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	<title>Comments on: Mystery online Wii game will ditch Friend Codes</title>
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	<description>Intelligent passion for all things Nintendo.</description>
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		<title>By: Lance</title>
		<link>http://www.infendo.com/mystery-online-wii-game-will-ditch-friend-codes/comment-page-1/#comment-58670</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Mon, 19 Jan 2009 14:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9142#comment-58670</guid>
		<description>Well the EA Nation games run to the EA servers and not to the Nintendo servers, that&#039;s why they can do away with Friend Codes. However I have a sneaking suspicion that this game that&#039;s avoiding friend codes will be none other than The Conduit or the Wiimake of Metroid Prime 2: Echoes.</description>
		<content:encoded><![CDATA[<p>Well the EA Nation games run to the EA servers and not to the Nintendo servers, that&#8217;s why they can do away with Friend Codes. However I have a sneaking suspicion that this game that&#8217;s avoiding friend codes will be none other than The Conduit or the Wiimake of Metroid Prime 2: Echoes.</p>
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		<title>By: KillerHeroes</title>
		<link>http://www.infendo.com/mystery-online-wii-game-will-ditch-friend-codes/comment-page-1/#comment-58431</link>
		<dc:creator>KillerHeroes</dc:creator>
		<pubDate>Wed, 14 Jan 2009 23:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9142#comment-58431</guid>
		<description>Good.  If other developers start ditching friend codes, maybe Nintendo will follow.</description>
		<content:encoded><![CDATA[<p>Good.  If other developers start ditching friend codes, maybe Nintendo will follow.</p>
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		<title>By: Jack</title>
		<link>http://www.infendo.com/mystery-online-wii-game-will-ditch-friend-codes/comment-page-1/#comment-58414</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Wed, 14 Jan 2009 16:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9142#comment-58414</guid>
		<description>I believe you&#039;re right, IA. EA Nation rings a bell.</description>
		<content:encoded><![CDATA[<p>I believe you&#8217;re right, IA. EA Nation rings a bell.</p>
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		<title>By: Instant_Awesome</title>
		<link>http://www.infendo.com/mystery-online-wii-game-will-ditch-friend-codes/comment-page-1/#comment-58410</link>
		<dc:creator>Instant_Awesome</dc:creator>
		<pubDate>Wed, 14 Jan 2009 15:59:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9142#comment-58410</guid>
		<description>I think several other EA games have used &quot;EA Nation&quot; on the Wii to circumvent Friend Codes. I know for a fact that Medal of Honor: Heroes 2 uses &quot;EA Nation.&quot;

It&#039;s too bad it&#039;s not The Conduit, because that would be like hot fudge on a video game sundae. It looks like we have to settle for Friend Code syrup, though.

Let&#039;s just hope that the reason Friend Codes aren&#039;t used is because there are only online mode is random matches with no voice or text chat and no friend lists, etc. I&#039;m tired of that dance.</description>
		<content:encoded><![CDATA[<p>I think several other EA games have used &#8220;EA Nation&#8221; on the Wii to circumvent Friend Codes. I know for a fact that Medal of Honor: Heroes 2 uses &#8220;EA Nation.&#8221;</p>
<p>It&#8217;s too bad it&#8217;s not The Conduit, because that would be like hot fudge on a video game sundae. It looks like we have to settle for Friend Code syrup, though.</p>
<p>Let&#8217;s just hope that the reason Friend Codes aren&#8217;t used is because there are only online mode is random matches with no voice or text chat and no friend lists, etc. I&#8217;m tired of that dance.</p>
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