For all the bravado and maturity put forth by “hardcore” games like Call of Duty: Black Ops, Red Dead Redemption and the like, they aren’t very, well, they aren’t very hard, are they?
Enjoyable to a lot of people, yes, and certainly pretty to look at, but the scripted events, single button press “quick time actions,” linear “you shall go from point A to point B and like it” progressions and bloody headshots have beguiled us into thinking that these are the truly badass games. They aren’t. They coddle us with their invisible walls and staged “ah ha” moments. More often than not they trade true difficulty for “how many hours is it?” That’s sad.
Enter a goofy gorilla, who has so far managed to kick more than a few asses into true fighting shape.







