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Skate It: This is how you talk your way out of Wii’s graphical limitations

Friday, May 30th, 2008 at 2:52pm by Dan
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Very clever story, and an excellent way to preserve Skate’s awesome open-world game play on the underpowered Wii, all while deflecting the “realism” issue. Nice form, Electronic Arts. Other developers, please take note.

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