My feelings on The legend of Zelda: Spirit Tracks
Update: The E3 Hands On
Saturday, June 6th, 2009 at 11:15pm by Will Thompson
From what I understood from an Nintendo of America employee, Spirit Tracks is actually not a continuation of the Wind Waker series in terms of a sequel to Phantom Hourglass. Yet the game happens one hundred years after the events of Phantom Hourglass.
The one thing I was complaining about before was of course the train game play. I said it is very limiting to exploration, and I was right. You are pretty much stuck “on the rails” as you explore the land. Traveling between destinations is basically being on an on the rail shooter, as you can tap and shoot things with a bomb cannon once again. Besides that you can control the speed of the train, moving forward or just stopping, blowing the whistle to make creatures get off the tracks, and switching tracks to go to different areas. Track switching is done by either tapping a left or right arrow on your screen, leaving very simplified game play. (more…)



