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Mega Man

Mega Man 3 theme, with lyrics?

Monday, August 25th, 2008 at 9:41am by Jack


What if the Mega Man 3 theme had lyrics? What, you’ve never asked yourself that question? Hmm. I think after watching this video you’ll agree the theme song was simply screaming for lyrics. In addition to being mind-blowingly well-done, this video and song has made my desire for more 8-bit original titles in the “HD era” all the more insatiable. [Thanks, brentalfloss]

Wii Shop Channel Monday - Midnight Pool, Mega Man, and Neo Turf Masters

Monday, August 18th, 2008 at 8:54am by David

Mega Man Game Pak

Holy cats, it’s the original Mega Man!  Also, Midnight Pool for WiiWare from Gameloft and the SNK title Neo Turf Masters.  Check out full descriptions after the break.  Will you bust out 500 points for the original Mega Man?

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Mega Man 9 (and 2) arriving in September

Sunday, August 3rd, 2008 at 7:20pm by Jack

Infendo pet project Mega Man 9 is scheduled to arrive in the US in September, the Capcom Unity blog confirmed today.

Mega Man 2 will also arrive that month, courtesy of the Virtual Console service.

Mega Man, as you know from reading Infendo, arrives tomorrow.

Looks like I’ll be spending at least $20 over the next two months.

Mega Man out on Virtual Console tomorrow eventually!

Sunday, August 3rd, 2008 at 12:49pm by David

VC-Reviews has confirmed that Mega Man will be out for the Virtual Console tomorrow.  No, it’s not Mega Man 9, but the original.  They also found out that Mega Man 2 will be out in September.  Also out tomorrow are NEOGEO fighter Samurai Shodown II and the TG16 RPG Ys Book I & II.

So, will you buy Mega Man on Monday or wait for Mega Man 2?  Or are you just going to hold out for Mega Man 9?

Capcom selling Mega Man 9 with minimal effort and maximum fanfare

Friday, July 11th, 2008 at 4:19am by Derek

With each day and subsequent disappointment, I am getting less and less excited for Mega Man 9.

To clear vernacular discrepancies, I feel there is a distinction between “excitement” and “anticipation.” For example, I was excited when I first saw Super Mario Galaxy. I felt the same way about the original Metroid Prime. These games brought classic franchises back to life in a relevant, natural and genuine way. Instead of attempting to duplicate former glories, they nodded to the past and made organic progressions.

For gamers, geeks and otaku, they were worth being excited about.

Conversely, I anticipate things like my morning bagel and recent WiiWare release lists. These are things I look forward to, certainly, but there is nothing exciting about their lackluster ordinariness.

Mega Man 9 falls into that category, and it breaks my heart.

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Mega Man priced at $10, more screens revealed

Wednesday, July 9th, 2008 at 9:23am by Jack

Color me blue this morning, because there’s some significant info out regarding WiiWare exclusive Mega Man 9, and it’s all goooood.

First, price. It’s going to be $10. Yeah, $10. I was actually expecting more for some reason, but I’ll gladly pay ten bucks for a brand new 8-bit Mega Man title. Considering what I paid for original NES games in the 80s and 90s, this is a steal.

Next, new screenshots. Unlike today’s typical screenshot, which is usually a render or some grab of a cutscene (”bullshots”), you can’t really fake an 8-bit title. What you see is what you’re going to get, and they’re glorious (I’ve heard the music kicks 8-bit ass too).

Capcom releases original Mega Man artwork

Tuesday, July 1st, 2008 at 10:24pm by Derek

Clear your desktop, Mega Man fans. The Blue Bomber is ready to bust a charge shot through your monitor.

Capcom has provided GamesRadar with authentic pieces of artwork from the original Mega Man series.

The massive spread includes original drawings, promotional images and wallpapers featuring characters and artwork from the first eight Mega Man games. Along with the Blue Bomber himself, each of Dr. Wily’s villanous robots is beautifully depicted in vibrant color drawings.

GamesRadar posted the classic images as part of its ongoing Mega Man Week. It also published an extensive Mega Man retrospective yesterday and promises an “exclusive announcement” Thursday.

Why Mega Man 9 on Wiiware is a bigger deal than you think

Friday, June 27th, 2008 at 10:02am by Jack

It could be the extra Nintendo gene I was born with talking, but this morning I can’t help but think that the Mega Man 9 WiiWare news is much bigger than it initially appears.

Sure, this is a major coup for Nintendo’s infantile WiiWare service, and it’s incredible news for anyone who grew up playing Mega Man on the NES (or other, *cough* CD-ROM systems in the 1990s), but there’s something more to it than that.

On its face, the decision to go backwards in time with Mega Man 9 could be seen as a hat tip to the 8-bit generation (me, and others like me), in the same vein as Super Dodge Ball Brawlers and the entire Virtual Console collection to date. It is, but beneath those primitive pixels is a conscious decision by one of the biggest publishers in the world to buck the trends and, gulp, take a risk. (more…)

Rumor: Capcom working on Mega Man 9

Friday, June 13th, 2008 at 1:40pm by Derek

megamanrumor.jpgAs we make that slow crawl to E3, these news-parched weeks continue to spawn exciting rumors. Today, one of the biggest pre-E3 rumors yet comes from the Capcom camp.

According to a Destructoid source, Capcom is working on Mega Man 9.

If true, players would control the iconic “Blue Bomber” for the first time in more than a decade. The last entry in the classic Mega Man series was Mega Man 8, released in 1997 on the original Playstation and Saturn.

Unfortunately for Nintendo fans, the rumor also holds that Mega Man 9 is coming only to Xbox LIVE and PSN. But nothing has been confirmed, and I’m keeping the faith. Like Walter Sobchack once said…if you will it, dude, it is no dream.

In related news, IGN reported Wednesday Capcom has two secret projects on their roster for E3. Could Mega Man 9 be one of them?