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Grand Theft Auto: Chinatown Wars details, screens emerge

Friday, September 19th, 2008 at 5:53pm by Jack


The latest issue has yet to reach my mail box, but apparently Nintendo Power has the first concrete info about Grand Theft Auto: Chinatown Wars. Oh, and there are official screens too!

Here’s a sampling from NeoGAF of what awaits you in the new Nintendo Power:

- True GTA game – sandbox gameplay, open-world environment, gritty crime narrative.
- M-rating
- Isometric camera angle
- Cel-shaded polygons w/ black borders
- good touch-screen implementation – “tasteful” minigames, streamlining interface
- UI based on a PDA – hub for email, contacts, map, music player, GPS, stat-tracking
- stats uploaded to Rockstar Social Club website via Wi-Fi
- missions designed for shorter periods of play, arcade quality
- aiming with control pad, auto targeting with R button
- subtle autosteer
- chain gun, flamethrower
- good portion of Liberty City is modeled in the game (different routes than console games)
- no probems with load times, draw-in or frame rate
- lots of pedestrians, cars, etc on screen
- real-time weather effects, 24-hour day/night cycle
- lots of radio stations to listen to (more instrumentals than vocals)

There was no word on the Wifi feature, but I think that’s a pretty good start.

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