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Mattes: Prince of Persia “a natural fit” for Wii

Monday, November 17th, 2008 at 8:53pm by Derek

In a Destructoid interview yesterday, Prince of Persia producer Ben Mattes had nothing but praise for his Prince’s moves on Wii.

“When I (produced Wii Prince of Persia title) Rival Swords, I really liked the way the Prince’s movement translated to the Wii controls,” said Mattes. “I think that it’s really kind of a natural fit.”

But the fit wasn’t it. At least, not for the new Prince of Persia.

“The Wii version (of the new Prince of Persia) is non-existent,” said Mattes. “It’s just not a platform we developed this game for.”

Though the Prince is skipping Wii this time around, Nintendo platforms aren’t getting the cold shoulder entirely. Ubisoft has created a spin-off, The Fallen King, exclusively for Nintendo DS.

“We knew we could do justice to a DS version that wouldn’t feel like some sort of watered-down, lame excuse of a port. It would really feel like its own standalone Prince of Persia property. And that was really important to us. We didn’t want to do a port on the DS — we wanted to do a standalone, unique experience that continued the overall story that this new Prince of Persia game is trying to setup.”

Giving his praise of Rival Swords’ controls a sense of genuineness, though, Mattes won’t rule out a future Prince appearance on Wii.

“I hope we will see another Prince of Persia game on the Wii.”

The highly anticipated new Prince of Persia title is a “relaunch” of the popular series, reinvented with a slick new style, one-on-one combat system and non-linear gameplay. It also introduces Elika, a new ally who accompanies and helps the Prince throughout the game.

Prince of Persia releases Dec. 2 for all next-gen consoles except Wii. Nintendo DS counterpart The Fallen King releases the same day.

8 Comments

  1. RoyalRook says...

    meh, I hope the frenchies would get their head out of their ars and try to create a meaningful game, instead of making another boatloads of money from the supposed “hardcore” console market.

    Of course, Rival Swords’ control is horrid, and the game is piece of trash. In case, you didn’t remember. The DS game is going to be another shavelware for the kids, just like what you are imagining in your heads right now, but only worse with cartoony brain twisting art design. So bad is the upcoming DS Prince of Persia game’s art design is that………..I dare you Infendo, show some of the concept arts on your headlines, I dare you. You will scare all the kids away. It came straight from hell, if there is one.

  2. Brian says...

    Do you really know that the DS version looks like crap, or are you just in a really bad mood today? I haven’t seen anything on it, but I’m off to search now.

  3. Jeff says...

    More platitudes from a 3rd party that continues to shit on the Wii.

    I wonder how much Imagine: Party Babiez is selling on the Wii. Or their avalanche of shit on the DS.

    UBISoft can report to the dustbin of history for a berth at the bottom of the barrel.

  4. RoyalRook says...

    Brian do your search and tell me what do you think ok? Search Prince of Persia DS + The fallen king

    @Jeff
    Yea man, you know it. Let’s see how far they want to ride on the good grace of pushing out Raven Rabbits on the launch day, I think it’s getting pretty pathetic. Because you shouldn’t forget how bad red steel was in the same time. I blame the EA business mode, but Ubisoft can’t even compete with EA’s fruit store, so what gives?

  5. Brian says...

    I looked. You win Rook.

  6. sad boy says...

    Really sad notice. Wii deserved a version of Prince. This is a big injustice

  7. samfish says...

    The PoP game on the Wii is friggin’ TERRIBLE.
    Until Ubishit releases a SINGLE good, high quality game for the Wii, they can take their ‘natural fit’ and shove it up their asses.

  8. RoyalRook says...

    If beyond of good and evil 2 doesn’t work out for Ubi, the frenchies are dead to me. I must admit, even the first one wasn’t that impressive to me, but the atmosphere was incredible. Lol, if you power up the game’s graphic, it could lost it’s charm.

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