At first I was surprised that Rhythm Heaven Fever didn’t include motion in its control scheme. The controls, in fact, are infinitely simple: the “A” and “B” buttons are essentially the summary of control for the entire game. Upon thinking about this, I decided it was for the game’s benefit. Rhythm is a precise art (trust me, I know). Motion control is not a precise art. Conclusion? The simplicity of this control scheme is nothing short of brilliant! While other rhythm games rely on bulky peripherals or imprecise motion control, Rhythm Heaven Fever nails the idea of actual rhythm with its blessed simplicity!
U.S. sales of Rhythm Heaven didn’t reach Brain-Age level heights, despite a cute marketing campaign featuring Beyonce. How many of you out there bought this terrific Music Game/Warioware hybrid?
I’ve been playing Rhythm Heaven for a couple of weeks now, and I gotta say these game is a hoot. If you liked Elite Beat Agents, or are a rabid rhythm game fan, it will challenge your skill in new creative ways. If you’re not big on music games, you might not like it, but the puzzles are so clever, I suspect if you’re in the latter category, you still might dig it. Any readers out there keen on the game?
Rhythm Tengoku Heaven is a simple and infectious rhythm game that anyone can play. If you can tap your finger in time to music, youâ€™ll get the hang of Rhythm Heaven in no time! Players hold their Nintendo DS system sideways like a book and tap their stylus on the touch screen to the rhythm of the music. Players tap, slide or flick the stylus to hit the right beat. Rhythm Heaven features catchy tunes, charming characters and a wide variety of rhythm games. Well-known Japanese music producer TSUNKU? helped direct Rhythm Heaven and composed the music for it. Be sure to hit the jump for screens and a quick teaser video.
Promoting this month’s release of the Warioware team’s music title “Rhythm Heaven (Risumu Tengoku),” Nintendo has posted five web exclusive commercials for the game in addition to it’s eleven TV commercials which are also accessable on the site. To be honest I’d only seen a gameplay video of Rhythm Heaven and really didn’t understand how it worked until I watched a few of these commercials, but now I’m itching to import the game.
This along with Bit Generations is definitely serving to bring new life into the GBA over seas. Here’s hoping for a US release.
Before its launch yesterday, I had the opportunity to demo Groove Heaven from Teyon. You play as Rhymi, a a little demon girl, that has the task of delivering a love letter from the devil to a beautiful angel that he has become smitten for.
Each level represents a floor of the tower. On each floor, you must make your way to the exit, all while collecting items such as roses and music notes and avoiding obstacles such as disappearing floors and jumping frogs. You have two basic controls on the touch screen, move and turn. Since this is a rhythm game, you have to tap the correct option timed with the beat in order to move forward or turn around.
Overall, I enjoyed the game. I made it to level five on my first try, and only stopped because I had to be at my daughter’s dance performance. The touch controls on the bottom screen were a little clunky, it would have been a lot easier to use the physical buttons. However, you get used to it after a little practice. The music was pretty, but I would have liked to have a different song per level to mix things up a bit. The transition form one level to another was not very flashy, I would have liked to see a short cut scene.
Overall, I would give the game four stars. It is a catchy little game, and well worth the $3.99 US (3.99 Euros). If you are a fan of rhythm games, give it a shot!