Review: Dead Space extracts thrills on Wii

Monday, October 26th, 2009 at 7:07am by Derek

“Jesus Christ, we just killed someone.”

You didn’t want to do it. You weren’t supposed to do it. But you had to do it. You didn’t have a choice, right? You saw it. He was slashing, gnawing, clawing at that…person. If you hadn’t sliced him in half, you would’ve been that horrifying smear of lifeless flesh on that cold steel floor. If you hadn’t killed him, he would’ve killed you.

I mean, he would have—wouldn’t he?

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EA: We may change strategy if people don’t start killing more things on Wii

Thursday, September 3rd, 2009 at 12:55pm by Jack

dead-space-extractionIf Dead Space: Extraction doesn’t do well on the Wii, well, by howdy, EA may stop producing games where you have to kill things on the console for good. (more…)

Dead Space Wii looks promising, despite being an on-rail shooter

Thursday, April 9th, 2009 at 11:00am by Dan

I doubt this will be better than the Xbox 360 and PS3 original, because on-rail shooters are a more limiting experience. But you can’t say EA isn’t putting effort into it. Still, I suspect Wii owners would have preferred a port of the original. Being a fan of motion aiming, I know I would.

Dead Space Wii title might not be port after all

Wednesday, February 18th, 2009 at 10:22am by Jack

Ultimately, I’ll believe it when I see it, but for now my skepticism over the upcoming Wii version of EA’s Dead Space has lessened slightly. Why? Because EA came out swining today with news that the title is, in fact, a prequel called Dead Space Extraction, and will be a FPS.

Players will assume the role of a new female lead (your gal pal from the original, perhaps?), armed with new weapons and fighting new enemies and puzzles. Of course, like with the Titanic movie, we kind of know how this game is going to end.

Now, since I’m still slightly skeptical, my brain is working overtime thinking this is going to be an on-rails shooter. Dead Space, while a great game IMO, was scripted enough with the “gotcha” scare moments. Putting this new game on rails would amplify that, in a bad way. Again, all we have for confirmation is that this is first-person, so fingers crossed.

Update: Official “no game play whatsoever” trailer below the fold.

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Dead Space, future Wii title, began development on original Xbox

Friday, February 13th, 2009 at 10:59am by Jack

Dead Space, the well-received space horror game developed by EA that’s slated to come Wii-side soon, was initially developed using original Xbox hardware.

Since the Internet is the consummate example of fairness and anti-hypocrisy, I fully expect all the people who whined about The Legend of Zelda: Twilight Princess being originally developed as a GameCube title to come out of the woodwork and apologize.

Only fair, right?

Oh, and this clever little blog joke just got real ironic.