First a little back story. The glory years of the N64 were short, but sweet thanks to many titles by respected developer, Rare. Acquired by Nintendo in the early 90’s, Rare acted as one of Nintendo’s top second party developers which produced many high quality games for the N64 during 1997-2001. Known best for developing Ninty-like, polished titles which took full advantage of the current hardware to improve both gameplay and graphics.
You know the games…Banjo-Kazooie, Banjo Tooie, Blast Corps, Perfect Dark, Conker’s Bad Fur Day, Diddy Kong Racing, Donkey Kong 64, Jet Force Gemini, and the famed GoldenEye 007. Rare’s line of excellent game developing was stopped abruptly during the end of 2001 when Microsoft began making offers for the dev. By 2002 Microsoft had bought Rare from Nintendo for $377 million and immediately put them to work on their new Xbox system. IPs were split: Donkey Kong, Diddy Kong, and Star Fox stayed with Nintendo, while Banjo, Conker and others went to Rare and Microsoft. Though Rare continued to develop new titles for the Xbox, Xbox360, and even the GBA and DS they never did quite get their stride back.
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