8 Bit Dreams Project

As children, adolescents, and adults, we have all wasted  time doodling our favorite video game characters.  I can remember customizing Samus with new weapons and new armors (until my mind was blown when I finished the game) and imagining different worlds for her to explore.  I am sure many of you have done the same.

Artist Campbell Whyte, Born in Perth, Western Australia in the year 1984, took the time wasting doodles to a new level.  Campbell took his inspiration from all original 799 NES games when he started the 8 Bit Dream Project.  The Project focuses on re-imagining the games into a series of illustrations as they are seen through Campbell’s eyes.  So far 375 of the illustrations are complete, and his goal of completing one a day is well on its way.

Campbell had the following to say about the project:

“When I started the 8 Bit Dreams project, I thought it would just be a small side project, that I could do without interfering with all my other work. I was very wrong. It would up consuming nearly all of my creative time during the year. Each illustration took about an hour to complete, including researching the game. Then there was scanning, cleaning up, resizing, uploading, posting, listing on etsy. All of these “little” parts add up to a lot of time.”

I stumbled upon Campbell’s work on accident.  I was actually going through my junk mail folder and saw that I was BCC’d on one of his emails.  Something  just didn’t seem as though it was normal spam.  Once I viewed his illustrations, I became an instant fan!  His art style sort of reminds me of the Wild Thornberry’s for some reason and his vision is spot on in most cases.  I am sure that the die hard Nintendo fan, especially the old school gamers, will really appreciate his work.  I have already joined his Twitter fan page, and cannot wait to see more of his work.

One Response to 8 Bit Dreams Project

  1. This is a great idea, Fantastic

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