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In three weeks time, the world will know exactly (well maybe not EXACTLY) what Nintendo has in store for us for the next couple of years. By this time a month from now Project Café will be unveiled at e3, Nintendo will show the world exactly why the 3DS is a must have system, and […]

In three weeks time, the world will know exactly (well maybe not EXACTLY) what Nintendo has in store for us for the next couple of years. By this time a month from now Project Café will be unveiled at e3, Nintendo will show the world exactly why the 3DS is a must have system, and in a first for me, I will be at the conference to share everything Nintendo with you dear readers. It has been 3 months since my inaugural Infendo post, and I would like to take this opportunity to give back to the community in the only way I know how.

When I take my journey to southern California, I would like to take you readers with me…sort of. In the comments section I would like the best questions you have for Nintendo. I will make a list of my favorites and pack them in my suitcase so that once e3 rolls around, if I happen to bump into Reggie or Iwata or even Miyamoto I will be prepared with the best question from the best Nintendo community on the web.

So get with the question making Infendo! Anything goes!

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16 comments

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  1. how will they improve on the user experience with project cafe and its new controllers?

  2. I would like to know what their current feelings are on RPGs and why we don't see more on the home consoles. this generation was pretty bad, even with a few late arrivals coming for Wii.

  3. Will we be expecting a new Super Smash Bros game for either the 3DS or Project Cafe? And what of a new Earthbound title?

  4. Does Nintendo have any further plans to develop new first-party characters for the Cafe similar to Pikmin's launch on the Gamecube?

  5. Is this new system designed to compete against the current gen systems (360 or ps3), next gen systems (720 or ps4), or is it like the Wii, which is on a league of its own?

  6. One of the three (I believe it was Reggie) said that the people buying the Wii will not be the same people buying their next console. Will this mean that Nintendo will finally betray their "business model" of pretending there is no competition?

  7. Some numbers before I get to/to support my first question:

    # of Nintendo Games released: 799
    # of Super Nintendo Games released: 784

    # of Nintendo Games released on Virtual Console by year:
    2006 – 11
    2007 – 46
    2008 – 22
    2009 – 6
    2010 – 4
    Total (not counting 2011 which is pathetic anyways) – 89

    * of Super Nintendo Games released on Virtual Console by year:
    2006 – 4
    2007 – 22
    2008 – 10
    2009 – 16
    2010 – 9
    Total (not counting 2011) – 61

    # of Gameboy games released – 691
    # of Gameboy Color games released – 502

    Now for the (compound/complex) question: Are we going to see better support for Virtual Console on Nintendo systems? Will the 3DS actually see more than a single game per month for most months, or will it be a dismal trickle effect? (In five years we have seen less than 9% of Nintendo games and barely more than 12% of Super Nintendo games with an average of LESS THAN 2 games per system per month: this is unacceptable.) Will Project Cafe include a Virtual Console system? Is there a team whose job it is to recreate/re-release titles on Virtual Console, or is it just a rag-tag group that does stuff once in a while? If there is a team, why are there still so few releases?

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    How much interaction will there be between the 3DS and Project Cafe?

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    More information about the controller: Will it have internal memory? Meaning/more specifically if there are small titles released JUST to be played on the controller, will it stream the content once and then run from the controller itself to streamline performance? Can one system stream completely separate content to two or more controllers?

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    So Project Cafe is supposed to bring back the "hardcore" gamers and designers (such a joke of a term, but whatever). What is Nintendo doing in the way of offering incentives to help this happen? If the system does not get the support of developers and publishers with "hardcore" titles, is Nintendo prepared to hire developers or simply use in-house developers to fill this gap?

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    While it is understandable and commendable that Nintendo believes games should be complete upon release and therefor not need the ability to actually update games without buying new copies, but will games support updates? Wonderful example of this: Wii Fit Plus. This should have been a downloadable update/add-on for the games (or worst case scenario paid for upgrade at significantly reduced cost) instead of a full release. Plus, not every company is Nintendo and while trying to hold them to the high standards of Nintendo is nice in theory, in reality just doesn't work: these other companies often NEED the ability to simply update content.

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    Can we get some more news about the 3DS (3D) movie (download) service? Is Netflix going to be the only (digital) provider of this type of content? Will Nintendo have their own movie download/rental service (kind of like their other eShops)? Will we see movies receiving hard copy releases (in 3D, on cartridges) a la the PSP with UMD movies? What about the SD card? We can currently transfer (3D) pictures (if in the correct format{s}) for viewing on the 3DS: will we be able to do the same with movies?

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    I know I have quite a few (complex) questions, but I am just really curious. Enjoy your trip and get us the good news!

  8. Will we see cross platform online games between 3DS and cafe?

    Will we see virtual boy games on 3DSVC?

    What are the chances we will see 3D games on cafe?

    Will we see the plethora of great Japanese wii games finally released in the states?

  9. What are their plans to counteract the app pricing structure apple has introduced to disrupt the portable market? Do they think their current pricing structure will be competitive for the near future? Is this affecting 3DS sales of hardware and software?

  10. Nintendo will most probably show this on their presentation right away, but in case they don't:

    What will be the Nintendo online experience with the new console? Will we finally be able to view what our friends are playing and jump right in like on a regular online gaming hub?

  11. Assuming the Wii 2's controller boasts all the bells and whistles rumors claim, how does Nintendo plan to keep the 3DS shining outside the Wii 2's undeniably large shadow?

    If the console's controller boasts dual analogs, a touch screen, accelerometer, and camera, why should I be tempted to purchase a 3DS or believe the hand held wont be seen as redundant in the eyes of consumers?

  12. The question I most want answered is:

    "Will we be able to transfer our WiiWare and Virtual Console purchases over to the Café?"

  13. Please answer Yes or No to the following features for the Wii's Sucessor:

    Built-in 450mbps Wireless N Capability
    True Full 1080p at 60fps without the need to internally upscale from lower resolutions
    Upscaling of Wii and Gamecube games to 1080p a la Dolphin
    1080p at 60fps to each eye in 3D Stereoscopic mode without having to cut the framerate down to 30fps for 3D
    Microphone built into the controllers
    Rumble built into the controllers
    Analog L2 and R2 triggers
    Ability to click down on the analog sticks as extra buttons
    Ability to connect any standard Bluetooth (stereo)headset
    Inductive charger for controllers

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