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Inaba says MadWorld feels “at home” on Wii

Wednesday, September 10th, 2008 at 4:14pm by Derek

Talk about strange neighbors.

Dripping with blood and gratuitous violence, MadWorld is making a bold move by moving into Nintendo’s neighborhood, a sunny community known mostly for tennis matches, minigames and fitness routines.

But in a CVG interview up today, Platinum Games’ Atsushi Inaba insisted the match is a natural one.

“We’re really interested in the Wii platform, so we wanted to create a really cool and stylish game for that,” said Inaba.

“As you can see [from our Leipzig presentation] it’s really easy to pick up and play, so when we came up with the concept of MadWorld, the Wii felt like a good console for that. It feels like a game that is at home on Wii.”

If Inaba is referring to the game’s controls when he says MadWorld is “at home on Wii,” he may have a point. But I’d imagine irresponsible parents and media groups, who are already demanding the game be banned in the United Kingdom, won’t be welcoming neighbors.

SEGA is scheduled to release MadWorld and induce a feverish uproar from conservative America in early 2009.

4 Comments

  1. Jamie says...

    Yeah.. Being from the UK it hurts to think that the government doesn’t believe we are responsible enough to decide what we should play… It’s probable that we won’t see this, or at least we’ll only see a less violent version. ’tis a shame…

  2. Kale says...

    I so cannot wait for this game. Beautiful art style and crazy levels of violence…what more could you want from a game?

  3. wii-wii says...

    Looks good.

  4. waltermh says...

    considering how violent the human race is, you being a human too, i would say a collective of the people have a right to be worried about how responsible others are in deciding whats good for them, especially when so many people do enjoy playing ultra-violent games. It seems that some cultures are hoping to get past the human violent nature and move onto a more peaceful existance.

    You may think violent games can be enjoyed without enjoying violence as a whole, but i have often found that not to be the case.

    Still, even saying all that, what i mean is that i understand where the ratings boards and parents are coming from.
    Gamers also tend to be more interested in complaining to each other rather then forming groups and lobbying just like parents do.

    For example, there is a gaming lobby group that opened up in america not too long ago, and gamers just arent jumping on board.
    I also know many gamers who dont even pay attention to politics and when they do hear about such things like censorship and banning considerations from ratings boards, they admit they dont feel like doing work to protect their hobby.
    Complaining is so much easier.

    You are unfortunately a minority of gamers if you do call your legislative representative or ratings board and make “civilised educated” comments about the worth of such games.

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