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	<title>Comments on: Miyamoto Patents some type of Hint System?</title>
	<atom:link href="http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/</link>
	<description>Intelligent passion for all things Nintendo.</description>
	<lastBuildDate>Mon, 15 Mar 2010 09:33:14 -0400</lastBuildDate>
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		<title>By: gametaku</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58275</link>
		<dc:creator>gametaku</dc:creator>
		<pubDate>Mon, 12 Jan 2009 23:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58275</guid>
		<description>Seems like this is what the storage on the wiimote and its&#039; speaker amy have been used for. At least it would have been one really good application for the wiimote.</description>
		<content:encoded><![CDATA[<p>Seems like this is what the storage on the wiimote and its&#8217; speaker amy have been used for. At least it would have been one really good application for the wiimote.</p>
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		<title>By: Lance</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58242</link>
		<dc:creator>Lance</dc:creator>
		<pubDate>Mon, 12 Jan 2009 14:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58242</guid>
		<description>I hope that the option for hints will be optional. I hate it when a game tells me what to do because then the game is playing itself. If you don&#039;t quite know what I mean by that let&#039;s look at the phoenix wright games.

No matter what option you pick you either get a penalty or not. Such as presenting evidence for a murder weapon. You have three or four pieces of evidence relating to a murder weapon yet you MUST present evidence A and not Evidence B even though it&#039;s the same thing so the game shoe horns you into every option and you really don&#039;t get to play the game. That&#039;s the one thing I hated about that series, it played itself otherwise they weren&#039;t bad at all.

Back to the topic at hand. Sure it&#039;s cool to give the player some help, but if it&#039;s a mandatory download or something that displays hints on the screen without my say so, that will make me NOT want to play the game as I don&#039;t get to figure anything out. Nothing would be worse than playing the newest Zelda game and then all of a sudden:

Game Hint: *blip* Push this block here, climb up on it, shoot arrow at target on other side to lower the bridge

Me: WTF?! Thanks for telling me what to do game. I wanted to figure the damn thing out for my self. Oh well, the boss is next let&#039;s whoop his ass!

Game: *enter&#039;s boss room*

Game Hint: *Blip* To beat this boss you must first shoot the boss in the head, then equip the Iron Boots. Grab a chain and yank on it for a moment, then attack the glowing point on the boss.

Me: DAMMIT, I WANTED TO FIGHT THE BOSS MY SELF!!!!!! STUPID GAME *shuts off system*

Now it would be understandable if the hints only kicked in if you are taking a LONG time to solve a puzzle of you died several times in a boss fight because you don&#039;t know what to do. We&#039;ll have to wait and see what happens, but I&#039;m not at all excited for this.</description>
		<content:encoded><![CDATA[<p>I hope that the option for hints will be optional. I hate it when a game tells me what to do because then the game is playing itself. If you don&#8217;t quite know what I mean by that let&#8217;s look at the phoenix wright games.</p>
<p>No matter what option you pick you either get a penalty or not. Such as presenting evidence for a murder weapon. You have three or four pieces of evidence relating to a murder weapon yet you MUST present evidence A and not Evidence B even though it&#8217;s the same thing so the game shoe horns you into every option and you really don&#8217;t get to play the game. That&#8217;s the one thing I hated about that series, it played itself otherwise they weren&#8217;t bad at all.</p>
<p>Back to the topic at hand. Sure it&#8217;s cool to give the player some help, but if it&#8217;s a mandatory download or something that displays hints on the screen without my say so, that will make me NOT want to play the game as I don&#8217;t get to figure anything out. Nothing would be worse than playing the newest Zelda game and then all of a sudden:</p>
<p>Game Hint: *blip* Push this block here, climb up on it, shoot arrow at target on other side to lower the bridge</p>
<p>Me: WTF?! Thanks for telling me what to do game. I wanted to figure the damn thing out for my self. Oh well, the boss is next let&#8217;s whoop his ass!</p>
<p>Game: *enter&#8217;s boss room*</p>
<p>Game Hint: *Blip* To beat this boss you must first shoot the boss in the head, then equip the Iron Boots. Grab a chain and yank on it for a moment, then attack the glowing point on the boss.</p>
<p>Me: DAMMIT, I WANTED TO FIGHT THE BOSS MY SELF!!!!!! STUPID GAME *shuts off system*</p>
<p>Now it would be understandable if the hints only kicked in if you are taking a LONG time to solve a puzzle of you died several times in a boss fight because you don&#8217;t know what to do. We&#8217;ll have to wait and see what happens, but I&#8217;m not at all excited for this.</p>
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		<title>By: M.</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58210</link>
		<dc:creator>M.</dc:creator>
		<pubDate>Sun, 11 Jan 2009 15:31:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58210</guid>
		<description>&quot;our classical game design&quot;

I LOLed. 

Elmer, you have no say in what will pass as &quot;game design&quot; in the future.
Right now Shigeru Miyamoto is making the decisions that will shape the industry for the next decade or so. I hope it isn&#039;t optional; that it will be one final blow to your weakening &quot;hardcore gamer&quot; ideals.</description>
		<content:encoded><![CDATA[<p>&#8220;our classical game design&#8221;</p>
<p>I LOLed. </p>
<p>Elmer, you have no say in what will pass as &#8220;game design&#8221; in the future.<br />
Right now Shigeru Miyamoto is making the decisions that will shape the industry for the next decade or so. I hope it isn&#8217;t optional; that it will be one final blow to your weakening &#8220;hardcore gamer&#8221; ideals.</p>
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		<title>By: JSempere</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58174</link>
		<dc:creator>JSempere</dc:creator>
		<pubDate>Sat, 10 Jan 2009 15:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58174</guid>
		<description>It´s the &quot;Win Now&quot; button!</description>
		<content:encoded><![CDATA[<p>It´s the &#8220;Win Now&#8221; button!</p>
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		<title>By: elmer</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58157</link>
		<dc:creator>elmer</dc:creator>
		<pubDate>Sat, 10 Jan 2009 01:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58157</guid>
		<description>If this is some kind of (hopefully optional) player assist/hint and chapter skip that can bridge the gap between a core game and a non-gamer audience, then I&#039;m all for this. Maybe this could be the way forward for preserving our classical game design in the face of a broadening audience without segregating anyone.</description>
		<content:encoded><![CDATA[<p>If this is some kind of (hopefully optional) player assist/hint and chapter skip that can bridge the gap between a core game and a non-gamer audience, then I&#8217;m all for this. Maybe this could be the way forward for preserving our classical game design in the face of a broadening audience without segregating anyone.</p>
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		<title>By: Jon</title>
		<link>http://www.infendo.com/miyamoto-patents-some-type-of-hint-system/comment-page-1/#comment-58131</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Fri, 09 Jan 2009 19:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.infendo.com/?p=9100#comment-58131</guid>
		<description>Oh! maybe will it be available for the Wii 2?</description>
		<content:encoded><![CDATA[<p>Oh! maybe will it be available for the Wii 2?</p>
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