veiled GTA reference…

  9. Anonymous says...

    At this point, I don’t even care.

  10. stalis says...

    But as I freely admit, I wouldn’t have been so baffled if you would have used something like “generic fps 200″ or ” rpg game series:XXIIIV” or “sports game:200x”..
    But using halo and GTA, two critically and generally acclaimed games, you struck a nerve with me…

    To me what you were saying sounded like: these games aren’t interesting anymore, let’s stop making them, ok?

    Wouldn’t you be baffled if someone would have posted the same thing and said: ” wouldn’t it be nice if these indie developers would show that gamers don’t really want Metroid 45, Mario Party 76 or Super Paper Mario Bros. World RPG 5″…?

  11. Psy says...

    stalis:

    No. I don’t want FPS IV, or Halo 10, or Murder a Pedestrian 6.0, or Metroid 45, or Mario Party 76 or Super Paper Mario Bros. World RPG 5.

    Let it go. He was just making point. There is such a thing as whoring out a genre or franchise to the point of boredom or even contempt. Popular franchises are by no means exempt from that.

  12. Pete says...

    This is just getting annoying, really any moderately talented person could create everything that they’ve showed of this game thus far. If someone felt the need they could do the exact same thing as a huge joke.
    Just show some damn video, thats all people really care about anyways.

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