Disaster aptly named, development struggled

Derek On October 1, 2008 01.10.2008 with 4 Comments

Don’t be fooled by the subtitle. For developer Monolith Soft, Disaster’s crisis lasted much longer than a day.

Nintendo has posted an interview with the development team for Disaster: Day of Crisis. According to an English translation on Nintendo Everything, the game suffered several snags during development.

Approached by Nintendo to create “something epic” for Wii, Monolith Soft began work on Disaster in early 2006. Development lasted less than a year before the project was scrapped due to quality assurance.

When the project was revisited in late 2006, Monolith Soft went back to the drawing board. A new schedule and budget were adopted, new gameplay elements were considered and development began anew.

Disaster’s original build used the Wii Classic Controller for gameplay. The controls were revised to utilize the motion recognition of the Wii remote. The game’s developers expressed interest in a sequel in the interview, a decision that relies solely on the first game’s sales.

4 Responses to “Disaster aptly named, development struggled”

  1. Tyrian3 says:

    From the sudden reappearance of the title I didn’t have any doubt it was.
    Hope the game’s good anyway…we’ll find out in a little while.
    24th October here I come!

  2. Wii Wii says:

    “Development lasted less than a year before the project was scrapped due to quality assurance.”
    Oh oh.

    So, instead of the original idea of making something ” EPIC” for Nintendo, they have now created a light gun on- rails shooting game? What a big change in the games original premise. And a disappointment.

    Light gun games may be reasonably fun and even have some few dedicated fans, but its a BIG let down from the original idea of an epic game, that is certain.

  3. Blake says:

    It makes me wonder if Nintendo quickly revived this title solely to appease a grumpy E3 2008 crowd.

  4. Wii Wii says:

    “It makes me wonder if Nintendo quickly revived this title solely to appease a grumpy E3 2008 crowd.”
    What you are saying is when they decided to revive the game they were having a day of crisis…
    And the results may be disastrous?

    =P

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