Jam Sessions strums a mini masterpiece
Thursday, October 4th, 2007 at 9:37am by Jack
To call Jam Sessions for the DS a game does is a disservice.
It is contained in the charcoal plastic covering of a game, yes, and has the copper-colored connectors that are a marquee feature of all cartridges since the days of the Commodore 64, sure, but this particular foray into the DS’s now exhaustive library is indeed a toy in every sense of the word.
However, Jam Sessions is not a toy in the negative sense; not at all. It is not some lead-laden Made in China Thomas the Tank Engine toy that will poison your body and heighten your sense of buyer’s remorse for plunking down 30 clams ten minutes after you tear open the packaging. It’s a toy in the sense that when you play it, it is in bursts that are far shorter than any cas-core game you’ve played in the past. Indeed, if you choose to invest in the quirkiness of Jam Sessions, I’ll bet serious money that you’ll open it from time to time — during one of the plethora of Nissan Rogue commercials played during a Monday evening screening of Heroes, perhaps — strum a few chords randomly, and then put it away.
The strumming mechanism, portrayed as a large, coiled pseudo-guitar string, is placed front and center on the DS’s tiny touch screen. It catches even the fastest of your Mountain Dew Gamer Fuel fueled plucks, and is sensitive enough to know the difference between soft and loud. The direction of your strum also has realistic effects; strum down and it’s a powerful sounding chord; strum up and things get a little more intimate and coy, like a promiscuous geisha if geisha played rhythm guitar.
The various major chords are mapped to the directional pad, and when you get tired of those simply hold the left shoulder button and marvel at the flatness and haunting tone of the minor chords. And worry not about cramped hands or the deadly gamer’s claw: the Jam Sessions tutorial tells you exactly how to hold the DS for maximum jamming experiences. The oft-neglected pinky finger, a vestigial organ in every sense of the word as far as game controllers are concerned, is given new life in Jam Sessions. I’m actually surprised other companies haven’t included similar gripping instructions in their past stylus-heavy affairs (Metroid Prime Hunters, I’m looking at you).
Interested parties should take note that this is not the kind of title that will make them a guitar playing hero, or the leader of some rock band. It is a rhythm guitar simulator that sounds exactly like a rhythm guitar. There are no final bosses; Gene Simmons does not leap from the background to challenge you one-on-one to a crunchy rendition of the Devil Came Down to Georgia. There aren’t even tests or levels of progression. Dr. Kawashima doesn’t greet you with each new session to quiz you about what kinds of strings Bob Dylan threw on his guitar when he went electric. When you “play along” with songs there isn’t even a progress report or grade. At the conclusion of the poorly played song an asexual Slippy the Frog doesn’t “check in” to inform you that Falco “didn’t quite make it through the asteroid belt.”
Nope, none of that at all. If Jam Sessions were part of a legitimate band, it would be the part that doesn’t get chicks and whose head is all you see in the band’s promotional material and album covers. That said, it is a necessary part. It is the glue that plays its instrument perfectly and reliably every time. Replay value is infinite, so long as you stay interested in rhythm guitar, and there are a number of tweaks and effects you can add to your sound for a truly original experience. You can even record your “original works” for future playback although, like Guitar Hero, having an air guitar that actually makes sound does not a professional guitar player make (note I said sound there, and not music). Expect animals to howl as you pluck away at Nirvana’s rendition of The Man Who Sold the World, but also expect to enjoy doing it. Again, you might not even finish the song before you close that clamshell case, but that’s exactly the point of something like this. There is no point, no end, no goal other than to enjoy yourself for a few minutes each day. You will get what you put in, so I guess the only “opponent” in Jam Sessions is you.
If you’re looking for a literal pick me up and play game simulator, then Jam Sessions fits the bill. I recommend some kind of amplifier (supposedly there’s a pack-in coming in November for $60-70) so you can complete the rebel makeover experience and really piss of your folks, because that emo crap is so 2006. It’s also lame and a temporary phase, something which Jam Sessions, thankfully, is not.





October 4th, 2007 at 10:29 am
Well said Jack. Jam Sessions is an excellent pick up for any musician or anyone who just wants to strum away at a few songs. The developers did an excellent job with this one.
October 4th, 2007 at 10:30 am
Hey, FIRST POST! Woohoo…
I would go a step further and argue that for some, Jam Sessions is no mere toy, but a TOOL! I am a musician at my church, and frequently as I select songs for a set, I sit down with guitar in hand, in front of the computer to check all the chords on a sheet that I’ve downloaded (they are often rife with mistakes).
Upon buying Jam Sessions, I found myself leaving the guitar in it’s case, and doing my chord-check with the DS instead! I also got it out when I was at a music leaders seminar and used it to figure out the chords and structure of a song the guest band was playing.
As you can see, for someone like myself, Jam Sessions is two parts toy, one part tool.
October 4th, 2007 at 11:32 am
This is kind of a cool app, but I don’t see it being a whole lot of use for me. I tend to use my DS in locations where I don’t even have the sound turned on. Maybe if I was already a guitar player.
Still, I love seeing what developers come up with for the DS.
October 4th, 2007 at 1:12 pm
Monday night Heroes viewing session? I’m afraid there’s a little something called football that takes precedence.
October 4th, 2007 at 1:49 pm
[...] Update: For all of those considering on picking up Jam Sessions for Nintendo DS, click this link and check out Infendo’s take on the game that really should be considered a [...]
October 4th, 2007 at 2:12 pm
Hannah Montanna: Music Jamz looks way better. I’ll wait for that instead.
October 4th, 2007 at 4:07 pm
I’m pretty stoked about this thing. Being a guitar player, the idea of having a “guitar in your pocket” is pretty frakking cool. Many times I’ve been at someones house talking about a song I wrote and would love to give them an idea of it but its not possible. This would make it possible.
The fact that you can plug it into an amp and actually jam is amazing.
As for the heroes comment, I usually skip the commercials on my DVR but in doing so I noticed several Wii commercials. I was impressed at Nintendos marketing efforts. If you want mainstream, Heroes is a good choice.
October 4th, 2007 at 5:27 pm
“Hannah Montanna: Music Jamz looks way better. I’ll wait for that instead.”
Had I not seen the preview, I would’ve laughed at this comment… but the upcoming Hannah Montanna game actually does have some very cool looking features.
However, do try Jam Sessions if you get a chance. Although everything looks very simple at the start, there are a TON of customization options tucked away in that little card - making the Jam Sessions very enjoyable to mess around with.
Note: Headphones or a quite location are a must.
For anyone who didn’t know already, there is a way to unlock a couple of extra demo songs in Jam Sessions. Does the phrase “Konami code” ring any bells? (Use Google for details if it doesn’t.)
October 4th, 2007 at 6:33 pm
Well done Jack, I’ve been on the fence about getting it, but you convinced my to go buy it, I just returned from the Target about a hour ago, and I’ve been having a blast with this. My wife doesn’t really understand, she keeps telling me, “but you play REAL guitar!” I understand though, it’s a game that won’t be played for very long at a time, but it will be played frequently.
And I agree as well, that new Hanna Montana game does look much better, but this is great nonetheless!
October 4th, 2007 at 10:51 pm
Infendo Note: I will be posting a complimentary piece to Jack’s article in which I will use Jam Sessions to rock your minds in a video … stay tuned.