Shigeru Miyamoto

10 Classic Nintendo Games That Haven’t Been Remade, but Should Be

I know what you’re thinking. Doesn’t Nintendo already remake everything? Well, yes, Nintendo is notorious for releasing, re-releasing, and re-re-releasing many of their more popular titles. Take Metroid for example. Excluding its original release on the Famicom Disk System and Nintendo Entertainment System, Metroid has been rereleased a grand total of six times (the Classic NES Series ...

In case you somehow missed it…

Have you heard? Nintendo has officially announced that it’s first game (sorry Miitomo) is coming to iOS later this year staring everyone’s favorite plumber (sorry Joe)! http://youtu.be/wgA_qNvm8Mc In a surprise move, Shigeru Miyamoto and Bill Trinen yesterday took the stage at Apple’s iPhone 7 premier to announce Super Mario Run, a runner that I might actually enjoy! The game wil...

Infendo Presents: The History of Nintendo – Part 10 Revolution

Welcome to the Infendo Presents: The History of Nintendo! Join us as we chronicle Nintendo from their humble hanafuda beginnings, to the dominance of the Wii and DS and beyond! It was no secret that Nintendo had lost its stranglehold on the home console market long before the launch of the GameCube. The last vestiges of their console dominance was during the mid-90’s when the SNES was king, ...

Infendo Presents: The History of Nintendo – Part 4 Famicom

Welcome to the Infendo Presents: The History of Nintendo! Join us as we chronicle Nintendo from their humble hanafuda beginnings, to the dominance of the Wii and DS and beyond! When last we left Nintendo, the company was just starting to crawl out from behind their toy-making shadow with their entrance into the arcade market. At this point, many key people at the company were beginning to emerge w...

Infendo Presents: The History of Nintendo – Part 3 Arcade Madness

Welcome to the Infendo Presents: The History of Nintendo! Join us as we chronicle Nintendo from their humble hanafuda beginnings, to the dominance of the Wii and DS and beyond! Make sure to check back in everyday for more content! So if you couldn’t believe that Nintendo started off making cards, it may have been even more surprising that they also made plastic toys. By the end of 1977, when...

Patch notes: The awful state of industry

“A delayed game is eventually good, but a rushed game is forever bad.” These days, with the advent of the always connected console, Shigeru Miyamoto’s quote may not ring quite as true; but for my money, I certainly wish it still was. Just this last month I have been burned by numerous titles, that had they been released only a decade ago, would have been deemed broken and unplaya...

Miyamoto interested in console and handheld cross-play

Shigeru Miyamoto recently sat down for an interview with Kotaku to speak on various topics related to Nintendo’s future. One of the topics reflected on the possibility of Nintendo’s future titles running on both a home console and a handheld. While Miyamoto didn’t specifically confirm the existence of said project venture, he did state that they are interested and would explore t...

Shigeru Miyamoto will be showing off new games during Nintendo Treehouse Live @ E3

Legendary game designer Shigeru Miyamoto has a message for those in attendance at E3 2014: I have new games to show. In a tweet from the official Nintendo of America Twitter account, Miyamoto will be showcasing some new games (an possibly his new IP) during Nintendo Treehouse: Live @ E3. The Treehouse event will be live streamed immediately after Nintendo’s Digital Event which airs tomorrow ...

Nintendo Stockholder Meeting Q&A: Virtual Boy on the Virtual Console, Wii Vitality Sensor, and more discussed

Nintendo recently held its 73rd annual stockholder meeting this past week, and the company was able to share on its Japanese website the following questionnaire. The topics asked by fellow investors touched upon the possibility of Virtual Boy titles on the Virtual console (try saying that three times fast), the whereabouts of the Wii Vitality Sensor, and even the state of the food served at Ninten...

Miyamoto on game ownership: Operate like a toy company

Today, Miyamoto offered his thoughts on Microsoft’s controversial approach to game ownership and why game companies should allow the customer to retain the use of their property. Speaking with Eurogamer, Miyamoto states that a consumer has the right to keep a game or download for as long as they please. He further mentions that gamers will want to keep the ownership of these games from their...

LOL: Miyamoto channels his inner Bulblord

[youtube]http://www.youtube.com/watch?v=J1PDfUWxdVM[/youtube] Miyamoto took some time away from E3 2013 to do a short impression of an enemy from the Pikmin universe. In short, it’s one of the strangest, yet entertaining six seconds of video one will see today. Enjoy! Special thanks to Kevin Cassidy of Go Nintendo TV for finding this gem.

Miyamoto feels responsible for slugging Wii U sales

In an interview with Computer and Video Games, Mario and Zelda creator Shigeru Miyamoto opened up on why the Wii U has been off to a slow start this console generation. In part, Miyamoto feels he’s partially responsible that the Wii U hasn’t met the company’s expectations midway through 2013. CVG: Wii U has had a slow start. Do you personally feel the responsibility to help steer...