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Review update: Metroid Other M in the house!

Friday, August 20th, 2010 at 11:11pm by Dan

Along with resident fan-man Jack, I’ve been skeptical of Other M’s heavy use on cut scenes. After all, Metroid has always been about isolated gameplay—not dialog. Nevertheless, I’m excited to see if developer Team Ninja can smash my suspicions and surprise us all with a great game. And who knows—maybe I’ll be excited enough to bend the rules a little on when I publish my thoughts (wink, wink).

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