Share your perspective. Keep it thoughtful, welcoming and on topic.
Add-on. Simply an add-on. I will be shocked if this goes beyond what they're doing with Monster Hunter. A re-design seems imminent at this point.
There will be a re-desing, Harrison called that. I think this add-on looks silly, and clunky. I don't need it. Perfectly happy with my 3DS as is. Personal feelings aside, my business nose tells me this is fantastic news. Not so much the peripheral, but the addition of Monster Hunter 3G (it's a cellphone game…? 3G is so 2008) That title guarantees an upshoot in 3DS units sold in Japan, and I wouldn't be suprised if we see a healthy spike in U.S. and Europe. That franchise has a 'pokemon' esqu cloute that people notice. And even with this cumbersome add-on, it's getting Nintendo an ass-load of press. Really, with all the 'negative' press, I kinda feel at this point any news that distracts from the silly (and dated…) PS VITA is a good thing. Monster Hunter was one of those franchises Sony was counting on to move VITA units…a trump card has been removed from their roster. Even if we're not 100% with what Ninny is doing these days, they're still far more concerned about and generous with their gamers (ambassodor program anyone?) than either Sony or Microsoft. My support all the way!!
If Capcom is forcing them to make this for Monster Hunter, I'm guessing it will come bundled with MH, and not end up being used with any other games. They won't re-design the whole 3DS itself, I don't even see the point of the second analog stick. FPS and adventure games like Metroid Prime Hunters and Ocarina of Time don't work perfectly without it.
Whoops, typo above. FPS and adventure games like Metroid Prime Hunters and Ocarina of Time DO work perfectly without it.
What ever happened to portability?
As laughable as the add-on looks, I will be shocked if this made for future games. Like lego_maniac mentioned, Capcom probably pressured Nintendo into making a second circle pad for the 3DS. The news of this peripheral just makes it all more plausible that we may see a re-design or hint of said design by the 13th. Plus, calling this device a failure seems premature at this point. Yes, it's failed to move handfuls of units, but it is far from a disaster in the vein of a Virtual Boy or an early Game Boy competitor. All of those devices had more problems than just a "a lack of games." But, in hindsight, I'm still glad I'm staying put on waiting to purchase a 3DS.
That. Thing. Looks. Ridiculous.
Well, now that I know there will be a re-design, I guess I have to save my pennies…(not really, but I will get it too, just like I bought every model of DS).
I am still slightly surprised by how…MASSIVE the change(s) are. I mean, not only is there the additional slider, but two additional shoulder buttons. And, since they included additional shoulder buttons on an already bulky add-on, why they didn't relocate the A,B,X,Y buttons to the add-on. I can't help but think reaching over and across to use them will be…..uncomfortable? Unnatural? Un-something.
Now, was not having the second analog slider in the first place a make-or-break part of the deal? Clearly not, as I bought one anyways. Am I happy to have it? Absolutely. I don't play first-person shooters very often, but I think the touchpad was a horrible implementation. It just didn't work for me. Any FPS I played just felt wrong. I WOULD HAVE BEEN completely happy using the motion controls and an analog slider in the future (should I decide to play any other FPS or FPS style games) but that would have almost certainly required developers to NOT USE the 3D which, while I would not have had a problem with it personally, everybody would have cried fowl of this I'm sure.
(Complete side note: I hope that Nintendo includes the ability of turning 3D off in order to steer with motion controls on Mario Kart 7. I can play the old way, with just the directional pad or analog slider, but I did enjoy motion steering on the Wii, and for people like my wife, it is a "necessity.")
Honestly…even though it looks clunky, looking at the backside, it seems comfortable to hold. But the biggest news is: Monster Hunter, this means enormous success for Ninty!
No self respecting gamer would ever be caught with THAT on an airplane.
kinda gives a hint that the 3ds was built un finished
It boggles the mind. Why didn't they just include a second slider on the original?!!?!?!
It does look comfy but…
Why does it see like the Big N is getting us ready for the WiiU?
(I still don't have a 3DS…Still waiting…)
That's a hefty looking add-on. I'm curious what other after-market goodies are hidden inside… Better battery is a given, but what about persistent 3G or maybe a gba emulator and card slot! I'm just thinking that if we get a 3ds uber-phat all of that extra bulk should be muscle not fat.
I think a second slider is a great idea, but why in hell didn't they just include it in the original design? Iwata should be fired. The 3DS has just been one insane misstep after another. I'm really worried that the Wii U is going to turn out the same way.
There must be more to this huge attachment than meets the eyes. Perhaps an addition battery pack to enhance battery life??
Why couldn't they just make a clip-on that goes unde the abxy?
I don't play inside the charging cradele, I don't want to play in the analog cradle. That's silly.
Oh god… I hope its just me being groggy in the morning but that add on looks soo clunky to carry around!
That looks ugly!
What kind of desperation are they in at Nintendo HQ if they make something like that? A new CEO is incoming soon me thinks.
Gosh, as others have said elsewhere, it really does smack of 32X. It certainly doesn't instill confidence in the idea that Nintendo knows what it's doing.
If this is a Ninty endorsed product, I'll allow all forms of bashing. Otherwise, why not just log it under just another radically weird accessory.
Remember the GBC? The worm lights, the light w/magnifier, enlarged buttons, the extra battery pack. Dear me, by the time my GBC was decked out, that thing barely looked like you could hold it! lol I'll probably get it just for novelty. lol You know, one of those things you look back at in 10 years and go.. O_O…. wtheck was that? lol
If there is something I can commend of this, is the ingenuity of using the IR port on the back of the system to transmit the information of the stick and R2 to the 3DS. I was wondering how they would make it, and that solution is brilliant. Also, it looks horrible, but I think that it would feel like having a normal controller in your hands, which is what the designers were looking for. This is mostly's Capcom's initiative after all, for their MH gameplay.
So far it's a "MH-wants" piece of hardware. Now, if they somehow placed an extra 3-4 hours battery in there and retail it for $20…
Stunned that this thing ended up happening, and even more stunned that it's this big and clunky. I don't see the need for a second circle pad for the 3DS, so I'm going to be avoiding this. However, since I'm left-handed, I'm afraid that this is going to be my 'solution' for Kid Icarus. Ugh.
Dear God that accessory looks ugly. I mean, I already knew a second analogue stick as an add on was probably not gonna work that well, but this thing… looks absolutely hideous. It's clunky, it's looks only a tad more portable than the Virtual Boy and just looks utterly ridiculous. Really, the 3DS didn't NEED another analogue stick. In fact, it all strikes me as Nintendo trying to compensate for the lacking sales of the console (and getting it completely wrong).
Iwata has no chance now.
Never the less, Monster Hunter as a game looks pretty good, I'll give them that. Just don't expect me to buy it with that… THING being required to be used as a control scheme.
If they put a little extra meat in that sandwich It might be possible that this could suffice as a second Wii U controller on the cheap.
@ModestMrGreen
You're a lefty too huh? Sadly you just have to adapt, or you just can't play it well. Playing Kirby Canvas Curse, Okamiden, etc.. I just got used to it.. It'll be OK. Just.. don't buy this.. thing. lol
Wow, I never thought I'd see the day where Nintendo just couldn't win (ESPECIALLY with its fan base).
3DS design is revealed and everyone cries fowl of one analog stick. Seem to be placated with the analog slider + touchscreen controls or analogs slider + motion controls. Developers state they need/want two analog sticks/sliders/control. People start to cry for it. So what does Nintendo do? They release it, AND THE PEOPLE COMPLAIN! Here's the other thing, a part of this argument that no one wants to hear but is the truth and needs to be put out there: it's not just about what you, as the consumer, want. If Capcom, Activision, Sqenix, or any other number of companies with huge IPs that move units comes forward and says they want the system to have X because they are tired of not having X and won't work without it, you give it to them. Why? Because if they aren't happy, they don't make games for you system. If they don't make games for your system, people don't buy your system. See the cycle? People say there are no 3DS games for purchase and maybe this is a small reason why. Developers wanted more. Does that make it just peachy that they are releasing this? No (or so I guess for most people) but sooner or later those same consumers will realize the decision was made to help or reward them, not punish them.
And Iwata getting fired? Don't hold your breath. What he has done and is now doing can (almost) all be commended. Did they rush the announcement and subsequent launch/release out the door? Yes. Are they too stupid or stubborn to not only admit mistakes but fix them? Obviously not. I would rather have a "leader" who is willing to take bold actions to make things better than a stubborn mule who refuses to be taken off their course.
I'll definitely be buying one!
Way too much negativity is surrounding this. After looking at it, I realize it's exactly what the 3DS needs. Yeah, you can argue that this should have been done from the start, but it wasn't, and I rather have this than a redesign. I would take this over a new model, unless I got a redesign for free if I traded in my old model.
The size looks as if it is going to add a sense of comfort to the usability of the 3DS. I don't know how everyone else's experiences have been, but when I play the 3DS my hands cramp up within a half hour, and I constantly need to reposition how I hold the thing, which of course becomes an issue with the whole 3D effect. My hands hang off, and reaching back to hit the L and R buttons becomes frustrating.
This definitely harms the whole portability aspect, but in reality if you really want to take your 3DS somewhere, is this going to stop you? It is an add-on after all, so you can easily detach it and still put the 3DS in your pocket, and just throw the add-on in a bag. Or simply just don't take it with you, and play games that don't require the add-on when you are on the go.
I agree with most people when they say that this should also include additional battery life, and paying 30 dollars or less for the improvement is worth it. Nyko's extended battery is 20 bucks already, so that's not asking a lot.
For those of you who can remember, the release of the N64 received plenty of negative feedback because of the wonky design of the controller. Now, in retrospect, I gotta say that was my favorite design of any system controller to date. It worked perfectly, and the whole sexy factor doesn't mean a damn thing.
Ow, my eyes.
Good games, Nintendo. That's all we want from you. Seriously.
I agree with Richard. We want games, nintendo, not addons. BUT, hopefully this thing isn't a big deal and itsn't a necessity.
I think Nintendo might be forgetting that the 3DS also has a touch screen. There's enough options therein.
"Developers state they need/want two analog sticks/sliders/control. People start to cry for it. So what does Nintendo do? They release it, AND THE PEOPLE COMPLAIN!"
I'm not complaining that they're fixing the 3DS, I'm complaining that they didn't bother to get it right to begin with. There's a whole list of problems with the 3DS design… battery life is short, the screen is not bright enough compared to the DSi, the resolution is not high enough to present gameboy and DS games full screen without making them blurry, the lower screen's border presses against the top screen and leaves marks on it, there's only one slider control, the power, start, and select buttons are not very responsive, the "sweet spot" for the 3D is too narrow.
The analog slider is awesome though, that's one thing they got right! You really need the d-pad too, for the games that work better that way, but the slider is really cool. And I love, love, love being able to download old Gameboy games.
it looks so bulky and ugly D: i dont want it either T_T
@kaherka
Yes, a second analog would have been great…..before I spent $250 for the system. Now, it just seems like a 'me too' to compete with the PS Vita and appease developers. There were most defiantly people asking for second analog BEFORE the system was launched, and if it was added pre-launch that would have been perfectly fine. Now, over a million people have a 3DS and they will be forced to buy this monstrosity or upgrade to the inevitable redesign if they wish to enjoy games that take advantage of two sticks. Again, I DO NOT WANT.
They probably released this for the current 3DS owners and will do a revision next spring with dual analog.
*off topic
Hey guys, answer me this.. Why doesn't the bottom screen shut off when you play classic games that don't use it? :/ Just wondering, since it seems like a silly waste of battery life.
How Nintendo could handle a handheld so badly… That's beyond me !!!
if anyone has played metroid prime hunters they would know that the touch screen has way more control than an analog stick. on the highest setting moving from one side of the screen to the other would make samus do like thirteen 360 degree turns. way more sensitive than even a mouse on pc. THERE IS NO NEED FOR ANOTHER ANALOG STICK!
Add-on. Simply an add-on. I will be shocked if this goes beyond what they're doing with Monster Hunter. A re-design seems imminent at this point.
There will be a re-desing, Harrison called that. I think this add-on looks silly, and clunky. I don't need it. Perfectly happy with my 3DS as is. Personal feelings aside, my business nose tells me this is fantastic news. Not so much the peripheral, but the addition of Monster Hunter 3G (it's a cellphone game…? 3G is so 2008) That title guarantees an upshoot in 3DS units sold in Japan, and I wouldn't be suprised if we see a healthy spike in U.S. and Europe. That franchise has a 'pokemon' esqu cloute that people notice. And even with this cumbersome add-on, it's getting Nintendo an ass-load of press. Really, with all the 'negative' press, I kinda feel at this point any news that distracts from the silly (and dated…) PS VITA is a good thing. Monster Hunter was one of those franchises Sony was counting on to move VITA units…a trump card has been removed from their roster. Even if we're not 100% with what Ninny is doing these days, they're still far more concerned about and generous with their gamers (ambassodor program anyone?) than either Sony or Microsoft. My support all the way!!
If Capcom is forcing them to make this for Monster Hunter, I'm guessing it will come bundled with MH, and not end up being used with any other games. They won't re-design the whole 3DS itself, I don't even see the point of the second analog stick. FPS and adventure games like Metroid Prime Hunters and Ocarina of Time don't work perfectly without it.
Whoops, typo above. FPS and adventure games like Metroid Prime Hunters and Ocarina of Time DO work perfectly without it.
What ever happened to portability?
As laughable as the add-on looks, I will be shocked if this made for future games. Like lego_maniac mentioned, Capcom probably pressured Nintendo into making a second circle pad for the 3DS. The news of this peripheral just makes it all more plausible that we may see a re-design or hint of said design by the 13th. Plus, calling this device a failure seems premature at this point. Yes, it's failed to move handfuls of units, but it is far from a disaster in the vein of a Virtual Boy or an early Game Boy competitor. All of those devices had more problems than just a "a lack of games." But, in hindsight, I'm still glad I'm staying put on waiting to purchase a 3DS.
That. Thing. Looks. Ridiculous.
Well, now that I know there will be a re-design, I guess I have to save my pennies…(not really, but I will get it too, just like I bought every model of DS).
I am still slightly surprised by how…MASSIVE the change(s) are. I mean, not only is there the additional slider, but two additional shoulder buttons. And, since they included additional shoulder buttons on an already bulky add-on, why they didn't relocate the A,B,X,Y buttons to the add-on. I can't help but think reaching over and across to use them will be…..uncomfortable? Unnatural? Un-something.
Now, was not having the second analog slider in the first place a make-or-break part of the deal? Clearly not, as I bought one anyways. Am I happy to have it? Absolutely. I don't play first-person shooters very often, but I think the touchpad was a horrible implementation. It just didn't work for me. Any FPS I played just felt wrong. I WOULD HAVE BEEN completely happy using the motion controls and an analog slider in the future (should I decide to play any other FPS or FPS style games) but that would have almost certainly required developers to NOT USE the 3D which, while I would not have had a problem with it personally, everybody would have cried fowl of this I'm sure.
(Complete side note: I hope that Nintendo includes the ability of turning 3D off in order to steer with motion controls on Mario Kart 7. I can play the old way, with just the directional pad or analog slider, but I did enjoy motion steering on the Wii, and for people like my wife, it is a "necessity.")
Honestly…even though it looks clunky, looking at the backside, it seems comfortable to hold. But the biggest news is: Monster Hunter, this means enormous success for Ninty!
No self respecting gamer would ever be caught with THAT on an airplane.
kinda gives a hint that the 3ds was built un finished
It boggles the mind. Why didn't they just include a second slider on the original?!!?!?!
It does look comfy but…
Why does it see like the Big N is getting us ready for the WiiU?
(I still don't have a 3DS…Still waiting…)
That's a hefty looking add-on. I'm curious what other after-market goodies are hidden inside… Better battery is a given, but what about persistent 3G or maybe a gba emulator and card slot! I'm just thinking that if we get a 3ds uber-phat all of that extra bulk should be muscle not fat.
I think a second slider is a great idea, but why in hell didn't they just include it in the original design? Iwata should be fired. The 3DS has just been one insane misstep after another. I'm really worried that the Wii U is going to turn out the same way.
There must be more to this huge attachment than meets the eyes. Perhaps an addition battery pack to enhance battery life??
Why couldn't they just make a clip-on that goes unde the abxy?
I don't play inside the charging cradele, I don't want to play in the analog cradle. That's silly.
Oh god… I hope its just me being groggy in the morning but that add on looks soo clunky to carry around!
That looks ugly!
What kind of desperation are they in at Nintendo HQ if they make something like that? A new CEO is incoming soon me thinks.
Gosh, as others have said elsewhere, it really does smack of 32X. It certainly doesn't instill confidence in the idea that Nintendo knows what it's doing.
If this is a Ninty endorsed product, I'll allow all forms of bashing. Otherwise, why not just log it under just another radically weird accessory.
Remember the GBC? The worm lights, the light w/magnifier, enlarged buttons, the extra battery pack. Dear me, by the time my GBC was decked out, that thing barely looked like you could hold it! lol I'll probably get it just for novelty. lol You know, one of those things you look back at in 10 years and go.. O_O…. wtheck was that? lol
If there is something I can commend of this, is the ingenuity of using the IR port on the back of the system to transmit the information of the stick and R2 to the 3DS. I was wondering how they would make it, and that solution is brilliant. Also, it looks horrible, but I think that it would feel like having a normal controller in your hands, which is what the designers were looking for. This is mostly's Capcom's initiative after all, for their MH gameplay.
So far it's a "MH-wants" piece of hardware. Now, if they somehow placed an extra 3-4 hours battery in there and retail it for $20…
Stunned that this thing ended up happening, and even more stunned that it's this big and clunky. I don't see the need for a second circle pad for the 3DS, so I'm going to be avoiding this. However, since I'm left-handed, I'm afraid that this is going to be my 'solution' for Kid Icarus. Ugh.
Dear God that accessory looks ugly. I mean, I already knew a second analogue stick as an add on was probably not gonna work that well, but this thing… looks absolutely hideous. It's clunky, it's looks only a tad more portable than the Virtual Boy and just looks utterly ridiculous. Really, the 3DS didn't NEED another analogue stick. In fact, it all strikes me as Nintendo trying to compensate for the lacking sales of the console (and getting it completely wrong).
Iwata has no chance now.
Never the less, Monster Hunter as a game looks pretty good, I'll give them that. Just don't expect me to buy it with that… THING being required to be used as a control scheme.
If they put a little extra meat in that sandwich It might be possible that this could suffice as a second Wii U controller on the cheap.
@ModestMrGreen
You're a lefty too huh? Sadly you just have to adapt, or you just can't play it well. Playing Kirby Canvas Curse, Okamiden, etc.. I just got used to it.. It'll be OK. Just.. don't buy this.. thing. lol
Wow, I never thought I'd see the day where Nintendo just couldn't win (ESPECIALLY with its fan base).
3DS design is revealed and everyone cries fowl of one analog stick. Seem to be placated with the analog slider + touchscreen controls or analogs slider + motion controls. Developers state they need/want two analog sticks/sliders/control. People start to cry for it. So what does Nintendo do? They release it, AND THE PEOPLE COMPLAIN! Here's the other thing, a part of this argument that no one wants to hear but is the truth and needs to be put out there: it's not just about what you, as the consumer, want. If Capcom, Activision, Sqenix, or any other number of companies with huge IPs that move units comes forward and says they want the system to have X because they are tired of not having X and won't work without it, you give it to them. Why? Because if they aren't happy, they don't make games for you system. If they don't make games for your system, people don't buy your system. See the cycle? People say there are no 3DS games for purchase and maybe this is a small reason why. Developers wanted more. Does that make it just peachy that they are releasing this? No (or so I guess for most people) but sooner or later those same consumers will realize the decision was made to help or reward them, not punish them.
And Iwata getting fired? Don't hold your breath. What he has done and is now doing can (almost) all be commended. Did they rush the announcement and subsequent launch/release out the door? Yes. Are they too stupid or stubborn to not only admit mistakes but fix them? Obviously not. I would rather have a "leader" who is willing to take bold actions to make things better than a stubborn mule who refuses to be taken off their course.
I'll definitely be buying one!
Way too much negativity is surrounding this. After looking at it, I realize it's exactly what the 3DS needs. Yeah, you can argue that this should have been done from the start, but it wasn't, and I rather have this than a redesign. I would take this over a new model, unless I got a redesign for free if I traded in my old model.
The size looks as if it is going to add a sense of comfort to the usability of the 3DS. I don't know how everyone else's experiences have been, but when I play the 3DS my hands cramp up within a half hour, and I constantly need to reposition how I hold the thing, which of course becomes an issue with the whole 3D effect. My hands hang off, and reaching back to hit the L and R buttons becomes frustrating.
This definitely harms the whole portability aspect, but in reality if you really want to take your 3DS somewhere, is this going to stop you? It is an add-on after all, so you can easily detach it and still put the 3DS in your pocket, and just throw the add-on in a bag. Or simply just don't take it with you, and play games that don't require the add-on when you are on the go.
I agree with most people when they say that this should also include additional battery life, and paying 30 dollars or less for the improvement is worth it. Nyko's extended battery is 20 bucks already, so that's not asking a lot.
For those of you who can remember, the release of the N64 received plenty of negative feedback because of the wonky design of the controller. Now, in retrospect, I gotta say that was my favorite design of any system controller to date. It worked perfectly, and the whole sexy factor doesn't mean a damn thing.
Ow, my eyes.
Good games, Nintendo. That's all we want from you. Seriously.
I agree with Richard. We want games, nintendo, not addons. BUT, hopefully this thing isn't a big deal and itsn't a necessity.
I think Nintendo might be forgetting that the 3DS also has a touch screen. There's enough options therein.
"Developers state they need/want two analog sticks/sliders/control. People start to cry for it. So what does Nintendo do? They release it, AND THE PEOPLE COMPLAIN!"
I'm not complaining that they're fixing the 3DS, I'm complaining that they didn't bother to get it right to begin with. There's a whole list of problems with the 3DS design… battery life is short, the screen is not bright enough compared to the DSi, the resolution is not high enough to present gameboy and DS games full screen without making them blurry, the lower screen's border presses against the top screen and leaves marks on it, there's only one slider control, the power, start, and select buttons are not very responsive, the "sweet spot" for the 3D is too narrow.
The analog slider is awesome though, that's one thing they got right! You really need the d-pad too, for the games that work better that way, but the slider is really cool. And I love, love, love being able to download old Gameboy games.
it looks so bulky and ugly D: i dont want it either T_T
@kaherka
Yes, a second analog would have been great…..before I spent $250 for the system. Now, it just seems like a 'me too' to compete with the PS Vita and appease developers. There were most defiantly people asking for second analog BEFORE the system was launched, and if it was added pre-launch that would have been perfectly fine. Now, over a million people have a 3DS and they will be forced to buy this monstrosity or upgrade to the inevitable redesign if they wish to enjoy games that take advantage of two sticks. Again, I DO NOT WANT.
They probably released this for the current 3DS owners and will do a revision next spring with dual analog.
*off topic
Hey guys, answer me this.. Why doesn't the bottom screen shut off when you play classic games that don't use it? :/ Just wondering, since it seems like a silly waste of battery life.
How Nintendo could handle a handheld so badly… That's beyond me !!!
if anyone has played metroid prime hunters they would know that the touch screen has way more control than an analog stick. on the highest setting moving from one side of the screen to the other would make samus do like thirteen 360 degree turns. way more sensitive than even a mouse on pc. THERE IS NO NEED FOR ANOTHER ANALOG STICK!