The 10 most gameplay enabling Nintendo systems
Tuesday, September 27th, 2011 at 1:17pm by Dan
Nintendo has a rich history of innovative and gameplay contributing hardware. You know: new hardware twists that improve the way we interactive with games. Having played all of the company’s systems since 1986, here’s how I’d rank ‘em in terms of most gameplay enabling to least gameplay enabling:
- Nintendo DS. Whose to blame for the ongoing touch gaming revolution? This little guy. Not only that, the DS lends itself better to virtually every genre ever created. Talk about adaptive hardware. Consequently, it’s the best-selling video game system ever (console or handheld, whether made by Nintendo or not). Talk about well received.
- Nintendo Entertainment System. Directional pads and face buttons might not have existed if it weren’t for this gray box. Joysticks are retro-chic and all, but they’re horribly imprecise when compared to gamepads that the NES pioneered. In fact, some of the best Wii and iOS games mimic the NES joypad (Wiimote turned sideways or on screen d-pad and two face buttons).
- Wii. The only thing that keeps this from being higher on my list is the limited number of genres that benefit from motion control. Obviously, Wii works great for a lot of games, including apparatus sports (tennis, golf, bowling, etc), arcade shooters, and puzzlers, but other popular genres like platformers, first and third-person games, and others are better served overall with a gamepad. The current gaming landscape is a testament to that. (more…)



